Player Matchup

Baron Samedi
Baron Samedi
AngiLuvsYou
Baron Samedi
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,532 Elo+
Solo
Hera
Hera
Returnofthedream
Hera
Level 129
God Stats
8W - 13L
1,438 SR
Queue Stats
599W - 822L
1,397 Elo+
Party 1
Surtr
Surtr
SalahaddinAyyubi
Surtr
Level 146
God Stats
1W - 1L
1,699 SR
Queue Stats
234W - 227L
1,430 Elo+
Solo
Zhong Kui
Zhong Kui
Yunero218
Zhong Kui
Level 86
God Stats
4W - 5L
1,479 SR
Queue Stats
263W - 287L
1,440 Elo+
Solo
Cerberus
Cerberus
doiknowyou1982
Cerberus
Level 191
God Stats
7W - 11L
1,411 SR
Queue Stats
842W - 1,235L
1,392 Elo+
Party 1
Team Averages
Level 131
1,505 SR
1,438 Elo+

VS

Team Averages
Level 116
1,440 SR
1,438 Elo+
Cupid
Cupid
 
Cupid
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Deerunk
Artemis
Level 106
God Stats
2W - 0L
1,733 SR
Queue Stats
118W - 104L
1,491 Elo+
Solo
Ganesha
Ganesha
Marviinratus
Ganesha
Level 152
God Stats
14W - 6L
1,530 SR
Queue Stats
296W - 373L
1,334 Elo+
Solo
Ymir
Ymir
Vaticyde
Ymir
Level 59
God Stats
1W - 1L
1,287 SR
Queue Stats
45W - 55L
1,414 Elo+
Solo
Izanami
Izanami
pochk
Izanami
Level 118
God Stats
4W - 4L
1,149 SR
Queue Stats
231W - 221L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AngiLuvsYou
Baron Samedi
2
0 / 0 / 0
2,932
293
0
0
0
18
7 / 6 / 6
10,537
1,054
13,665
9,057
3,805
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
1 / 5 / 7
8,002
800
4,549
10,250
10,016
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zhong Kui
Yunero218
Zhong Kui
14
2 / 9 / 4
8,403
840
6,692
14,309
10,258
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
15
5 / 4 / 6
8,617
862
7,743
11,628
10,520
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
15
7 / 4 / 10
10,227
1,023
11,818
7,904
3,024
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
Deerunk
Artemis
16
9 / 3 / 5
10,522
1,052
8,257
6,257
2,575
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ganesha
Marviinratus
Ganesha
16
1 / 2 / 16
9,415
942
7,187
11,633
13,725
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ymir
16
5 / 3 / 13
9,987
999
6,051
11,672
13,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Izanami
pochk
Izanami
11
2 / 3 / 9
7,807
781
4,000
5,205
2,178
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
77
15
Kills
24
24
Deaths
15
23
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
7
4
10
3
L
Baron Samedi
AngiLuvsYou
Baron Samedi
0
0
0
0
W
Artemis
Deerunk
Artemis
9
3
5
3.83
W
Ganesha
Marviinratus
Ganesha
1
2
16
4.5
L
7
6
6
1.67
L
1
5
7
0.9
W
Ymir
5
3
13
3.83
L
Zhong Kui
Yunero218
Zhong Kui
2
9
4
0.44
L
Cerberus
5
4
6
2
W
Izanami
pochk
Izanami
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,649
Damage
37,313
45,244
Taken
42,671
34,599
Mitigated
34,554
9,780
Healing
10,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
11,818
5,356
2,005
1,813
7,904
3,024
1,577
6,968
936
0
31,295
L
Baron Samedi
AngiLuvsYou
Baron Samedi
0
0
0
0
0
0
0
0
0
0
0
W
Artemis
Deerunk
Artemis
8,257
4,236
331
724
6,257
2,575
1,802
3,970
2,287
0
18,866
W
Ganesha
Marviinratus
Ganesha
7,187
981
550
2,770
11,633
13,725
552
5,864
5,769
19,223
0
L
13,665
3,389
536
1,516
9,057
3,805
324
2,839
6,218
29,663
123
L
4,549
694
339
1,522
10,250
10,016
76
4,267
5,983
154
10,008
W
Ymir
6,051
1,419
384
1,411
11,672
13,052
837
7,142
4,530
13,040
0
L
Zhong Kui
Yunero218
Zhong Kui
6,692
628
252
2,088
14,309
10,258
0
3,926
10,383
17,572
655
L
Cerberus
7,743
414
203
3,324
11,628
10,520
599
2,206
9,422
17,675
0
W
Izanami
pochk
Izanami
4,000
3,640
131
175
5,205
2,178
2,128
3,767
1,438
0
12,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,491
Gold Earned
47,958
103
Minions Killed
118
0
Camps Cleared
0
604,774
Distance Traveled
752,920
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
10,227
1,023
51
5
0
167,118
0
L
Baron Samedi
2,932
293
0
0
0
0
0
W
Artemis
10,522
1,052
22
2
0
127,710
0
W
Ganesha
9,415
942
6
1
0
203,403
0
L
Hera
10,537
1,054
38
4
0
141,606
0
L
Surtr
8,002
800
9
1
0
176,930
0
W
Ymir
9,987
999
18
2
0
163,708
0
L
Zhong Kui
8,403
840
23
2
0
133,396
0
L
Cerberus
8,617
862
33
3
0
152,842
0
W
Izanami
7,807
781
21
2
0
90,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role