Player Matchup

Aphrodite
Aphrodite
ACTDIOGOBARBOSA
Aphrodite
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,240 Elo+
Party 2
Ganesha
Ganesha
CHEWBACA1222
Ganesha
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,240 Elo+
Party 2
Medusa
Medusa
GeraltofMexico
Medusa
Level 101
God Stats
20W - 19L
1,600 SR
Queue Stats
203W - 198L
1,530 Elo+
Party 1
Anubis
Anubis
bigpanda91
Anubis
Level 124
God Stats
30W - 21L
1,615 SR
Queue Stats
259W - 252L
1,538 Elo+
Party 1
Thanatos
Thanatos
caras43xd
Thanatos
Level 125
God Stats
3W - 3L
1,437 SR
Queue Stats
308W - 304L
1,401 Elo+
Solo
Team Averages
Level 78
1,530 SR
1,390 Elo+

VS

Team Averages
Level 124
1,452 SR
1,439 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
JPJP777
Anubis
Level 107
God Stats
50W - 48L
1,493 SR
Queue Stats
263W - 279L
1,441 Elo+
Solo
Tiamat
Tiamat
Palalox97
Tiamat
Level 116
God Stats
0W - 4L
1,333 SR
Queue Stats
14W - 26L
1,374 Elo+
Solo
Bakasura
Bakasura
SEALEO9000
Bakasura
Level 99
God Stats
33W - 41L
1,434 SR
Queue Stats
70W - 88L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ACTDIOGOBARBOSA
Aphrodite
14
4 / 3 / 4
8,445
603
3,024
11,917
3,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
CHEWBACA1222
Ganesha
11
0 / 2 / 4
6,951
497
3,864
13,122
10,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
4 / 2 / 4
7,099
507
10,183
11,299
3,525
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
bigpanda91
Anubis
14
8 / 3 / 5
9,289
664
16,290
12,599
5,879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Thanatos
caras43xd
Thanatos
12
2 / 7 / 2
7,120
509
3,485
14,505
4,218
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
2 / 5 / 1
7,215
515
7,055
17,941
10,345
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
 
Artemis
12
2 / 3 / 4
7,174
512
12,338
12,135
3,024
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
JPJP777
Anubis
4
0 / 3 / 0
4,779
341
547
2,152
443
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
Palalox97
Tiamat
15
7 / 5 / 4
9,428
673
12,631
8,287
5,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bakasura
SEALEO9000
Bakasura
16
6 / 2 / 0
8,413
601
6,253
14,750
5,940
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
26
18
Kills
17
17
Deaths
18
19
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
2
5
1
0.5
L
Artemis
 
Artemis
2
3
4
1.33
W
Aphrodite
ACTDIOGOBARBOSA
Aphrodite
4
3
4
2
W
Ganesha
CHEWBACA1222
Ganesha
0
2
4
1
W
4
2
4
3
L
Anubis
JPJP777
Anubis
0
3
0
0
L
Tiamat
Palalox97
Tiamat
7
5
4
1.8
L
Bakasura
SEALEO9000
Bakasura
6
2
0
3
W
Anubis
bigpanda91
Anubis
8
3
5
3.5
W
Thanatos
caras43xd
Thanatos
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,846
Damage
38,824
63,442
Taken
55,265
27,354
Mitigated
24,878
24,775
Healing
18,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
7,055
1,629
3,833
6,680
17,941
10,345
0
7,463
10,022
21,507
191
L
Artemis
 
Artemis
12,338
5,690
0
2,078
12,135
3,024
0
6,111
5,764
0
42,933
W
Aphrodite
ACTDIOGOBARBOSA
Aphrodite
3,024
851
186
4,142
11,917
3,247
0
7,636
3,579
39,675
0
W
Ganesha
CHEWBACA1222
Ganesha
3,864
651
116
1,499
13,122
10,485
517
2,341
10,431
24,197
0
W
10,183
3,373
687
2,538
11,299
3,525
899
2,830
8,387
0
41,339
L
Anubis
JPJP777
Anubis
547
0
0
211
2,152
443
0
1,461
499
4,527
0
L
Tiamat
Palalox97
Tiamat
12,631
1,712
0
1,507
8,287
5,126
412
3,458
4,763
52,306
1,377
L
Bakasura
SEALEO9000
Bakasura
6,253
4,821
0
4,349
14,750
5,940
78
3,861
10,619
0
54,646
W
Anubis
bigpanda91
Anubis
16,290
1,121
220
6,869
12,599
5,879
916
2,800
9,653
71,895
498
W
Thanatos
caras43xd
Thanatos
3,485
1,390
0
8,518
14,505
4,218
0
3,045
11,010
0
53,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,904
Gold Earned
37,009
409
Minions Killed
311
0
Camps Cleared
0
1,372,097
Distance Traveled
1,127,522
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,215
515
26
2
0
239,013
0
L
Artemis
7,174
512
56
4
0
257,373
2
W
Aphrodite
8,445
603
94
7
0
246,841
0
W
Ganesha
6,951
497
28
2
0
280,969
1
W
Medusa
7,099
507
76
5
0
305,522
0
L
Anubis
4,779
341
8
1
0
47,066
0
L
Tiamat
9,428
673
106
8
0
290,619
0
L
Bakasura
8,413
601
115
8
0
293,451
0
W
Anubis
9,289
664
120
9
0
242,980
0
W
Thanatos
7,120
509
91
7
0
295,785
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role