Player Matchup

Ymir
Ymir
Arquadex
Ymir
Level 104
God Stats
1W - 1L
1,712 SR
Queue Stats
127W - 123L
1,426 Elo+
Solo
Nox
Nox
B1gR3dx35
Nox
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 14L
1,359 Elo+
Party 1
Sobek
Sobek
ChippiChippi349
Sobek
Level 42
God Stats
3W - 1L
1,836 SR
Queue Stats
219W - 249L
1,461 Elo+
Solo
Izanami
Izanami
DaBootyTaker513
Izanami
Level 83
God Stats
6W - 5L
1,653 SR
Queue Stats
690W - 733L
1,496 Elo+
Solo
Anubis
Anubis
RagingMeta
Anubis
Level 183
God Stats
2W - 5L
1,377 SR
Queue Stats
295W - 303L
1,476 Elo+
Party 1
Team Averages
Level 86
1,616 SR
1,444 Elo+

VS

Team Averages
Level 135
1,561 SR
1,499 Elo+
Fafnir
Fafnir
 
Fafnir
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
DaMurda_8
Ah Puch
Level 79
God Stats
13W - 8L
1,561 SR
Queue Stats
419W - 417L
1,472 Elo+
Solo
Ymir
Ymir
GrandMaster2203
Ymir
Level 107
God Stats
1W - 0L
1,707 SR
Queue Stats
14W - 17L
1,517 Elo+
Solo
Skadi
Skadi
Heretic123666
Skadi
Level 188
God Stats
7W - 6L
1,496 SR
Queue Stats
368W - 364L
1,480 Elo+
Solo
Zeus
Zeus
PEMBORT
Zeus
Level 144
God Stats
3W - 8L
1,541 SR
Queue Stats
220W - 192L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
8
0 / 4 / 1
5,212
745
1,140
6,596
2,681
Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

13
2 / 1 / 4
6,525
932
3,419
2,975
1,091
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
0 / 4 / 3
5,846
835
1,112
8,199
7,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

12
1 / 1 / 4
6,323
903
7,486
4,140
1,488
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
RagingMeta
Anubis
12
4 / 4 / 0
6,806
972
3,134
5,207
2,250
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
13
3 / 2 / 9
7,711
1,102
2,209
8,793
7,949
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Ah Puch
DaMurda_8
Ah Puch
12
2 / 1 / 8
6,991
999
4,675
4,098
1,414
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
4 / 1 / 8
8,017
1,145
2,799
7,191
4,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
2 / 1 / 7
6,755
965
4,987
3,746
999
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Zeus
PEMBORT
Zeus
12
3 / 2 / 8
7,090
1,013
10,683
3,831
1,055
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
54
7
Kills
14
14
Deaths
7
12
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
3
2
9
3.75
L
Ymir
0
4
1
0.13
L
2
1
4
4
L
0
4
3
0.38
L
1
1
4
3
W
Ah Puch
DaMurda_8
Ah Puch
2
1
8
6
W
4
1
8
8
W
2
1
7
5.5
W
Zeus
PEMBORT
Zeus
3
2
8
3.5
L
Anubis
RagingMeta
Anubis
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,291
Damage
25,353
27,117
Taken
27,659
15,472
Mitigated
16,120
4,810
Healing
9,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
2,209
387
1,475
1,982
8,793
7,949
0
2,428
6,365
3,080
0
L
Ymir
1,140
0
159
601
6,596
2,681
0
4,877
1,521
2,035
0
L
3,419
375
111
804
2,975
1,091
0
1,886
949
11,148
306
L
1,112
107
368
1,117
8,199
7,962
0
4,899
3,104
3,631
0
L
7,486
3,942
0
1,244
4,140
1,488
0
3,113
813
0
18,455
W
Ah Puch
DaMurda_8
Ah Puch
4,675
232
150
366
4,098
1,414
474
1,650
2,448
13,163
0
W
2,799
213
1,363
2,736
7,191
4,703
145
1,554
5,637
9,922
1,115
W
4,987
1,112
600
619
3,746
999
1,311
2,049
1,697
0
12,874
W
Zeus
PEMBORT
Zeus
10,683
960
498
157
3,831
1,055
0
972
2,859
19,288
328
L
Anubis
RagingMeta
Anubis
3,134
65
0
406
5,207
2,250
0
4,416
580
9,668
104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,712
Gold Earned
36,564
86
Minions Killed
80
0
Camps Cleared
0
545,772
Distance Traveled
754,996
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
7,711
1,102
9
1
0
145,328
0
L
Ymir
5,212
745
1
0
0
88,485
0
L
Nox
6,525
932
23
3
0
101,303
0
L
Sobek
5,846
835
3
0
0
147,690
0
L
Izanami
6,323
903
45
6
0
118,579
0
W
Ah Puch
6,991
999
12
2
0
160,834
0
W
Ymir
8,017
1,145
17
2
0
137,788
0
W
Skadi
6,755
965
14
2
0
159,903
0
W
Zeus
7,090
1,013
28
4
0
151,143
0
L
Anubis
6,806
972
14
2
0
89,715
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role