Player Matchup

Scylla
Scylla
Mastapav
Scylla
Level 186
God Stats
1W - 1L
1,223 SR
Queue Stats
31W - 39L
1,460 Elo+
Party 1
Anhur
Anhur
SagiDboodhha96
Anhur
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 19L
1,207 Elo+
Party 2
Cerberus
Cerberus
ayecaramba13
Cerberus
Level 146
God Stats
1W - 3L
1,108 SR
Queue Stats
29W - 30L
1,485 Elo+
Party 1
Poseidon
Poseidon
ninine
Poseidon
Level 147
God Stats
3W - 0L
1,829 SR
Queue Stats
247W - 264L
1,422 Elo+
Solo
Terra
Terra
yuel08
Terra
Level 105
God Stats
2W - 1L
1,732 SR
Queue Stats
35W - 29L
1,540 Elo+
Party 2
Team Averages
Level 122
1,478 SR
1,423 Elo+

VS

Team Averages
Level 102
1,329 SR
1,451 Elo+
Chang'e
Chang'e
Krahaven
Chang'e
Level 146
God Stats
0W - 3L
1,139 SR
Queue Stats
246W - 248L
1,469 Elo+
Solo
Thanatos
Thanatos
Werner151515
Thanatos
Level 139
God Stats
0W - 8L
1,189 SR
Queue Stats
82W - 113L
1,441 Elo+
Party 3
Cerberus
Cerberus
lKillaPriestl
Cerberus
Level 60
God Stats
4W - 3L
1,602 SR
Queue Stats
92W - 113L
1,478 Elo+
Party 3
Athena
Athena
timinary12357
Athena
Level 103
God Stats
1W - 2L
1,298 SR
Queue Stats
77W - 106L
1,442 Elo+
Party 3
Atlas
Atlas
wheelz_100
Atlas
Level 60
God Stats
2W - 4L
1,418 SR
Queue Stats
89W - 141L
1,425 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Mastapav
Scylla
20
9 / 2 / 23
12,547
836
27,236
15,633
8,456
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

17
4 / 5 / 20
10,481
699
17,659
15,055
7,947
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Cerberus
ayecaramba13
Cerberus
18
4 / 2 / 26
10,521
701
13,182
26,059
27,487
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Poseidon
ninine
Poseidon
20
14 / 2 / 17
12,973
865
31,464
12,606
6,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Terra
yuel08
Terra
17
2 / 3 / 27
10,688
713
10,084
19,352
16,434
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Krahaven
Chang'e
18
2 / 3 / 10
9,980
665
15,525
17,634
8,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Werner151515
Thanatos
17
5 / 7 / 7
10,467
698
16,334
19,241
7,992
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Cerberus
lKillaPriestl
Cerberus
16
5 / 8 / 7
11,347
756
14,917
26,451
36,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
1 / 7 / 11
10,776
718
9,687
25,102
25,417
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Atlas
15
1 / 8 / 7
9,555
637
15,977
24,806
29,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
56
33
Kills
14
14
Deaths
33
113
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Krahaven
Chang'e
2
3
10
2.33
W
Scylla
Mastapav
Scylla
9
2
23
10.25
W
4
5
20
2.8
L
Thanatos
Werner151515
Thanatos
5
7
7
1.21
W
Cerberus
ayecaramba13
Cerberus
4
2
26
8.5
L
Cerberus
lKillaPriestl
Cerberus
5
8
7
1.06
W
Poseidon
ninine
Poseidon
14
2
17
11.25
L
1
7
11
0.93
L
Atlas
1
8
7
0.56
W
Terra
yuel08
Terra
2
3
27
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,625
Damage
72,440
88,705
Taken
113,234
66,359
Mitigated
108,059
53,106
Healing
45,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Krahaven
Chang'e
15,525
663
15,227
8,951
17,634
8,141
765
13,976
3,658
36,257
1,100
W
Scylla
Mastapav
Scylla
27,236
3,177
3,022
5,087
15,633
8,456
590
9,971
5,662
46,294
1,357
W
17,659
9,011
0
1,443
15,055
7,947
869
10,557
4,498
0
25,402
L
Thanatos
Werner151515
Thanatos
16,334
948
675
6,506
19,241
7,992
384
15,035
4,206
0
28,851
W
Cerberus
ayecaramba13
Cerberus
13,182
914
2,453
10,642
26,059
27,487
514
11,763
14,296
18,835
1,466
L
Cerberus
lKillaPriestl
Cerberus
14,917
820
668
5,190
26,451
36,807
50
15,167
11,284
26,029
749
W
Poseidon
ninine
Poseidon
31,464
5,433
2,191
1,263
12,606
6,035
1,609
8,324
4,282
67,257
0
L
9,687
963
2,300
4,228
25,102
25,417
0
16,779
8,323
15,321
0
L
Atlas
15,977
4,919
228
1,215
24,806
29,702
0
17,412
7,394
27,675
1,493
W
Terra
yuel08
Terra
10,084
1,921
18,480
8,525
19,352
16,434
719
13,060
6,292
13,030
2,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,210
Gold Earned
52,125
187
Minions Killed
147
0
Camps Cleared
0
1,333,685
Distance Traveled
1,232,432
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,980
665
44
3
0
287,120
0
W
Scylla
12,547
836
63
4
0
289,753
0
W
Anhur
10,481
699
16
1
0
225,765
0
L
Thanatos
10,467
698
30
2
0
243,123
0
W
Cerberus
10,521
701
27
2
0
272,143
0
L
Cerberus
11,347
756
29
2
0
237,910
0
W
Poseidon
12,973
865
73
5
0
258,461
0
L
Athena
10,776
718
14
1
0
245,993
0
L
Atlas
9,555
637
30
2
0
218,286
0
W
Terra
10,688
713
8
1
0
287,563
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role