Player Matchup

Guan Yu
Guan Yu
Bronze III
CrulKorak
Guan Yu
Bronze III
Level 149
God Stats
1W - 0L
1,595 SR
Queue Stats
1W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Silver II
FOODEATTHE4
Vulcan
Silver II
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,514 MMR
Party 2
Medusa
Medusa
Bronze III
itzKurby
Medusa
Bronze III
Level 86
God Stats
6W - 4L
1,656 SR
Queue Stats
10W - 13L
1,514 MMR
Party 2
Team Averages
Bronze I
Bronze I
Average Tier
Level 120
1,583 SR
1,509 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 121
1,529 SR
1,478 MMR
Baron Samedi
Baron Samedi
Gold II
ACDaiana
Baron Samedi
Gold II
Level 156
God Stats
4W - 7L
1,586 SR
Queue Stats
276W - 313L
1,500 MMR
Solo
Camazotz
Camazotz
Bronze III
nooblucker2
Camazotz
Bronze III
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,466 MMR
Party 1
Hercules
Hercules
Bronze III
rjahd
Hercules
Bronze III
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,466 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
CrulKorak
Guan Yu
18
7 / 2 / 11
12,707
908
14,112
18,831
26,083
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Talisman

Talisman

+75
Health
+15
Magical Protection

Vulcan
18
4 / 3 / 13
11,976
855
12,860
8,680
3,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
itzKurby
Medusa
20
7 / 2 / 8
13,753
982
16,029
10,308
3,893
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
SerqetAchillesBacchusKuzenboScylla

VS

Bans
CthulhuAh Muzen CabAresMartichorasGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ACDaiana
Baron Samedi
17
3 / 6 / 4
11,694
835
7,259
14,370
6,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Camazotz
nooblucker2
Camazotz
18
3 / 6 / 2
11,317
808
9,048
16,218
4,107
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
rjahd
Hercules
16
1 / 6 / 2
10,251
732
6,153
18,413
12,085
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
15
18
Kills
7
7
Deaths
18
32
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
ACDaiana
Baron Samedi
3
6
4
0.83
W
Guan Yu
CrulKorak
Guan Yu
7
2
11
6.25
W
Vulcan
4
3
13
3.5
W
Medusa
itzKurby
Medusa
7
2
8
5.5
L
Camazotz
nooblucker2
Camazotz
3
6
2
0.67
L
Hercules
rjahd
Hercules
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,001
Damage
22,460
37,819
Taken
49,001
32,983
Mitigated
22,663
14,636
Healing
10,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
ACDaiana
Baron Samedi
7,259
375
283
3,130
14,370
6,471
533
4,263
10,062
37,910
0
W
Guan Yu
CrulKorak
Guan Yu
14,112
1,565
2,881
8,371
18,831
26,083
699
3,439
15,392
0
35,798
W
Vulcan
12,860
452
0
750
8,680
3,007
1,330
2,176
6,504
44,650
366
W
Medusa
itzKurby
Medusa
16,029
5,108
0
2,634
10,308
3,893
2,372
1,714
8,594
0
81,471
L
Camazotz
nooblucker2
Camazotz
9,048
783
0
3,788
16,218
4,107
686
4,225
11,934
0
39,387
L
Hercules
rjahd
Hercules
6,153
2,286
0
2,909
18,413
12,085
466
4,225
14,146
0
18,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,436
Gold Earned
33,262
216
Minions Killed
164
0
Camps Cleared
0
859,546
Distance Traveled
761,321
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
11,694
835
70
5
0
221,592
2
W
Guan Yu
12,707
908
36
3
0
287,151
0
W
Vulcan
11,976
855
63
5
0
271,989
0
W
Medusa
13,753
982
117
8
0
300,406
1
L
Camazotz
11,317
808
63
5
0
294,284
0
L
Hercules
10,251
732
31
2
0
245,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role