Player Matchup

Thoth
Thoth
 
Thoth
Level 231
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Bongvann
Ah Muzen Cab
Level 108
God Stats
35W - 19L
1,715 SR
Queue Stats
976W - 988L
1,490 Elo+
Solo
Kukulkan
Kukulkan
CoCo666
Kukulkan
Level 85
God Stats
9W - 5L
1,592 SR
Queue Stats
540W - 434L
1,520 Elo+
Party 2
Khepri
Khepri
Sirlazer
Khepri
Level 109
God Stats
2W - 3L
1,495 SR
Queue Stats
483W - 415L
1,530 Elo+
Party 2
Jing Wei
Jing Wei
UnivRetreat
Jing Wei
Level 172
God Stats
0W - 3L
1,162 SR
Queue Stats
98W - 93L
1,547 Elo+
Party 2
Team Averages
Level 141
1,493 SR
1,517 Elo+

VS

Team Averages
Level 121
1,438 SR
1,500 Elo+
Raijin
Raijin
 
Raijin
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
 
Achilles
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
GaryBusy
Agni
Level 42
God Stats
3W - 2L
1,500 SR
Queue Stats
36W - 49L
1,464 Elo+
Solo
Nike
Nike
XxxkingOFdarkxxX
Nike
Level 162
God Stats
1W - 2L
1,188 SR
Queue Stats
126W - 133L
1,474 Elo+
Solo
Geb
Geb
xSaintPandax
Geb
Level 114
God Stats
3W - 1L
1,500 SR
Queue Stats
141W - 124L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
10
2 / 3 / 4
5,585
1,117
4,047
4,118
1,777
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
Bongvann
Ah Muzen Cab
8
2 / 2 / 0
5,298
1,060
3,026
2,518
1,259
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Kukulkan
CoCo666
Kukulkan
11
1 / 2 / 3
5,755
1,151
5,413
4,806
2,264
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Khepri
Sirlazer
Khepri
10
1 / 3 / 5
5,715
1,143
2,502
6,975
5,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jing Wei
UnivRetreat
Jing Wei
10
1 / 2 / 5
5,653
1,131
6,037
3,858
1,599
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
13
4 / 1 / 6
6,966
1,393
7,298
4,827
1,963
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
 
Achilles
11
3 / 1 / 7
6,405
1,281
4,420
6,634
6,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Agni
12
3 / 1 / 5
6,585
1,317
4,174
3,448
1,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
2 / 3 / 6
6,029
1,206
2,884
5,821
4,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 2 / 8
6,094
1,219
2,300
8,358
5,861
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
44
7
Kills
12
12
Deaths
8
17
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
2
3
4
1.33
W
Raijin
 
Raijin
4
1
6
7
W
Achilles
 
Achilles
3
1
7
6.5
L
Ah Muzen Cab
Bongvann
Ah Muzen Cab
2
2
0
1
L
Kukulkan
CoCo666
Kukulkan
1
2
3
1.25
W
Agni
3
1
5
5.5
L
Khepri
Sirlazer
Khepri
1
3
5
1.17
L
Jing Wei
UnivRetreat
Jing Wei
1
2
5
1.75
W
2
3
6
1.67
W
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,025
Damage
21,076
22,275
Taken
29,088
12,827
Mitigated
20,557
4,098
Healing
9,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
4,047
37
0
290
4,118
1,777
0
2,814
1,265
7,150
0
W
Raijin
 
Raijin
7,298
380
235
1,085
4,827
1,963
300
3,359
1,468
19,038
545
W
Achilles
 
Achilles
4,420
845
598
1,961
6,634
6,796
0
2,297
4,337
0
6,169
L
Ah Muzen Cab
Bongvann
Ah Muzen Cab
3,026
464
312
159
2,518
1,259
0
1,950
535
0
6,395
L
Kukulkan
CoCo666
Kukulkan
5,413
313
220
753
4,806
2,264
0
2,854
1,846
14,633
530
W
Agni
4,174
136
400
793
3,448
1,343
695
1,484
1,964
14,127
0
L
Khepri
Sirlazer
Khepri
2,502
79
491
1,150
6,975
5,928
0
4,250
2,617
4,501
0
L
Jing Wei
UnivRetreat
Jing Wei
6,037
4,610
150
573
3,858
1,599
0
1,267
2,403
0
7,903
W
2,884
31
50
545
5,821
4,594
0
2,218
3,603
0
4,184
W
2,300
111
1,314
2,782
8,358
5,861
0
2,401
5,957
3,595
861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,006
Gold Earned
32,079
45
Minions Killed
62
0
Camps Cleared
0
518,085
Distance Traveled
584,885
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
5,585
1,117
11
2
0
116,650
0
W
Raijin
6,966
1,393
25
5
0
108,441
0
W
Achilles
6,405
1,281
2
0
0
123,464
0
L
Ah Muzen Cab
5,298
1,060
5
1
0
64,074
0
L
Kukulkan
5,755
1,151
16
3
0
119,093
0
W
Agni
6,585
1,317
23
5
0
112,943
0
L
Khepri
5,715
1,143
4
1
0
108,145
0
L
Jing Wei
5,653
1,131
9
2
0
110,123
0
W
Nike
6,029
1,206
9
2
0
119,888
0
W
Geb
6,094
1,219
3
1
0
120,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role