Player Matchup

Discordia
Discordia
Diamond I
Blame Clutch
Discordia
Diamond I
Level 129
God Stats
77W - 53L
1,756 SR
Queue Stats
517W - 407L
2,516 MMR
Party 1
Bacchus
Bacchus
Diamond III
CharmedFungus93
Bacchus
Diamond III
Level 89
God Stats
27W - 11L
1,795 SR
Queue Stats
543W - 406L
2,252 MMR
Party 1
Medusa
Medusa
Diamond I
iBoothie
Medusa
Diamond I
Level 146
God Stats
26W - 25L
1,652 SR
Queue Stats
321W - 225L
2,387 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 121
1,734 SR
2,385 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 125
1,462 SR
1,936 MMR
Ao Kuang
Ao Kuang
Diamond IV
Beamord3
Ao Kuang
Diamond IV
Level 111
God Stats
1W - 4L
1,254 SR
Queue Stats
190W - 193L
1,955 MMR
Solo
Yu Huang
Yu Huang
Platinum II
ClapeeCakee
Yu Huang
Platinum II
Level 109
God Stats
4W - 4L
1,606 SR
Queue Stats
294W - 330L
1,931 MMR
Solo
Chiron
Chiron
Platinum V
Daruh
Chiron
Platinum V
Level 154
God Stats
0W - 4L
1,525 SR
Queue Stats
12W - 18L
1,921 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Blame Clutch
Discordia
20
9 / 3 / 7
13,456
897
21,194
8,585
2,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
2 / 1 / 13
12,592
839
9,286
13,841
19,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
iBoothie
Medusa
19
5 / 3 / 9
13,356
890
10,156
10,988
4,044
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Bans
SerqetCthulhuNe ZhaKumbhakarnaKuzenbo

VS

Bans
CerberusAchillesFafnirMulanXing Tian
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Beamord3
Ao Kuang
18
2 / 6 / 2
11,112
741
5,169
16,617
15,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Yu Huang
ClapeeCakee
Yu Huang
18
2 / 5 / 3
11,699
780
9,470
12,665
5,901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
Daruh
Chiron
17
3 / 5 / 2
11,280
752
6,754
16,209
6,308
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
14
16
Kills
7
7
Deaths
16
29
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Beamord3
Ao Kuang
2
6
2
0.5
W
Discordia
Blame Clutch
Discordia
9
3
7
4.17
W
2
1
13
8.5
L
Yu Huang
ClapeeCakee
Yu Huang
2
5
3
0.7
L
Chiron
Daruh
Chiron
3
5
2
0.8
W
Medusa
iBoothie
Medusa
5
3
9
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,636
Damage
21,393
33,414
Taken
45,491
26,029
Mitigated
27,337
10,011
Healing
6,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Beamord3
Ao Kuang
5,169
956
0
2,613
16,617
15,128
0
8,944
7,213
20,198
1,027
W
Discordia
Blame Clutch
Discordia
21,194
418
125
3,275
8,585
2,875
593
4,175
4,056
63,750
1,091
W
9,286
1,011
0
4,345
13,841
19,110
90
4,343
8,936
22,655
3,496
L
Yu Huang
ClapeeCakee
Yu Huang
9,470
120
0
1,498
12,665
5,901
0
7,958
4,507
44,306
0
L
Chiron
Daruh
Chiron
6,754
2,413
469
2,235
16,209
6,308
0
11,731
4,084
0
42,176
W
Medusa
iBoothie
Medusa
10,156
4,247
0
2,266
10,988
4,044
2,379
4,632
5,831
0
64,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,404
Gold Earned
34,091
200
Minions Killed
171
0
Camps Cleared
0
834,974
Distance Traveled
721,491
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
11,112
741
29
2
0
220,605
0
W
Discordia
13,456
897
74
5
0
274,631
2
W
Bacchus
12,592
839
28
2
0
284,007
6
L
Yu Huang
11,699
780
73
5
0
243,333
4
L
Chiron
11,280
752
69
5
0
257,553
6
W
Medusa
13,356
890
98
7
0
276,336
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role