Player Matchup

Achilles
Achilles
Immortus_616
Achilles
Level 39
God Stats
3W - 2L
1,541 SR
Queue Stats
117W - 115L
1,454 Elo+
Party 2
Janus
Janus
Morsan123
Janus
Level 50
God Stats
6W - 5L
1,523 SR
Queue Stats
26W - 30L
1,422 Elo+
Solo
Arachne
Arachne
XCaptainGermanX
Arachne
Level 65
God Stats
81W - 52L
1,659 SR
Queue Stats
147W - 136L
1,480 Elo+
Party 2
Danzaburou
Danzaburou
llleandri2004
Danzaburou
Level 43
God Stats
5W - 2L
1,511 SR
Queue Stats
39W - 66L
1,353 Elo+
Solo
Ymir
Ymir
zTxqii-361
Ymir
Level 17
God Stats
2W - 7L
1,500 SR
Queue Stats
30W - 36L
1,127 Elo+
Party 2
Team Averages
Level 43
1,547 SR
1,367 Elo+

VS

Team Averages
Level 76
1,462 SR
1,403 Elo+
Agni
Agni
 
Agni
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Athena
Athena
Dsaga
Athena
Level 10
God Stats
1W - 5L
1,150 SR
Queue Stats
11W - 11L
1,463 Elo+
Party 3
Charybdis
Charybdis
GingerLegend3000
Charybdis
Level 109
God Stats
1W - 1L
1,698 SR
Queue Stats
16W - 27L
1,354 Elo+
Party 1
Thanatos
Thanatos
Loopyrkls
Thanatos
Level 102
God Stats
1W - 4L
1,277 SR
Queue Stats
16W - 27L
1,354 Elo+
Party 1
Bellona
Bellona
miro881
Bellona
Level 42
God Stats
0W - 2L
1,685 SR
Queue Stats
7W - 18L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Immortus_616
Achilles
14
6 / 0 / 2
8,842
632
7,763
6,755
5,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Janus
Morsan123
Janus
15
4 / 0 / 3
8,510
608
4,657
3,194
1,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 3 / 4
7,475
534
3,288
11,449
3,849
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Danzaburou
llleandri2004
Danzaburou
14
2 / 3 / 2
7,746
553
7,847
9,695
3,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 6 / 1
7,073
505
2,736
9,501
7,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
13
2 / 3 / 2
7,207
515
3,663
6,134
1,845
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Athena
Dsaga
Athena
11
2 / 0 / 9
7,421
530
3,599
7,601
7,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
11
6 / 3 / 3
7,385
528
6,008
8,795
3,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
Loopyrkls
Thanatos
11
2 / 5 / 5
6,395
457
5,679
11,506
4,579
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
miro881
Bellona
12
0 / 5 / 1
6,704
479
1,623
10,001
7,311
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
32
16
Kills
12
12
Deaths
16
12
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
2
3
2
1
L
Athena
Dsaga
Athena
2
0
9
6.5
L
Charybdis
6
3
3
2.5
W
Achilles
Immortus_616
Achilles
6
0
2
7
L
Thanatos
Loopyrkls
Thanatos
2
5
5
0.9
W
Janus
Morsan123
Janus
4
0
3
5.5
W
2
3
4
1.33
W
Danzaburou
llleandri2004
Danzaburou
2
3
2
1
L
Bellona
miro881
Bellona
0
5
1
0.1
W
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,291
Damage
20,572
40,594
Taken
44,037
20,974
Mitigated
23,811
13,385
Healing
12,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
3,663
111
0
1,000
6,134
1,845
0
1,555
4,462
40,182
953
L
Athena
Dsaga
Athena
3,599
1,209
0
2,904
7,601
7,014
0
1,684
5,706
14,681
0
L
Charybdis
6,008
2,508
0
3,820
8,795
3,062
0
826
7,969
0
49,080
W
Achilles
Immortus_616
Achilles
7,763
1,534
0
2,536
6,755
5,376
582
961
5,794
0
51,727
L
Thanatos
Loopyrkls
Thanatos
5,679
1,579
0
4,734
11,506
4,579
0
1,348
9,884
0
46,002
W
Janus
Morsan123
Janus
4,657
343
0
477
3,194
1,004
0
1,553
1,641
58,681
442
W
3,288
1,660
0
6,302
11,449
3,849
0
1,486
9,963
0
58,087
W
Danzaburou
llleandri2004
Danzaburou
7,847
2,902
0
3,341
9,695
3,441
1,947
1,751
7,944
0
73,432
L
Bellona
miro881
Bellona
1,623
569
0
112
10,001
7,311
0
1,512
7,952
0
39,759
W
2,736
385
0
729
9,501
7,304
315
1,511
7,990
8,290
466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,646
Gold Earned
35,112
452
Minions Killed
346
0
Camps Cleared
0
1,363,270
Distance Traveled
1,285,000
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
7,207
515
83
6
0
281,831
2
L
Athena
7,421
530
25
2
0
296,162
5
L
Charybdis
7,385
528
92
7
0
208,120
0
W
Achilles
8,842
632
92
7
0
265,311
0
L
Thanatos
6,395
457
79
6
0
271,733
0
W
Janus
8,510
608
131
9
0
312,979
0
W
Arachne
7,475
534
91
7
0
287,863
0
W
Danzaburou
7,746
553
127
9
0
246,004
0
L
Bellona
6,704
479
67
5
0
227,154
3
W
Ymir
7,073
505
11
1
0
251,113
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role