Player Matchup

Zeus
Zeus
 
Zeus
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
 
Bakasura
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
JimKazan
Amaterasu
Level 148
God Stats
6W - 1L
1,883 SR
Queue Stats
93W - 82L
1,508 Elo+
Solo
Hou Yi
Hou Yi
KayoRimes
Hou Yi
Level 127
God Stats
8W - 7L
1,556 SR
Queue Stats
270W - 256L
1,487 Elo+
Solo
Xing Tian
Xing Tian
Stark Nandy
Xing Tian
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 102L
1,492 Elo+
Solo
Team Averages
Level 139
1,588 SR
1,497 Elo+

VS

Team Averages
Level 125
1,473 SR
1,501 Elo+
Bastet
Bastet
 
Bastet
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Little-Emer
Ymir
Level 139
God Stats
2W - 2L
1,526 SR
Queue Stats
30W - 35L
1,473 Elo+
Solo
Xing Tian
Xing Tian
Wichardo
Xing Tian
Level 38
God Stats
4W - 8L
1,353 SR
Queue Stats
121W - 104L
1,491 Elo+
Party 1
Medusa
Medusa
talkingshura
Medusa
Level 168
God Stats
4W - 7L
1,485 SR
Queue Stats
285W - 296L
1,510 Elo+
Solo
Thor
Thor
tiago55554332
Thor
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
158W - 124L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
12
2 / 2 / 3
7,510
626
6,525
6,008
1,680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
 
Bakasura
13
2 / 1 / 4
6,918
577
4,184
11,130
4,648
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Amaterasu
JimKazan
Amaterasu
13
1 / 0 / 1
7,825
652
4,616
9,354
5,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hou Yi
KayoRimes
Hou Yi
13
2 / 1 / 1
7,398
617
5,290
6,277
1,881
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Xing Tian
Stark Nandy
Xing Tian
11
1 / 0 / 3
6,850
571
6,096
13,505
8,382
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
12
1 / 1 / 0
6,198
517
4,504
6,957
1,990
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

10
0 / 2 / 0
6,099
508
2,809
7,757
3,691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xing Tian
Wichardo
Xing Tian
10
1 / 1 / 1
5,504
459
4,334
9,421
7,041
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
12
0 / 2 / 0
6,094
508
5,989
8,791
2,577
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

11
2 / 2 / 2
6,408
534
7,544
9,146
3,220
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
7
8
Kills
4
4
Deaths
8
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
2
2
3
1.75
W
Bakasura
 
Bakasura
2
1
4
4
L
Bastet
 
Bastet
1
1
0
1
W
Amaterasu
JimKazan
Amaterasu
1
0
1
1.5
W
Hou Yi
KayoRimes
Hou Yi
2
1
1
2.5
L
0
2
0
0
W
Xing Tian
Stark Nandy
Xing Tian
1
0
3
2.5
L
Xing Tian
Wichardo
Xing Tian
1
1
1
1.5
L
Medusa
0
2
0
0
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,711
Damage
25,180
46,274
Taken
42,072
21,799
Mitigated
18,519
18,506
Healing
9,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
6,525
609
0
400
6,008
1,680
0
744
5,264
46,342
846
W
Bakasura
 
Bakasura
4,184
3,077
0
4,065
11,130
4,648
599
52
11,078
0
36,372
L
Bastet
 
Bastet
4,504
741
0
3,390
6,957
1,990
0
1,379
5,578
0
45,817
W
Amaterasu
JimKazan
Amaterasu
4,616
1,871
0
5,176
9,354
5,208
0
2,471
6,657
0
53,215
W
Hou Yi
KayoRimes
Hou Yi
5,290
2,483
0
2,598
6,277
1,881
0
1,047
5,230
0
55,900
L
2,809
977
0
2,448
7,757
3,691
0
613
7,031
32,104
376
W
Xing Tian
Stark Nandy
Xing Tian
6,096
850
2,136
4,131
13,505
8,382
135
2,640
10,865
22,202
2,094
L
Xing Tian
Wichardo
Xing Tian
4,334
531
0
975
9,421
7,041
0
3,095
6,052
23,701
0
L
Medusa
5,989
2,269
0
2,003
8,791
2,577
0
4,740
3,652
0
47,474
L
7,544
1,824
0
963
9,146
3,220
0
1,785
7,016
0
53,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,501
Gold Earned
30,303
427
Minions Killed
371
0
Camps Cleared
0
1,333,941
Distance Traveled
1,236,551
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,510
626
104
9
0
260,375
6
W
Bakasura
6,918
577
81
7
0
302,885
5
L
Bastet
6,198
517
99
8
0
269,086
2
W
Amaterasu
7,825
652
108
9
0
262,497
0
W
Hou Yi
7,398
617
114
10
0
246,209
0
L
Ymir
6,099
508
72
6
0
168,490
1
W
Xing Tian
6,850
571
20
2
0
261,975
2
L
Xing Tian
5,504
459
34
3
0
263,654
7
L
Medusa
6,094
508
88
7
0
247,729
4
L
Thor
6,408
534
78
7
0
287,592
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role