Player Matchup

Cerberus
Cerberus
HomeGrown348
Cerberus
Level 155
God Stats
19W - 16L
1,679 SR
Queue Stats
725W - 717L
1,514 Elo+
Solo
Nu Wa
Nu Wa
Jigglypoff016
Nu Wa
Level 75
God Stats
194W - 169L
1,527 SR
Queue Stats
250W - 242L
1,488 Elo+
Solo
Mulan
Mulan
gagriscor
Mulan
Level 33
God Stats
10W - 6L
1,662 SR
Queue Stats
95W - 92L
1,441 Elo+
Solo
Chronos
Chronos
jtkicks
Chronos
Level 21
God Stats
1W - 1L
1,636 SR
Queue Stats
11W - 19L
1,374 Elo+
Solo
Nut
Nut
lwhar178
Nut
Level 147
God Stats
4W - 1L
1,697 SR
Queue Stats
12W - 11L
1,513 Elo+
Solo
Team Averages
Level 86
1,640 SR
1,466 Elo+

VS

Team Averages
Level 77
1,486 SR
1,514 Elo+
Bellona
Bellona
GGizmo7
Bellona
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 31L
1,500 Elo+
Solo
Xbalanque
Xbalanque
JPE2K17
Xbalanque
Level 80
God Stats
11W - 11L
1,555 SR
Queue Stats
145W - 140L
1,516 Elo+
Solo
Kukulkan
Kukulkan
MingledGolem855
Kukulkan
Level 28
God Stats
2W - 1L
1,496 SR
Queue Stats
2W - 1L
1,491 Elo+
Solo
Nemesis
Nemesis
Specknose
Nemesis
Level 147
God Stats
2W - 3L
1,195 SR
Queue Stats
329W - 308L
1,551 Elo+
Party 1
Sylvanus
Sylvanus
doodmonkey
Sylvanus
Level 129
God Stats
4W - 1L
1,684 SR
Queue Stats
163W - 171L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
HomeGrown348
Cerberus
9
1 / 2 / 0
5,642
940
1,942
3,700
2,231
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 0 / 1
5,710
952
3,873
2,500
533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
gagriscor
Mulan
10
2 / 2 / 0
6,098
1,016
3,295
4,589
2,991
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos
jtkicks
Chronos
10
0 / 0 / 0
5,588
931
1,262
1,885
512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
0 / 1 / 0
6,345
1,058
1,784
3,868
1,369
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
GGizmo7
Bellona
11
2 / 0 / 1
6,490
1,082
2,449
4,854
3,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Xbalanque
JPE2K17
Xbalanque
12
0 / 1 / 3
6,637
1,106
1,999
4,149
1,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kukulkan
12
1 / 1 / 1
6,494
1,082
1,673
2,785
870
Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Nemesis
Specknose
Nemesis
11
0 / 0 / 3
6,315
1,053
4,549
2,573
990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Sylvanus
doodmonkey
Sylvanus
12
2 / 1 / 0
6,429
1,072
2,988
3,628
1,532
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
13
3
Kills
5
5
Deaths
3
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bellona
GGizmo7
Bellona
2
0
1
2.5
L
Cerberus
HomeGrown348
Cerberus
1
2
0
0.5
W
Xbalanque
JPE2K17
Xbalanque
0
1
3
1.5
L
0
0
1
0.5
W
Kukulkan
1
1
1
1.5
W
Nemesis
Specknose
Nemesis
0
0
3
1.5
W
Sylvanus
doodmonkey
Sylvanus
2
1
0
2
L
Mulan
gagriscor
Mulan
2
2
0
1
L
Chronos
jtkicks
Chronos
0
0
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,156
Damage
13,658
16,542
Taken
17,989
7,636
Mitigated
8,571
2,489
Healing
4,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
GGizmo7
Bellona
2,449
438
0
747
4,854
3,985
805
1,767
2,940
80
10,285
L
Cerberus
HomeGrown348
Cerberus
1,942
75
0
630
3,700
2,231
0
660
3,007
4,181
0
W
Xbalanque
JPE2K17
Xbalanque
1,999
754
0
1,328
4,149
1,194
2,153
1,545
2,460
0
20,727
L
3,873
1,369
0
1,130
2,500
533
0
1,038
1,433
10,767
293
W
Kukulkan
1,673
190
0
94
2,785
870
1,055
599
2,152
16,287
0
W
Nemesis
Specknose
Nemesis
4,549
1,521
0
936
2,573
990
720
493
2,062
0
15,199
W
Sylvanus
doodmonkey
Sylvanus
2,988
1,140
576
1,011
3,628
1,532
642
2,061
1,418
9,775
1,234
L
Mulan
gagriscor
Mulan
3,295
559
0
620
4,589
2,991
0
1,498
2,986
0
9,154
L
Chronos
jtkicks
Chronos
1,262
143
0
109
1,885
512
0
729
1,156
6,697
0
L
1,784
552
0
0
3,868
1,369
210
609
3,188
0
17,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,383
Gold Earned
32,365
104
Minions Killed
149
0
Camps Cleared
0
507,253
Distance Traveled
658,046
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,490
1,082
20
3
0
112,633
0
L
Cerberus
5,642
940
5
1
0
84,945
0
W
Xbalanque
6,637
1,106
48
8
0
133,558
0
L
Nu Wa
5,710
952
23
4
0
84,464
0
W
Kukulkan
6,494
1,082
38
6
0
134,522
0
W
Nemesis
6,315
1,053
24
4
0
141,766
0
W
Sylvanus
6,429
1,072
19
3
0
135,567
0
L
Mulan
6,098
1,016
16
3
0
101,178
0
L
Chronos
5,588
931
16
3
0
114,798
0
L
Nut
6,345
1,058
44
7
0
121,868
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role