Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
B-ALEJANDRO-B
Medusa
Level 155
God Stats
51W - 55L
1,542 SR
Queue Stats
315W - 331L
1,530 Elo+
Solo
Charon
Charon
SiickPig69
Charon
Level 84
God Stats
19W - 7L
1,670 SR
Queue Stats
174W - 175L
1,445 Elo+
Solo
Chang'e
Chang'e
UnHolySaint77
Chang'e
Level 41
God Stats
4W - 1L
1,872 SR
Queue Stats
12W - 12L
1,390 Elo+
Solo
Bakasura
Bakasura
YoSigma
Bakasura
Level 87
God Stats
1W - 4L
1,323 SR
Queue Stats
274W - 271L
1,383 Elo+
Solo
Team Averages
Level 102
1,581 SR
1,450 Elo+

VS

Team Averages
Level 105
1,560 SR
1,459 Elo+
Anubis
Anubis
Macaulay66
Anubis
Level 120
God Stats
8W - 11L
1,311 SR
Queue Stats
86W - 109L
1,410 Elo+
Party 1
Arachne
Arachne
SpookyKat7914
Arachne
Level 117
God Stats
14W - 9L
1,610 SR
Queue Stats
343W - 319L
1,423 Elo+
Solo
Izanami
Izanami
XII DR3MERSx
Izanami
Level 85
God Stats
18W - 12L
1,654 SR
Queue Stats
61W - 63L
1,432 Elo+
Party 1
Ymir
Ymir
eenohtnA
Ymir
Level 57
God Stats
5W - 3L
1,741 SR
Queue Stats
19W - 14L
1,495 Elo+
Party 1
Apollo
Apollo
elmozodetumama
Apollo
Level 144
God Stats
2W - 1L
1,486 SR
Queue Stats
22W - 14L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
2 / 4 / 1
6,596
600
9,495
6,728
1,871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

9
2 / 2 / 1
5,723
520
6,152
6,465
1,856
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Charon
SiickPig69
Charon
8
0 / 2 / 2
5,367
488
2,341
10,383
4,499
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chang'e
9
0 / 7 / 1
4,886
444
1,602
8,727
1,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
YoSigma
Bakasura
10
3 / 5 / 1
5,939
540
3,994
11,792
4,442
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Macaulay66
Anubis
13
5 / 1 / 2
7,780
707
6,211
4,612
2,075
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Arachne
13
6 / 2 / 1
7,406
673
7,067
9,352
2,806
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Izanami
XII DR3MERSx
Izanami
11
1 / 1 / 1
6,021
547
2,917
6,175
1,820
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
11
4 / 1 / 2
6,076
552
2,400
8,659
5,622
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
4 / 2 / 2
8,046
731
3,981
9,919
2,794
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
28
7
Kills
20
20
Deaths
7
6
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
2
4
1
0.63
L
2
2
1
1.25
W
Anubis
Macaulay66
Anubis
5
1
2
6
L
Charon
SiickPig69
Charon
0
2
2
0.5
W
Arachne
6
2
1
3.25
L
Chang'e
0
7
1
0.07
W
Izanami
XII DR3MERSx
Izanami
1
1
1
1.5
L
Bakasura
YoSigma
Bakasura
3
5
1
0.7
W
Ymir
4
1
2
5
W
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,584
Damage
22,576
44,095
Taken
38,717
14,132
Mitigated
15,117
11,158
Healing
17,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
9,495
1,585
0
750
6,728
1,871
0
0
6,728
35,527
2,226
L
6,152
2,332
0
1,543
6,465
1,856
506
552
5,913
0
37,810
W
Anubis
Macaulay66
Anubis
6,211
268
0
2,350
4,612
2,075
96
1,138
3,366
60,031
1,624
L
Charon
SiickPig69
Charon
2,341
337
1,254
2,641
10,383
4,499
20
565
9,818
17,002
0
W
Arachne
7,067
5,684
0
5,798
9,352
2,806
0
2,073
6,970
0
41,237
L
Chang'e
1,602
200
478
1,997
8,727
1,464
0
5,269
3,458
15,438
0
W
Izanami
XII DR3MERSx
Izanami
2,917
2,399
0
891
6,175
1,820
0
1,089
4,925
0
43,574
L
Bakasura
YoSigma
Bakasura
3,994
3,489
0
2,495
11,792
4,442
21
2,088
9,704
0
24,374
W
Ymir
2,400
322
246
2,817
8,659
5,622
0
2,305
6,229
17,571
0
W
3,981
1,572
0
5,222
9,919
2,794
402
5,606
3,736
0
57,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,511
Gold Earned
35,329
234
Minions Killed
394
0
Camps Cleared
0
1,047,198
Distance Traveled
1,131,426
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,596
600
67
6
0
185,612
0
L
Medusa
5,723
520
63
6
0
226,820
0
W
Anubis
7,780
707
99
9
0
206,166
3
L
Charon
5,367
488
12
1
0
210,016
0
W
Arachne
7,406
673
82
7
0
285,752
8
L
Chang'e
4,886
444
26
2
0
201,038
0
W
Izanami
6,021
547
77
7
0
224,943
0
L
Bakasura
5,939
540
66
6
0
223,712
0
W
Ymir
6,076
552
25
2
0
225,645
0
W
Apollo
8,046
731
111
10
0
188,920
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role