Player Matchup

Ravana
Ravana
Gecse3030
Ravana
Level 89
God Stats
2W - 5L
1,336 SR
Queue Stats
516W - 505L
1,520 Elo+
Solo
Sylvanus
Sylvanus
HunterJay8
Sylvanus
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,615 Elo+
Party 1
Skadi
Skadi
Numptyy
Skadi
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,615 Elo+
Party 1
Fafnir
Fafnir
SirNebsalot
Fafnir
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Freya
Freya
apal_2004
Freya
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,409 Elo+
Solo
Team Averages
Level 93
1,467 SR
1,532 Elo+

VS

Team Averages
Level 137
1,476 SR
1,470 Elo+
Vulcan
Vulcan
BismarckKms
Vulcan
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,470 Elo+
Party 2
Hades
Hades
HakunnaMattata
Hades
Level 128
God Stats
7W - 9L
1,320 SR
Queue Stats
531W - 553L
1,483 Elo+
Solo
Nu Wa
Nu Wa
Nudiestik
Nu Wa
Level 149
God Stats
2W - 0L
1,608 SR
Queue Stats
34W - 35L
1,490 Elo+
Party 2
Da Ji
Da Ji
Roleurface
Da Ji
Level 145
God Stats
2W - 1L
1,509 SR
Queue Stats
53W - 79L
1,434 Elo+
Solo
Guan Yu
Guan Yu
lipisey
Guan Yu
Level 142
God Stats
2W - 1L
1,443 SR
Queue Stats
340W - 345L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Gecse3030
Ravana
15
2 / 6 / 10
8,746
795
4,435
14,135
9,778
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
HunterJay8
Sylvanus
14
1 / 7 / 9
8,271
752
8,224
16,758
8,443
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Skadi
Numptyy
Skadi
17
9 / 5 / 6
10,370
943
25,870
13,472
4,151
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Fafnir
15
2 / 6 / 12
9,363
851
7,741
17,609
17,405
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Freya
apal_2004
Freya
13
1 / 8 / 8
7,983
726
5,759
12,097
4,216
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
18
5 / 1 / 22
10,822
984
14,798
9,965
4,610
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
9 / 4 / 15
10,607
964
18,106
15,730
9,132
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Nu Wa
Nudiestik
Nu Wa
19
7 / 1 / 15
11,363
1,033
18,905
9,000
3,702
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
15
9 / 6 / 13
10,500
955
10,811
12,728
6,738
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Guan Yu
lipisey
Guan Yu
17
2 / 4 / 26
10,314
938
6,186
19,868
18,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
123
15
Kills
32
32
Deaths
16
45
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Vulcan
5
1
22
16
L
Ravana
Gecse3030
Ravana
2
6
10
1.17
W
9
4
15
4.13
L
Sylvanus
HunterJay8
Sylvanus
1
7
9
0.79
W
Nu Wa
Nudiestik
Nu Wa
7
1
15
14.5
L
Skadi
Numptyy
Skadi
9
5
6
2.4
W
Da Ji
9
6
13
2.58
L
Fafnir
2
6
12
1.33
L
Freya
apal_2004
Freya
1
8
8
0.63
W
Guan Yu
lipisey
Guan Yu
2
4
26
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,029
Damage
68,806
74,071
Taken
67,291
43,993
Mitigated
42,769
12,917
Healing
30,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
14,798
1,615
257
2,319
9,965
4,610
1,512
3,015
6,950
33,770
0
L
Ravana
Gecse3030
Ravana
4,435
1,000
302
2,302
14,135
9,778
0
8,971
5,164
0
10,168
W
18,106
1,487
1,794
6,155
15,730
9,132
1,353
5,884
9,846
33,602
0
L
Sylvanus
HunterJay8
Sylvanus
8,224
1,511
1,427
1,407
16,758
8,443
0
11,931
4,827
12,251
2,414
W
Nu Wa
Nudiestik
Nu Wa
18,905
4,827
2,088
2,219
9,000
3,702
2,832
2,563
6,437
39,363
0
L
Skadi
Numptyy
Skadi
25,870
11,990
565
2,769
13,472
4,151
902
9,913
3,559
0
57,423
W
Da Ji
10,811
1,966
68
1,097
12,728
6,738
77
3,133
9,595
0
17,901
L
Fafnir
7,741
2,575
653
2,426
17,609
17,405
234
12,731
4,878
17,282
0
L
Freya
apal_2004
Freya
5,759
2,049
186
880
12,097
4,216
360
8,263
3,834
13,835
0
W
Guan Yu
lipisey
Guan Yu
6,186
1,003
6,807
7,259
19,868
18,587
384
6,272
13,596
0
12,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,733
Gold Earned
53,606
110
Minions Killed
148
0
Camps Cleared
0
930,184
Distance Traveled
1,087,716
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,822
984
31
3
0
240,175
0
L
Ravana
8,746
795
12
1
0
200,073
0
W
Hades
10,607
964
37
3
0
190,438
0
L
Sylvanus
8,271
752
18
2
0
182,130
0
W
Nu Wa
11,363
1,033
51
5
0
208,952
0
L
Skadi
10,370
943
42
4
0
187,405
0
W
Da Ji
10,500
955
23
2
0
199,108
0
L
Fafnir
9,363
851
18
2
0
197,391
0
L
Freya
7,983
726
20
2
0
163,185
0
W
Guan Yu
10,314
938
6
1
0
249,043
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role