Player Matchup

Nu Wa
Nu Wa
Bronze V
Lrtzeh2
Nu Wa
Bronze V
Level 155
God Stats
1W - 0L
1,588 SR
Queue Stats
3W - 3L
1,439 MMR
Party 1
Terra
Terra
Bronze III
ZombieCubeTK
Terra
Bronze III
Level 148
God Stats
1W - 0L
1,755 SR
Queue Stats
1W - 1L
1,455 MMR
Party 1
Medusa
Medusa
Bronze V
phatnoah
Medusa
Bronze V
Level 98
God Stats
1W - 0L
1,652 SR
Queue Stats
3W - 3L
1,439 MMR
Party 1
Team Averages
Bronze IV
Bronze IV
Average Tier
Level 134
1,665 SR
1,444 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 90
1,542 SR
1,396 MMR
Hera
Hera
Bronze V
MatsunigaSoul
Hera
Bronze V
Level 123
God Stats
0W - 2L
1,490 SR
Queue Stats
5W - 9L
1,298 MMR
Solo
Gilgamesh
Gilgamesh
Bronze III
Standingbear1
Gilgamesh
Bronze III
Level 67
God Stats
0W - 2L
1,698 SR
Queue Stats
2W - 10L
1,443 MMR
Solo
Neith
Neith
Gold V
WallgG
Neith
Gold V
Level 79
God Stats
8W - 10L
1,438 SR
Queue Stats
134W - 154L
1,446 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Lrtzeh2
Nu Wa
18
6 / 1 / 5
11,395
877
11,624
4,618
1,866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
1 / 1 / 6
9,931
764
6,647
13,403
16,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Medusa
phatnoah
Medusa
17
5 / 2 / 5
11,004
846
10,334
9,118
3,722
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
AresSerqetKhepriZeusGeb

VS

Bans
KumbhakarnaBaron SamediAwilixMauiMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 1
10,093
776
4,104
8,012
3,023
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Gilgamesh
Standingbear1
Gilgamesh
15
1 / 4 / 3
9,725
748
8,882
13,261
9,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Neith
WallgG
Neith
15
1 / 4 / 3
9,695
746
6,733
11,601
3,588
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
12
Kills
4
4
Deaths
12
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Lrtzeh2
Nu Wa
6
1
5
8.5
L
2
4
1
0.63
L
Gilgamesh
Standingbear1
Gilgamesh
1
4
3
0.63
L
Neith
WallgG
Neith
1
4
3
0.63
W
1
1
6
4
W
Medusa
phatnoah
Medusa
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,605
Damage
19,719
27,139
Taken
32,874
22,568
Mitigated
16,107
4,533
Healing
2,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Lrtzeh2
Nu Wa
11,624
1,838
0
395
4,618
1,866
2,404
413
4,075
40,223
1,354
L
4,104
1,293
0
241
8,012
3,023
376
3,882
3,682
30,276
0
L
Gilgamesh
Standingbear1
Gilgamesh
8,882
2,809
0
936
13,261
9,496
0
5,639
6,930
0
32,957
L
Neith
WallgG
Neith
6,733
2,516
0
1,502
11,601
3,588
1,144
6,022
4,872
0
38,155
W
6,647
598
428
2,250
13,403
16,980
915
2,321
10,727
24,187
602
W
Medusa
phatnoah
Medusa
10,334
2,999
0
1,460
9,118
3,722
510
1,382
7,519
0
44,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,330
Gold Earned
29,513
177
Minions Killed
167
0
Camps Cleared
0
710,843
Distance Traveled
628,927
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,395
877
73
6
0
224,433
0
L
Hera
10,093
776
54
4
0
208,290
2
L
Gilgamesh
9,725
748
44
3
0
223,075
2
L
Neith
9,695
746
69
5
0
197,562
0
W
Terra
9,931
764
32
2
0
251,621
0
W
Medusa
11,004
846
72
6
0
234,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role