Player Matchup

Loki
Loki
Platinum I
Agüerö
Loki
Platinum I
Level 126
God Stats
1W - 3L
1,413 SR
Queue Stats
250W - 245L
1,720 MMR
Solo
Hades
Hades
Masters
FrancoL3on
Hades
Masters
Level 253
God Stats
20W - 10L
1,748 SR
Queue Stats
373W - 349L
2,486 MMR
Solo
Cerberus
Cerberus
Diamond V
LandoNoia
Cerberus
Diamond V
Level 229
God Stats
7W - 8L
1,565 SR
Queue Stats
467W - 441L
2,094 MMR
Solo
Anhur
Anhur
Platinum II
TioMg100
Anhur
Platinum II
Level 209
God Stats
31W - 29L
1,601 SR
Queue Stats
263W - 248L
1,741 MMR
Solo
Bacchus
Bacchus
Platinum V
rDeni
Bacchus
Platinum V
Level 175
God Stats
0W - 2L
1,301 SR
Queue Stats
114W - 90L
1,761 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 198
1,526 SR
1,960 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 201
1,516 SR
1,884 MMR
Ullr
Ullr
Silver I
 
Ullr
Silver I
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Platinum II
 
Ganesha
Platinum II
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Platinum II
SuperTiçao
Scylla
Platinum II
Level 268
God Stats
20W - 17L
1,606 SR
Queue Stats
325W - 341L
1,836 MMR
Party 1
Awilix
Awilix
Platinum IV
TðMŸ
Awilix
Platinum IV
Level 172
God Stats
1W - 3L
1,349 SR
Queue Stats
212W - 207L
1,776 MMR
Party 1
Artemis
Artemis
Grandmaster
rubinhо
Artemis
Grandmaster
Level 246
God Stats
48W - 45L
1,623 SR
Queue Stats
563W - 521L
2,809 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
9
1 / 6 / 2
5,647
434
3,225
8,422
1,847
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hades
11
2 / 6 / 1
6,305
485
6,919
13,106
3,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cerberus
LandoNoia
Cerberus
13
2 / 3 / 1
7,744
596
6,641
10,619
8,236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Anhur
TioMg100
Anhur
11
3 / 7 / 1
6,594
507
5,213
10,539
2,407
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bacchus
rDeni
Bacchus
10
2 / 5 / 1
6,163
474
4,750
13,021
9,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
Chang'ePeleLancelot

VS

Bans
SusanoCthulhuSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
12
2 / 2 / 3
6,934
533
4,216
9,289
2,869
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ganesha
 
Ganesha
11
0 / 2 / 9
6,729
518
3,242
8,957
4,844
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
13
4 / 2 / 3
7,324
563
7,635
6,741
1,948
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
TðMŸ
Awilix
13
14 / 1 / 1
8,390
645
10,639
10,033
3,549
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Artemis
rubinhо
Artemis
14
6 / 3 / 3
7,826
602
10,295
8,716
2,437
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
45
10
Kills
26
27
Deaths
10
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
2
2
3
1.75
W
Ganesha
 
Ganesha
0
2
9
2.25
L
Loki
1
6
2
0.33
L
Hades
2
6
1
0.42
L
Cerberus
LandoNoia
Cerberus
2
3
1
0.83
W
Scylla
4
2
3
2.75
L
Anhur
TioMg100
Anhur
3
7
1
0.5
W
Awilix
TðMŸ
Awilix
14
1
1
14.5
L
Bacchus
rDeni
Bacchus
2
5
1
0.5
W
Artemis
rubinhо
Artemis
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,748
Damage
36,027
55,707
Taken
43,736
25,686
Mitigated
15,647
16,824
Healing
10,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
4,216
1,247
0
1,254
9,289
2,869
0
5,341
3,520
0
40,952
W
Ganesha
 
Ganesha
3,242
289
2,368
2,785
8,957
4,844
0
2,803
6,052
18,307
0
L
Loki
3,225
1,005
0
2,500
8,422
1,847
0
959
7,345
0
26,033
L
Hades
6,919
1,271
924
3,947
13,106
3,928
0
4,805
7,929
43,865
0
L
Cerberus
LandoNoia
Cerberus
6,641
171
0
4,552
10,619
8,236
0
841
9,778
42,710
652
W
Scylla
7,635
1,185
0
1,234
6,741
1,948
335
3,546
3,195
48,985
844
L
Anhur
TioMg100
Anhur
5,213
3,292
0
2,379
10,539
2,407
0
1,963
8,530
0
40,796
W
Awilix
TðMŸ
Awilix
10,639
4,262
0
1,409
10,033
3,549
0
3,265
6,646
0
55,101
L
Bacchus
rDeni
Bacchus
4,750
701
0
2,522
13,021
9,268
0
1,512
11,473
26,418
250
W
Artemis
rubinhо
Artemis
10,295
3,787
0
1,644
8,716
2,437
0
2,196
6,520
0
53,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,453
Gold Earned
37,203
325
Minions Killed
362
0
Camps Cleared
0
1,170,991
Distance Traveled
1,359,366
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
6,934
533
79
6
0
234,011
4
W
Ganesha
6,729
518
10
1
0
287,778
0
L
Loki
5,647
434
48
4
0
191,078
0
L
Hades
6,305
485
83
6
0
261,409
0
L
Cerberus
7,744
596
95
7
0
249,878
5
W
Scylla
7,324
563
99
8
0
261,443
3
L
Anhur
6,594
507
66
5
0
221,276
0
W
Awilix
8,390
645
79
6
0
336,029
2
L
Bacchus
6,163
474
33
3
0
247,350
2
W
Artemis
7,826
602
95
7
0
240,105
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role