Player Matchup

Raijin
Raijin
Diamond III
 
Raijin
Diamond III
Level 217
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cthulhu
Cthulhu
Masters
Bazey
Cthulhu
Masters
Level 167
God Stats
74W - 27L
1,854 SR
Queue Stats
671W - 441L
2,307 MMR
Party 1
Bastet
Bastet
Masters
Ronnie503
Bastet
Masters
Level 157
God Stats
2W - 1L
1,815 SR
Queue Stats
274W - 76L
2,737 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 180
1,723 SR
2,181 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 151
1,500 SR
1,398 MMR
Merlin
Merlin
Silver IV
CurtCrown11
Merlin
Silver IV
Level 143
God Stats
6W - 5L
1,507 SR
Queue Stats
47W - 54L
1,302 MMR
Solo
Mulan
Mulan
Gold II
Ullrx-_-
Mulan
Gold II
Level 154
God Stats
2W - 2L
1,374 SR
Queue Stats
36W - 42L
1,730 MMR
Solo
Kukulkan
Kukulkan
Silver II
WEROPSKI
Kukulkan
Silver II
Level 155
God Stats
13W - 8L
1,618 SR
Queue Stats
105W - 138L
1,163 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
17
6 / 0 / 9
10,772
979
10,880
3,937
1,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Bazey
Cthulhu
16
3 / 0 / 10
9,712
883
9,795
12,316
11,904
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Bastet
Ronnie503
Bastet
16
6 / 2 / 6
10,568
961
8,662
9,346
5,104
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
SerqetFafnirAchillesNe ZhaKumbhakarna

VS

Bans
CerberusGebOdinHou YiHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
0 / 3 / 1
7,368
670
4,224
7,247
1,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mulan
Ullrx-_-
Mulan
13
1 / 5 / 0
8,188
744
6,483
15,291
11,810
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
WEROPSKI
Kukulkan
14
0 / 7 / 1
7,989
726
2,803
9,095
2,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
3
15
Kills
1
2
Deaths
15
25
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
6
0
9
10.5
W
Cthulhu
Bazey
Cthulhu
3
0
10
8
L
Merlin
0
3
1
0.17
W
Bastet
Ronnie503
Bastet
6
2
6
4.5
L
Mulan
Ullrx-_-
Mulan
1
5
0
0.2
L
Kukulkan
WEROPSKI
Kukulkan
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,337
Damage
13,510
25,599
Taken
31,633
18,640
Mitigated
16,151
6,858
Healing
3,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
10,880
1,057
0
950
3,937
1,632
1,908
1,037
2,858
49,898
1,155
W
Cthulhu
Bazey
Cthulhu
9,795
1,018
0
2,887
12,316
11,904
796
2,889
9,165
28,371
1,411
L
Merlin
4,224
77
0
750
7,247
1,920
0
4,342
2,734
13,051
500
W
Bastet
Ronnie503
Bastet
8,662
1,808
0
3,021
9,346
5,104
1,187
2,916
6,231
0
40,051
L
Mulan
Ullrx-_-
Mulan
6,483
1,132
0
2,377
15,291
11,810
0
9,981
5,138
0
26,175
L
Kukulkan
WEROPSKI
Kukulkan
2,803
69
0
796
9,095
2,421
0
5,394
3,664
19,150
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,052
Gold Earned
23,545
175
Minions Killed
108
0
Camps Cleared
0
655,383
Distance Traveled
545,175
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
10,772
979
96
9
0
210,096
0
W
Cthulhu
9,712
883
26
2
0
216,489
0
L
Merlin
7,368
670
18
2
0
186,721
5
W
Bastet
10,568
961
53
5
0
228,798
0
L
Mulan
8,188
744
40
4
0
185,909
2
L
Kukulkan
7,989
726
50
5
0
172,545
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role