Player Matchup

Cernunnos
Cernunnos
Arathorme
Cernunnos
Level 165
God Stats
6W - 4L
1,502 SR
Queue Stats
179W - 182L
1,493 Elo+
Solo
Bellona
Bellona
MANJUBINH4
Bellona
Level 58
God Stats
3W - 0L
1,740 SR
Queue Stats
202W - 196L
1,512 Elo+
Solo
Cliodhna
Cliodhna
Weberty_Almeida
Cliodhna
Level 245
God Stats
2W - 2L
1,392 SR
Queue Stats
193W - 195L
1,501 Elo+
Party 1
Hel
Hel
XxTh3BlacKSkuLL
Hel
Level 178
God Stats
4W - 0L
1,865 SR
Queue Stats
142W - 151L
1,527 Elo+
Party 1
Geb
Geb
iansilvabr
Geb
Level 149
God Stats
3W - 1L
1,756 SR
Queue Stats
21W - 18L
1,504 Elo+
Party 1
Team Averages
Level 159
1,651 SR
1,507 Elo+

VS

Team Averages
Level 122
1,451 SR
1,490 Elo+
Poseidon
Poseidon
 
Poseidon
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
 
Achilles
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
CarlosRonald17
Ix Chel
Level 147
God Stats
8W - 14L
1,487 SR
Queue Stats
261W - 271L
1,476 Elo+
Solo
Scylla
Scylla
Roniloco
Scylla
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Loki
Loki
tecanderson
Loki
Level 164
God Stats
1W - 7L
1,268 SR
Queue Stats
357W - 393L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Arathorme
Cernunnos
8
0 / 2 / 4
4,200
525
3,075
5,359
1,638
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
MANJUBINH4
Bellona
10
3 / 0 / 0
6,078
760
6,164
7,238
4,832
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cliodhna
11
5 / 0 / 2
5,561
695
6,288
5,779
1,724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

11
2 / 0 / 3
5,866
733
3,389
3,548
924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

9
0 / 0 / 4
4,724
591
1,950
4,451
2,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
9
0 / 2 / 2
4,626
578
3,911
4,670
1,021
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Achilles
 
Achilles
7
0 / 3 / 0
4,272
534
3,862
8,972
6,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

8
1 / 2 / 1
4,931
616
2,348
7,418
1,573
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Scylla
Roniloco
Scylla
6
0 / 0 / 0
3,795
474
669
2,249
428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

9
1 / 3 / 0
4,632
579
3,464
6,935
1,570
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
10
Kills
2
2
Deaths
10
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
0
2
2
0.5
L
Achilles
 
Achilles
0
3
0
0
W
Cernunnos
Arathorme
Cernunnos
0
2
4
1
L
1
2
1
0.75
W
Bellona
MANJUBINH4
Bellona
3
0
0
3
L
Scylla
Roniloco
Scylla
0
0
0
0
W
Cliodhna
5
0
2
6
W
2
0
3
3.5
W
0
0
4
2
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,866
Damage
14,254
26,375
Taken
30,244
11,675
Mitigated
11,178
12,556
Healing
10,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
3,911
753
0
1,308
4,670
1,021
0
1,155
3,469
33,172
1,040
L
Achilles
 
Achilles
3,862
850
0
2,416
8,972
6,586
0
514
7,733
0
19,094
W
Cernunnos
Arathorme
Cernunnos
3,075
890
0
1,432
5,359
1,638
0
3,376
1,983
0
29,037
L
2,348
380
1,312
3,305
7,418
1,573
0
1,371
6,023
13,853
0
W
Bellona
MANJUBINH4
Bellona
6,164
1,898
0
3,432
7,238
4,832
0
0
6,740
0
36,525
L
Scylla
Roniloco
Scylla
669
84
0
500
2,249
428
0
1,473
590
13,906
543
W
Cliodhna
6,288
735
0
2,804
5,779
1,724
0
1,017
4,762
0
37,048
W
3,389
0
623
2,577
3,548
924
0
438
3,076
42,864
2,043
W
1,950
105
0
1,688
4,451
2,557
0
2,037
2,414
12,134
0
L
3,464
644
0
1,250
6,935
1,570
0
392
6,478
0
28,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,429
Gold Earned
22,256
278
Minions Killed
197
0
Camps Cleared
0
904,898
Distance Traveled
812,192
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
4,626
578
71
9
0
166,555
0
L
Achilles
4,272
534
33
4
0
172,931
0
W
Cernunnos
4,200
525
44
6
0
159,322
1
L
Ix Chel
4,931
616
13
2
0
178,445
0
W
Bellona
6,078
760
67
8
0
171,086
0
L
Scylla
3,795
474
18
2
0
123,024
0
W
Cliodhna
5,561
695
63
8
0
203,226
0
W
Hel
5,866
733
89
11
0
190,683
0
W
Geb
4,724
591
15
2
0
180,581
0
L
Loki
4,632
579
62
8
0
171,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role