Player Matchup

Sun Wukong
Sun Wukong
DaRealDrSeuss24
Sun Wukong
Level 111
God Stats
2W - 0L
1,482 SR
Queue Stats
81W - 82L
1,430 Elo+
Party 2
Thanatos
Thanatos
SoapGrill
Thanatos
Level 89
God Stats
3W - 3L
1,183 SR
Queue Stats
23W - 28L
1,432 Elo+
Party 2
Kuzenbo
Kuzenbo
lavanchh4
Kuzenbo
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
66W - 71L
1,485 Elo+
Party 2
Medusa
Medusa
ooo you cute
Medusa
Level 18
God Stats
14W - 12L
1,473 SR
Queue Stats
39W - 35L
1,406 Elo+
Party 3
Discordia
Discordia
xoKaijuKiwi
Discordia
Level 136
God Stats
40W - 33L
1,481 SR
Queue Stats
113W - 107L
1,439 Elo+
Party 3
Team Averages
Level 95
1,424 SR
1,438 Elo+

VS

Team Averages
Level 58
1,567 SR
1,556 Elo+
Fenrir
Fenrir
BishopM
Fenrir
Level 18
God Stats
1W - 2L
1,384 SR
Queue Stats
1W - 3L
1,694 Elo+
Party 1
Khepri
Khepri
DrHamBurgLar_
Khepri
Level 65
God Stats
1W - 1L
1,791 SR
Queue Stats
2W - 3L
1,542 Elo+
Party 1
Anubis
Anubis
LovielleLove
Anubis
Level 17
God Stats
0W - 2L
1,287 SR
Queue Stats
3W - 4L
1,522 Elo+
Party 1
Cernunnos
Cernunnos
RubenYur
Cernunnos
Level 159
God Stats
9W - 17L
1,440 SR
Queue Stats
263W - 261L
1,476 Elo+
Solo
Bellona
Bellona
UltraBurg
Bellona
Level 29
God Stats
5W - 1L
1,932 SR
Queue Stats
6W - 5L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DaRealDrSeuss24
Sun Wukong
13
1 / 2 / 4
7,179
598
3,454
8,216
6,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thanatos
SoapGrill
Thanatos
14
4 / 0 / 3
7,266
606
6,750
11,093
3,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
lavanchh4
Kuzenbo
10
1 / 2 / 8
6,697
558
2,934
8,651
7,207
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
11
8 / 2 / 1
7,181
598
7,022
7,152
2,145
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Discordia
xoKaijuKiwi
Discordia
12
2 / 1 / 1
6,735
561
4,264
2,724
484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BishopM
Fenrir
11
1 / 2 / 2
6,086
507
3,022
7,287
2,726
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 3 / 1
5,574
465
1,913
7,679
4,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Anubis
12
1 / 4 / 0
6,402
534
2,518
8,307
3,154
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
RubenYur
Cernunnos
10
1 / 6 / 0
5,855
488
6,921
7,945
2,781
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bellona
UltraBurg
Bellona
12
4 / 1 / 1
7,547
629
4,776
7,687
7,911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
11
16
Kills
7
7
Deaths
16
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Fenrir
BishopM
Fenrir
1
2
2
1
W
Sun Wukong
DaRealDrSeuss24
Sun Wukong
1
2
4
1.5
L
0
3
1
0.17
L
Anubis
1
4
0
0.25
L
Cernunnos
RubenYur
Cernunnos
1
6
0
0.17
W
Thanatos
SoapGrill
Thanatos
4
0
3
5.5
L
Bellona
UltraBurg
Bellona
4
1
1
4.5
W
Kuzenbo
lavanchh4
Kuzenbo
1
2
8
2.5
W
Medusa
8
2
1
4.25
W
Discordia
xoKaijuKiwi
Discordia
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,424
Damage
19,150
37,836
Taken
38,905
20,075
Mitigated
21,203
17,443
Healing
6,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
BishopM
Fenrir
3,022
680
0
393
7,287
2,726
0
1,401
5,729
0
38,016
W
Sun Wukong
DaRealDrSeuss24
Sun Wukong
3,454
440
0
1,418
8,216
6,602
0
0
7,862
0
40,083
L
1,913
35
103
894
7,679
4,631
0
1,238
6,401
12,719
0
L
Anubis
2,518
268
0
2,051
8,307
3,154
0
2,175
5,625
37,795
0
L
Cernunnos
RubenYur
Cernunnos
6,921
3,355
0
1,407
7,945
2,781
684
1,337
6,568
0
45,813
W
Thanatos
SoapGrill
Thanatos
6,750
2,409
0
11,919
11,093
3,637
0
1,810
9,283
0
57,214
L
Bellona
UltraBurg
Bellona
4,776
1,868
0
1,606
7,687
7,911
0
427
6,723
0
40,671
W
Kuzenbo
lavanchh4
Kuzenbo
2,934
1,377
0
3,225
8,651
7,207
170
1,283
7,340
17,954
0
W
Medusa
7,022
2,846
0
263
7,152
2,145
0
510
6,532
0
38,714
W
Discordia
xoKaijuKiwi
Discordia
4,264
133
0
618
2,724
484
0
828
1,896
32,612
1,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,058
Gold Earned
31,464
337
Minions Killed
321
0
Camps Cleared
0
1,312,848
Distance Traveled
1,223,195
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,086
507
60
5
0
280,829
0
W
Sun Wukong
7,179
598
77
6
0
238,586
2
L
Khepri
5,574
465
19
2
0
243,932
2
L
Anubis
6,402
534
77
6
0
219,402
0
L
Cernunnos
5,855
488
83
7
0
217,973
0
W
Thanatos
7,266
606
101
8
0
300,172
0
L
Bellona
7,547
629
82
7
0
261,059
0
W
Kuzenbo
6,697
558
25
2
0
258,416
0
W
Medusa
7,181
598
59
5
0
263,597
0
W
Discordia
6,735
561
75
6
0
252,077
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role