Player Matchup

Neith
Neith
 
Neith
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Demon Voltage
Surtr
Level 102
God Stats
3W - 3L
1,768 SR
Queue Stats
32W - 34L
1,517 Elo+
Solo
Bakasura
Bakasura
FARJOTICO
Bakasura
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 19L
1,276 Elo+
Solo
Nox
Nox
Kinosaypient
Nox
Level 146
God Stats
1W - 10L
1,119 SR
Queue Stats
420W - 446L
1,504 Elo+
Solo
Ra
Ra
Steorage
Ra
Level 65
God Stats
57W - 44L
1,639 SR
Queue Stats
248W - 212L
1,568 Elo+
Solo
Team Averages
Level 111
1,505 SR
1,473 Elo+

VS

Team Averages
Level 137
1,473 SR
1,483 Elo+
Odin
Odin
 
Odin
Level 233
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Dockxi
Ne Zha
Level 141
God Stats
6W - 5L
1,514 SR
Queue Stats
306W - 280L
1,606 Elo+
Solo
Yemoja
Yemoja
Hit A Tho
Yemoja
Level 156
God Stats
3W - 1L
1,623 SR
Queue Stats
268W - 279L
1,441 Elo+
Party 1
Izanami
Izanami
Mclovinnn8126
Izanami
Level 27
God Stats
28W - 43L
1,239 SR
Queue Stats
86W - 108L
1,358 Elo+
Party 1
Nu Wa
Nu Wa
MegaMcChorizo
Nu Wa
Level 127
God Stats
6W - 3L
1,490 SR
Queue Stats
345W - 324L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
0 / 2 / 2
5,095
566
4,660
4,006
1,268
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 1 / 0
5,125
569
3,026
6,608
3,511
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
FARJOTICO
Bakasura
9
1 / 3 / 1
4,861
540
2,050
6,491
1,904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

9
0 / 1 / 0
4,654
517
1,455
3,018
967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 2 / 1
5,047
561
2,005
5,008
2,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
11
3 / 0 / 1
6,039
671
2,612
4,402
1,685
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ne Zha
Dockxi
Ne Zha
12
3 / 1 / 0
6,880
764
4,198
6,713
3,951
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Yemoja
Hit A Tho
Yemoja
9
1 / 1 / 3
5,372
597
2,604
8,027
4,365
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Izanami
8
1 / 1 / 2
4,871
541
874
3,824
870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
1 / 0 / 4
6,329
703
5,434
3,256
991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
19
3
Kills
9
9
Deaths
3
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
2
2
0.5
W
Odin
 
Odin
3
0
1
3.5
L
2
1
0
2
W
Ne Zha
Dockxi
Ne Zha
3
1
0
3
L
Bakasura
FARJOTICO
Bakasura
1
3
1
0.5
W
Yemoja
Hit A Tho
Yemoja
1
1
3
2.5
L
0
1
0
0
W
Izanami
1
1
2
2
W
1
0
4
3
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,196
Damage
15,722
25,131
Taken
26,222
10,139
Mitigated
11,862
7,544
Healing
10,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
4,660
2,326
0
1,084
4,006
1,268
608
2,137
1,869
0
30,149
W
Odin
 
Odin
2,612
594
0
524
4,402
1,685
0
136
3,986
0
49,886
L
3,026
1,080
0
1,398
6,608
3,511
226
2,428
4,180
1,071
31,695
W
Ne Zha
Dockxi
Ne Zha
4,198
1,163
0
3,050
6,713
3,951
0
1,528
4,810
726
46,790
L
Bakasura
FARJOTICO
Bakasura
2,050
1,215
0
2,391
6,491
1,904
0
1,672
4,819
0
12,677
W
Yemoja
Hit A Tho
Yemoja
2,604
695
1,469
3,156
8,027
4,365
330
77
7,760
15,775
1,639
L
1,455
57
0
500
3,018
967
0
1,357
1,661
35,332
0
W
Izanami
874
438
0
888
3,824
870
615
114
3,710
0
13,540
W
5,434
891
0
1,211
3,256
991
0
1,379
1,687
39,007
622
L
2,005
376
4
2,167
5,008
2,489
0
561
4,447
23,822
1,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,782
Gold Earned
29,491
264
Minions Killed
284
0
Camps Cleared
0
884,750
Distance Traveled
905,303
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,095
566
44
5
0
169,846
0
W
Odin
6,039
671
83
9
0
238,320
0
L
Surtr
5,125
569
59
7
0
193,319
0
W
Ne Zha
6,880
764
76
8
0
203,577
1
L
Bakasura
4,861
540
49
5
0
220,587
0
W
Yemoja
5,372
597
22
2
0
157,728
2
L
Nox
4,654
517
51
6
0
194,979
0
W
Izanami
4,871
541
26
3
0
120,194
0
W
Nu Wa
6,329
703
77
9
0
185,484
2
L
Ra
5,047
561
61
7
0
106,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role