Player Matchup

Awilix
Awilix
AkidoTenachi
Awilix
Level 167
God Stats
6W - 2L
1,605 SR
Queue Stats
40W - 36L
1,561 Elo+
Solo
Atlas
Atlas
CupONoodles21
Atlas
Level 158
God Stats
30W - 32L
1,533 SR
Queue Stats
757W - 764L
1,494 Elo+
Solo
Sol
Sol
PurpleNumbers
Sol
Level 173
God Stats
3W - 1L
1,520 SR
Queue Stats
108W - 121L
1,447 Elo+
Solo
Team Averages
Level 166
1,553 SR
1,501 Elo+

VS

Team Averages
Level 140
1,582 SR
1,626 Elo+
Hel
Hel
ExarchofGreed
Hel
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 46L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Faminn
Cthulhu
Level 136
God Stats
31W - 21L
1,747 SR
Queue Stats
192W - 196L
1,564 Elo+
Solo
Nut
Nut
SumSolis
Nut
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,814 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
13
4 / 0 / 3
7,072
1,010
4,298
5,220
2,020
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
4 / 1 / 5
6,545
935
4,161
4,823
2,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

12
1 / 0 / 8
6,679
954
3,684
3,492
921
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 0
6,133
876
2,860
5,709
2,058
Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cthulhu
Faminn
Cthulhu
8
0 / 2 / 0
5,021
717
3,007
4,031
1,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 3 / 0
5,197
742
1,885
5,339
1,843
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
1
9
Kills
1
1
Deaths
9
16
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Awilix
4
0
3
5.5
W
4
1
5
6.5
L
1
4
0
0.25
L
Cthulhu
Faminn
Cthulhu
0
2
0
0
W
1
0
8
5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,143
Damage
7,752
13,535
Taken
15,079
5,926
Mitigated
5,233
5,724
Healing
3,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
4,298
1,908
0
1,158
5,220
2,020
831
1,814
3,406
36
26,865
W
4,161
1,001
0
1,592
4,823
2,985
39
1,998
2,825
11,091
0
L
2,860
95
832
1,099
5,709
2,058
0
3,348
2,116
13,370
0
L
Cthulhu
Faminn
Cthulhu
3,007
0
95
660
4,031
1,332
0
1,292
2,459
8,298
667
W
3,684
1,155
0
2,974
3,492
921
1,630
1,801
1,691
16,306
1,829
L
1,885
935
0
500
5,339
1,843
0
2,782
2,293
0
15,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,296
Gold Earned
16,351
95
Minions Killed
79
0
Camps Cleared
0
408,161
Distance Traveled
310,876
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
7,072
1,010
46
7
0
154,541
0
W
Atlas
6,545
935
12
2
0
133,837
1
L
Hel
6,133
876
28
4
0
121,386
0
L
Cthulhu
5,021
717
30
4
0
69,903
0
W
Sol
6,679
954
37
5
0
119,783
0
L
Nut
5,197
742
21
3
0
119,587
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role