Player Matchup

Cthulhu
Cthulhu
Diamond II
 
Cthulhu
Diamond II
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ares
Ares
Diamond II
LiSao
Ares
Diamond II
Level 148
God Stats
9W - 11L
1,668 SR
Queue Stats
234W - 199L
1,835 MMR
Party 1
Ullr
Ullr
Diamond II
Wiizar
Ullr
Diamond II
Level 232
God Stats
44W - 22L
1,800 SR
Queue Stats
149W - 96L
2,221 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 184
1,656 SR
1,852 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 143
1,600 SR
1,690 MMR
Serqet
Serqet
Platinum II
 
Serqet
Platinum II
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Platinum III
ARLEKIN777
Medusa
Platinum III
Level 155
God Stats
11W - 10L
1,702 SR
Queue Stats
82W - 85L
1,785 MMR
Party 2
Khepri
Khepri
Platinum III
SylvestarO
Khepri
Platinum III
Level 129
God Stats
2W - 1L
1,599 SR
Queue Stats
82W - 85L
1,785 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
2 / 3 / 8
8,892
889
7,464
11,555
11,051
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ares
LiSao
Ares
14
1 / 3 / 8
8,502
850
6,643
10,141
11,269
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Ullr
Wiizar
Ullr
17
8 / 0 / 4
10,648
1,065
9,983
8,675
3,004
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
FafnirKuzenbo

VS

Bans
AchillesCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
15
3 / 2 / 1
8,532
853
7,898
9,963
6,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
ARLEKIN777
Medusa
14
2 / 4 / 2
8,262
826
11,006
9,537
5,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Khepri
SylvestarO
Khepri
14
1 / 6 / 4
7,975
798
5,208
9,044
6,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
13
11
Kills
6
6
Deaths
12
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
2
3
8
2
L
Serqet
 
Serqet
3
2
1
1.75
L
Medusa
ARLEKIN777
Medusa
2
4
2
0.75
W
Ares
LiSao
Ares
1
3
8
1.67
L
Khepri
SylvestarO
Khepri
1
6
4
0.5
W
Ullr
Wiizar
Ullr
8
0
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,090
Damage
24,112
30,371
Taken
28,544
25,324
Mitigated
18,061
7,057
Healing
3,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
7,464
337
239
3,777
11,555
11,051
58
1,270
9,047
18,345
701
L
Serqet
 
Serqet
7,898
1,470
0
2,262
9,963
6,227
0
3,669
6,294
0
26,420
L
Medusa
ARLEKIN777
Medusa
11,006
4,286
0
789
9,537
5,003
35
6,442
3,095
0
38,043
W
Ares
LiSao
Ares
6,643
549
0
1,213
10,141
11,269
0
1,333
7,505
16,119
260
L
Khepri
SylvestarO
Khepri
5,208
356
0
290
9,044
6,831
0
3,625
5,419
13,273
744
W
Ullr
Wiizar
Ullr
9,983
4,511
0
1,828
8,675
3,004
1,340
1,761
6,276
0
49,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,042
Gold Earned
24,769
135
Minions Killed
127
0
Camps Cleared
0
612,440
Distance Traveled
611,039
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,892
889
34
3
0
201,926
0
L
Serqet
8,532
853
39
4
0
229,167
0
L
Medusa
8,262
826
52
5
0
200,181
0
W
Ares
8,502
850
18
2
0
193,062
1
L
Khepri
7,975
798
36
4
0
181,691
0
W
Ullr
10,648
1,065
83
8
0
217,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role