Player Matchup

Artemis
Artemis
 
Artemis
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Dovanhkin
Artio
Level 112
God Stats
2W - 5L
1,442 SR
Queue Stats
10W - 17L
1,457 Elo+
Party 1
Nox
Nox
JohnWeed972
Nox
Level 129
God Stats
74W - 75L
1,473 SR
Queue Stats
405W - 455L
1,452 Elo+
Solo
Pele
Pele
Luciallen
Pele
Level 93
God Stats
4W - 1L
1,722 SR
Queue Stats
47W - 26L
1,456 Elo+
Solo
King Arthur
King Arthur
SlimmShadyy
King Arthur
Level 109
God Stats
18W - 28L
1,456 SR
Queue Stats
61W - 77L
1,511 Elo+
Party 1
Team Averages
Level 102
1,518 SR
1,475 Elo+

VS

Team Averages
Level 135
1,491 SR
1,476 Elo+
Skadi
Skadi
 
Skadi
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
 
Bellona
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maman Brigitte
Maman Brigitte
MenixJRG
Maman Brigitte
Level 106
God Stats
1W - 3L
1,500 SR
Queue Stats
27W - 21L
1,489 Elo+
Solo
Merlin
Merlin
R00tKill
Merlin
Level 171
God Stats
287W - 306L
1,495 SR
Queue Stats
551W - 583L
1,425 Elo+
Solo
Ne Zha
Ne Zha
Voohon
Ne Zha
Level 149
God Stats
9W - 14L
1,461 SR
Queue Stats
119W - 132L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
12
3 / 2 / 6
6,893
1,379
5,297
5,114
1,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Artio
Dovanhkin
Artio
11
1 / 2 / 8
6,652
1,330
3,964
8,647
6,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
3 / 0 / 7
7,271
1,454
4,746
1,705
700
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Pele
12
3 / 0 / 5
7,097
1,419
3,585
4,996
1,812
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
SlimmShadyy
King Arthur
12
3 / 1 / 8
6,986
1,397
5,929
5,950
5,075
Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Team 1 Tickets

375

VS

Team 2 Tickets

328

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
11
2 / 4 / 0
6,560
1,312
5,145
5,726
1,712
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
 
Bellona
11
0 / 3 / 5
6,187
1,237
5,370
8,797
8,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Maman Brigitte
MenixJRG
Maman Brigitte
12
1 / 4 / 3
6,716
1,343
4,981
5,579
1,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Merlin
R00tKill
Merlin
11
2 / 2 / 3
6,621
1,324
5,237
4,845
1,410
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ne Zha
Voohon
Ne Zha
9
0 / 0 / 0
3,762
752
0
0
0

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
16
13
Kills
5
5
Deaths
13
34
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
3
2
6
3
L
Skadi
 
Skadi
2
4
0
0.5
L
Bellona
 
Bellona
0
3
5
0.83
W
Artio
Dovanhkin
Artio
1
2
8
2.5
W
3
0
7
6.5
W
Pele
3
0
5
5.5
L
Maman Brigitte
MenixJRG
Maman Brigitte
1
4
3
0.63
L
Merlin
R00tKill
Merlin
2
2
3
1.75
W
King Arthur
SlimmShadyy
King Arthur
3
1
8
7
L
Ne Zha
Voohon
Ne Zha
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,521
Damage
20,733
26,412
Taken
24,947
15,806
Mitigated
12,934
5,115
Healing
800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
5,297
2,590
0
313
5,114
1,622
0
2,612
2,436
0
11,848
L
Skadi
 
Skadi
5,145
1,336
0
0
5,726
1,712
0
2,342
3,384
0
19,982
L
Bellona
 
Bellona
5,370
1,760
0
690
8,797
8,080
0
3,028
5,769
0
8,767
W
Artio
Dovanhkin
Artio
3,964
203
776
2,695
8,647
6,597
0
3,230
5,065
7,924
0
W
4,746
155
0
0
1,705
700
0
906
777
13,464
1,862
W
Pele
3,585
875
0
227
4,996
1,812
0
1,136
3,721
0
15,640
L
Maman Brigitte
MenixJRG
Maman Brigitte
4,981
327
0
68
5,579
1,732
0
1,687
3,892
15,142
0
L
Merlin
R00tKill
Merlin
5,237
360
0
42
4,845
1,410
0
1,573
3,272
12,911
0
W
King Arthur
SlimmShadyy
King Arthur
5,929
457
0
1,104
5,950
5,075
0
2,000
3,755
0
12,994
L
Ne Zha
Voohon
Ne Zha
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,899
Gold Earned
29,846
96
Minions Killed
91
5
Camps Cleared
5
548,807
Distance Traveled
406,550
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
6,893
1,379
22
4
2
94,910
0
L
Skadi
6,560
1,312
31
6
2
96,846
0
L
Bellona
6,187
1,237
18
4
2
105,150
0
W
Artio
6,652
1,330
9
2
0
107,683
0
W
Nox
7,271
1,454
33
7
0
106,175
0
W
Pele
7,097
1,419
29
6
2
126,764
0
L
Maman Brigitte
6,716
1,343
34
7
1
108,506
0
L
Merlin
6,621
1,324
8
2
0
96,048
0
W
King Arthur
6,986
1,397
3
1
1
113,275
0
L
Ne Zha
3,762
752
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role