Player Matchup

Thanatos
Thanatos
ANT1853
Thanatos
Level 108
God Stats
5W - 4L
1,606 SR
Queue Stats
30W - 37L
1,417 Elo+
Party 3
Ullr
Ullr
Lory_ZzYT
Ullr
Level 65
God Stats
0W - 3L
1,233 SR
Queue Stats
45W - 55L
1,457 Elo+
Party 2
Bacchus
Bacchus
scar_kxng
Bacchus
Level 107
God Stats
3W - 1L
1,922 SR
Queue Stats
84W - 95L
1,482 Elo+
Solo
Zhong Kui
Zhong Kui
talldie
Zhong Kui
Level 124
God Stats
2W - 5L
1,385 SR
Queue Stats
52W - 53L
1,443 Elo+
Party 3
Ratatoskr
Ratatoskr
xx_viper_isback
Ratatoskr
Level 154
God Stats
4W - 5L
1,631 SR
Queue Stats
83W - 108L
1,433 Elo+
Party 2
Team Averages
Level 112
1,555 SR
1,446 Elo+

VS

Team Averages
Level 74
1,563 SR
1,496 Elo+
Loki
Loki
 
Loki
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Biguskeithus
Nemesis
Level 16
God Stats
8W - 4L
1,532 SR
Queue Stats
16W - 19L
1,387 Elo+
Party 4
Bacchus
Bacchus
LoppanSmite
Bacchus
Level 26
God Stats
2W - 1L
1,501 SR
Queue Stats
25W - 16L
1,559 Elo+
Party 1
Gilgamesh
Gilgamesh
Virdaen
Gilgamesh
Level 124
God Stats
2W - 0L
1,775 SR
Queue Stats
134W - 118L
1,477 Elo+
Party 4
Anhur
Anhur
xxjunior
Anhur
Level 49
God Stats
3W - 2L
1,506 SR
Queue Stats
25W - 16L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ANT1853
Thanatos
11
1 / 2 / 0
5,628
469
1,865
8,073
2,726
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ullr
9
0 / 5 / 0
4,909
409
2,432
8,434
2,131
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bacchus
scar_kxng
Bacchus
12
1 / 3 / 0
6,343
529
6,040
9,873
8,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
talldie
Zhong Kui
11
0 / 1 / 2
6,357
530
5,706
7,112
4,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Ratatoskr
xx_viper_isback
Ratatoskr
9
1 / 3 / 1
5,483
457
3,379
9,557
3,980
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
0 / 1 / 1
5,209
434
2,760
6,848
1,987
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Nemesis
Biguskeithus
Nemesis
11
0 / 1 / 3
5,813
484
2,418
7,032
2,471
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
LoppanSmite
Bacchus
11
5 / 0 / 4
7,004
584
5,305
6,891
4,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Gilgamesh
Virdaen
Gilgamesh
12
4 / 1 / 1
7,523
627
7,081
11,313
8,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Talisman

Talisman

+75
Health
+15
Magical Protection

Anhur
xxjunior
Anhur
13
4 / 0 / 4
7,356
613
7,073
6,515
1,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
26
3
Kills
13
14
Deaths
3
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
0
1
1
0.5
L
Thanatos
ANT1853
Thanatos
1
2
0
0.5
W
Nemesis
Biguskeithus
Nemesis
0
1
3
1.5
W
Bacchus
LoppanSmite
Bacchus
5
0
4
7
L
Ullr
0
5
0
0
W
Gilgamesh
Virdaen
Gilgamesh
4
1
1
4.5
L
Bacchus
scar_kxng
Bacchus
1
3
0
0.33
L
Zhong Kui
talldie
Zhong Kui
0
1
2
1
L
Ratatoskr
xx_viper_isback
Ratatoskr
1
3
1
0.5
W
Anhur
xxjunior
Anhur
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,422
Damage
24,637
43,049
Taken
38,599
21,237
Mitigated
19,331
13,893
Healing
9,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
2,760
248
88
942
6,848
1,987
134
2,604
4,009
0
26,933
L
Thanatos
ANT1853
Thanatos
1,865
468
0
5,281
8,073
2,726
0
147
7,926
0
44,245
W
Nemesis
Biguskeithus
Nemesis
2,418
820
0
817
7,032
2,471
0
1,451
5,421
0
37,763
W
Bacchus
LoppanSmite
Bacchus
5,305
644
0
2,101
6,891
4,490
0
957
5,856
23,259
1,357
L
Ullr
2,432
481
0
1,118
8,434
2,131
0
2,135
6,299
0
26,824
W
Gilgamesh
Virdaen
Gilgamesh
7,081
2,056
0
2,166
11,313
8,410
0
5,155
5,374
0
46,603
L
Bacchus
scar_kxng
Bacchus
6,040
606
0
3,230
9,873
8,118
0
0
9,213
31,990
0
L
Zhong Kui
talldie
Zhong Kui
5,706
1,008
0
1,446
7,112
4,282
0
993
6,079
39,131
0
L
Ratatoskr
xx_viper_isback
Ratatoskr
3,379
280
0
2,818
9,557
3,980
0
1,856
7,701
0
18,025
W
Anhur
xxjunior
Anhur
7,073
3,387
0
3,399
6,515
1,973
2,201
290
6,193
0
60,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,720
Gold Earned
32,905
285
Minions Killed
325
0
Camps Cleared
0
1,164,868
Distance Traveled
1,261,304
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
5,209
434
31
3
0
260,185
0
L
Thanatos
5,628
469
66
6
0
174,525
0
W
Nemesis
5,813
484
69
6
0
270,630
0
W
Bacchus
7,004
584
28
2
0
289,496
2
L
Ullr
4,909
409
40
3
0
226,288
0
W
Gilgamesh
7,523
627
79
7
0
221,840
1
L
Bacchus
6,343
529
59
5
0
240,180
2
L
Zhong Kui
6,357
530
98
8
0
249,107
0
L
Ratatoskr
5,483
457
22
2
0
274,768
0
W
Anhur
7,356
613
118
10
0
219,153
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role