Player Matchup

Ra
Ra
Diamond V
BENITO1233
Ra
Diamond V
Level 159
God Stats
3W - 0L
1,535 SR
Queue Stats
145W - 114L
1,781 MMR
Party 1
Kuzenbo
Kuzenbo
Diamond I
Caprimorte
Kuzenbo
Diamond I
Level 185
God Stats
4W - 0L
2,050 SR
Queue Stats
142W - 104L
1,920 MMR
Party 1
Mulan
Mulan
Platinum II
SacredKnight20
Mulan
Platinum II
Level 158
God Stats
9W - 5L
1,723 SR
Queue Stats
44W - 27L
1,840 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 167
1,770 SR
1,847 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 80
1,401 SR
1,585 MMR
Hachiman
Hachiman
Silver II
KRBOO7
Hachiman
Silver II
Level 66
God Stats
0W - 2L
1,290 SR
Queue Stats
5W - 5L
1,559 MMR
Party 2
Charon
Charon
Silver II
Thepro275
Charon
Silver II
Level 89
God Stats
0W - 2L
1,177 SR
Queue Stats
5W - 5L
1,598 MMR
Party 2
Sol
Sol
Silver II
pooleyssek22
Sol
Silver II
Level 86
God Stats
0W - 1L
1,735 SR
Queue Stats
5W - 5L
1,598 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 0 / 5
10,657
969
10,848
7,285
3,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
Caprimorte
Kuzenbo
16
3 / 0 / 8
9,406
855
6,152
9,466
10,024
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
3 / 1 / 9
9,098
827
9,350
10,239
7,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
PersephoneAtlasNe ZhaNeithCthulhu

VS

Bans
AchillesAmaterasuFafnirOdinAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
KRBOO7
Hachiman
13
0 / 3 / 1
7,745
704
8,124
10,460
3,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charon
Thepro275
Charon
14
1 / 4 / 0
7,576
689
5,413
10,658
8,843
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
0 / 7 / 1
7,560
687
4,337
9,758
3,126
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
3
14
Kills
1
1
Deaths
14
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
8
0
5
10.5
W
Kuzenbo
Caprimorte
Kuzenbo
3
0
8
7
L
Hachiman
KRBOO7
Hachiman
0
3
1
0.17
W
3
1
9
7.5
L
Charon
Thepro275
Charon
1
4
0
0.25
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,350
Damage
17,874
26,990
Taken
30,876
21,094
Mitigated
15,465
10,735
Healing
5,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,848
969
2,096
4,071
7,285
3,194
360
3,274
4,011
45,741
0
W
Kuzenbo
Caprimorte
Kuzenbo
6,152
1,856
0
2,755
9,466
10,024
75
3,056
6,386
23,021
59
L
Hachiman
KRBOO7
Hachiman
8,124
4,958
0
3,183
10,460
3,496
0
5,041
4,787
0
31,612
W
9,350
1,136
0
1,813
10,239
7,876
487
3,486
6,753
0
24,685
L
Charon
Thepro275
Charon
5,413
1,276
0
802
10,658
8,843
104
5,982
3,944
21,703
0
L
4,337
1,825
0
1,131
9,758
3,126
472
4,801
4,359
25,613
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,161
Gold Earned
22,881
160
Minions Killed
127
0
Camps Cleared
0
639,023
Distance Traveled
532,365
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,657
969
99
9
0
206,385
0
W
Kuzenbo
9,406
855
34
3
0
218,292
0
L
Hachiman
7,745
704
60
5
0
176,692
0
W
Mulan
9,098
827
27
2
0
214,346
0
L
Charon
7,576
689
26
2
0
183,031
0
L
Sol
7,560
687
41
4
0
172,642
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role