Player Matchup

Cthulhu
Cthulhu
Darkwolf1225
Cthulhu
Level 210
God Stats
13W - 3L
1,728 SR
Queue Stats
380W - 385L
1,490 Elo+
Solo
Skadi
Skadi
DirtyRedBaron4
Skadi
Level 106
God Stats
5W - 3L
1,554 SR
Queue Stats
97W - 79L
1,521 Elo+
Solo
Nemesis
Nemesis
Dosidon
Nemesis
Level 51
God Stats
2W - 0L
1,684 SR
Queue Stats
5W - 3L
1,724 Elo+
Solo
Hou Yi
Hou Yi
rumourshade
Hou Yi
Level 70
God Stats
3W - 1L
1,599 SR
Queue Stats
131W - 137L
1,415 Elo+
Solo
Medusa
Medusa
unnecessary-12
Medusa
Level 126
God Stats
6W - 3L
1,640 SR
Queue Stats
194W - 199L
1,453 Elo+
Solo
Team Averages
Level 113
1,641 SR
1,521 Elo+

VS

Team Averages
Level 91
1,562 SR
1,397 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Ammurrica
Cabrakan
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 23L
1,409 Elo+
Solo
Ao Kuang
Ao Kuang
CHUVI16
Ao Kuang
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 79L
1,481 Elo+
Solo
Discordia
Discordia
Elias_Game_93
Discordia
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 22L
1,167 Elo+
Solo
Bakasura
Bakasura
xerez_moski
Bakasura
Level 119
God Stats
1W - 2L
1,809 SR
Queue Stats
95W - 118L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Darkwolf1225
Cthulhu
17
5 / 2 / 13
10,282
1,028
8,599
11,199
10,765
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
4 / 3 / 9
9,277
928
8,839
9,184
2,884
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
Dosidon
Nemesis
11
3 / 2 / 4
7,990
799
5,434
5,411
2,669
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hou Yi
14
2 / 1 / 14
9,059
906
5,629
4,902
1,745
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
7 / 2 / 8
10,098
1,010
7,625
7,473
2,895
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
13
2 / 6 / 2
7,334
733
6,738
11,537
11,413
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
Ammurrica
Cabrakan
9
0 / 3 / 2
6,322
632
1,109
6,103
6,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Ao Kuang
CHUVI16
Ao Kuang
15
3 / 7 / 3
7,928
793
5,839
13,367
11,198
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Discordia
Elias_Game_93
Discordia
9
0 / 4 / 3
6,361
636
611
3,707
1,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bakasura
xerez_moski
Bakasura
16
4 / 1 / 3
8,188
819
2,748
7,951
8,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
22
21
Kills
9
10
Deaths
21
48
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
2
6
2
0.5
L
Cabrakan
Ammurrica
Cabrakan
0
3
2
0.33
L
Ao Kuang
CHUVI16
Ao Kuang
3
7
3
0.64
W
Cthulhu
Darkwolf1225
Cthulhu
5
2
13
5.75
W
4
3
9
2.83
W
Nemesis
Dosidon
Nemesis
3
2
4
2.5
L
Discordia
Elias_Game_93
Discordia
0
4
3
0.38
W
Hou Yi
2
1
14
9
W
7
2
8
5.5
L
Bakasura
xerez_moski
Bakasura
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,126
Damage
17,045
38,169
Taken
42,665
20,958
Mitigated
39,716
13,523
Healing
9,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
6,738
423
240
1,946
11,537
11,413
0
1,883
9,573
18,451
0
L
Cabrakan
Ammurrica
Cabrakan
1,109
24
197
451
6,103
6,886
0
1,685
4,349
3,367
0
L
Ao Kuang
CHUVI16
Ao Kuang
5,839
1,334
602
2,390
13,367
11,198
0
1,322
11,895
10,646
112
W
Cthulhu
Darkwolf1225
Cthulhu
8,599
423
1,404
3,916
11,199
10,765
120
2,931
7,616
27,881
0
W
8,839
3,336
447
1,818
9,184
2,884
1,410
3,084
5,797
0
21,056
W
Nemesis
Dosidon
Nemesis
5,434
1,529
616
1,242
5,411
2,669
350
2,321
2,889
0
8,755
L
Discordia
Elias_Game_93
Discordia
611
144
0
222
3,707
1,275
0
2,199
1,508
1,638
0
W
Hou Yi
5,629
2,283
1,408
536
4,902
1,745
1,370
3,238
1,466
0
12,747
W
7,625
1,943
581
1,555
7,473
2,895
2,642
2,056
5,180
0
29,600
L
Bakasura
xerez_moski
Bakasura
2,748
1,297
636
3,054
7,951
8,944
0
1,510
6,264
0
9,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,706
Gold Earned
36,133
153
Minions Killed
59
0
Camps Cleared
0
921,480
Distance Traveled
629,807
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,334
733
12
1
0
128,582
0
L
Cabrakan
6,322
632
4
0
0
113,108
0
L
Ao Kuang
7,928
793
11
1
0
164,228
0
W
Cthulhu
10,282
1,028
37
4
0
187,868
3
W
Skadi
9,277
928
27
3
0
189,380
0
W
Nemesis
7,990
799
10
1
0
196,397
0
L
Discordia
6,361
636
2
0
0
84,123
0
W
Hou Yi
9,059
906
17
2
0
182,140
0
W
Medusa
10,098
1,010
62
6
0
165,695
0
L
Bakasura
8,188
819
30
3
0
139,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role