Player Matchup

Cupid
Cupid
AmbushBug
Cupid
Level 88
God Stats
65W - 56L
1,521 SR
Queue Stats
178W - 154L
1,471 Elo+
Solo
Janus
Janus
Mikuen17
Janus
Level 89
God Stats
2W - 0L
1,623 SR
Queue Stats
120W - 96L
1,546 Elo+
Solo
Bacchus
Bacchus
SykoLogic
Bacchus
Level 30
God Stats
3W - 2L
1,500 SR
Queue Stats
9W - 14L
1,500 Elo+
Party 2
Arachne
Arachne
TribalBub
Arachne
Level 157
God Stats
58W - 38L
1,590 SR
Queue Stats
472W - 441L
1,578 Elo+
Party 2
Maman Brigitte
Maman Brigitte
YonkoSaiah
Maman Brigitte
Level 154
God Stats
9W - 6L
1,599 SR
Queue Stats
95W - 73L
1,603 Elo+
Solo
Team Averages
Level 104
1,567 SR
1,540 Elo+

VS

Team Averages
Level 114
1,555 SR
1,484 Elo+
Ymir
Ymir
AZ4Z3LOD3
Ymir
Level 100
God Stats
4W - 3L
1,614 SR
Queue Stats
177W - 180L
1,372 Elo+
Party 1
Izanami
Izanami
FeastOnThisYeast
Izanami
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 29L
1,593 Elo+
Party 3
Nox
Nox
Free Spamtv
Nox
Level 26
God Stats
14W - 27L
1,420 SR
Queue Stats
88W - 101L
1,375 Elo+
Party 1
Kali
Kali
Rokkwilder
Kali
Level 195
God Stats
1W - 2L
1,742 SR
Queue Stats
25W - 33L
1,492 Elo+
Solo
Horus
Horus
SSBoird
Horus
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 20L
1,590 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
AmbushBug
Cupid
12
0 / 0 / 3
6,704
1,117
3,417
4,748
1,657
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Janus
Mikuen17
Janus
12
0 / 1 / 6
6,590
1,098
6,073
3,169
906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
SykoLogic
Bacchus
12
1 / 0 / 7
7,638
1,273
3,882
6,570
6,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Arachne
TribalBub
Arachne
12
3 / 0 / 4
7,544
1,257
6,744
5,874
3,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Maman Brigitte
YonkoSaiah
Maman Brigitte
12
7 / 1 / 3
7,701
1,284
10,179
7,366
2,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

407

VS

Team 2 Tickets

262

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
1 / 2 / 0
6,080
1,013
1,204
2,433
1,278
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
1 / 1 / 0
6,592
1,099
9,017
5,516
1,825
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

10
0 / 0 / 0
5,658
943
0
0
0
11
0 / 6 / 0
6,140
1,023
5,154
9,531
3,308
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Horus
SSBoird
Horus
11
0 / 2 / 2
6,964
1,161
7,344
16,420
13,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
4
11
Kills
2
2
Deaths
11
23
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ymir
1
2
0
0.5
W
Cupid
AmbushBug
Cupid
0
0
3
1.5
L
1
1
0
1
L
0
0
0
0
W
Janus
Mikuen17
Janus
0
1
6
3
L
0
6
0
0
L
Horus
SSBoird
Horus
0
2
2
0.5
W
Bacchus
SykoLogic
Bacchus
1
0
7
4.5
W
Arachne
TribalBub
Arachne
3
0
4
5
W
Maman Brigitte
YonkoSaiah
Maman Brigitte
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,295
Damage
22,719
27,727
Taken
33,900
14,765
Mitigated
20,349
6,512
Healing
3,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
1,204
156
0
138
2,433
1,278
0
1,255
1,102
3,562
0
W
Cupid
AmbushBug
Cupid
3,417
1,781
929
1,369
4,748
1,657
0
0
4,748
0
23,597
L
9,017
6,904
0
30
5,516
1,825
0
3,426
1,949
0
27,278
L
0
0
0
0
0
0
0
0
0
0
0
W
Janus
Mikuen17
Janus
6,073
741
0
210
3,169
906
0
69
3,100
18,704
0
L
5,154
1,754
0
395
9,531
3,308
0
5,246
3,851
0
16,337
L
Horus
SSBoird
Horus
7,344
3,585
522
2,196
16,420
13,938
0
9,303
6,445
0
18,687
W
Bacchus
SykoLogic
Bacchus
3,882
680
0
1,522
6,570
6,364
0
550
6,020
10,005
967
W
Arachne
TribalBub
Arachne
6,744
4,837
0
1,254
5,874
3,092
0
147
5,727
0
9,658
W
Maman Brigitte
YonkoSaiah
Maman Brigitte
10,179
374
0
1,228
7,366
2,746
0
438
6,928
16,171
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,177
Gold Earned
31,434
118
Minions Killed
102
8
Camps Cleared
3
616,333
Distance Traveled
348,090
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,080
1,013
4
1
0
33,029
0
W
Cupid
6,704
1,117
39
7
3
114,232
0
L
Izanami
6,592
1,099
45
8
1
101,224
0
L
Nox
5,658
943
0
0
0
0
0
W
Janus
6,590
1,098
41
7
1
116,831
0
L
Kali
6,140
1,023
26
4
2
90,065
0
L
Horus
6,964
1,161
27
5
0
123,772
0
W
Bacchus
7,638
1,273
15
3
0
128,925
0
W
Arachne
7,544
1,257
11
2
3
135,015
0
W
Maman Brigitte
7,701
1,284
12
2
1
121,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role