Player Matchup

Cthulhu
Cthulhu
Clasipov
Cthulhu
Level 86
God Stats
2W - 1L
1,550 SR
Queue Stats
30W - 34L
1,469 Elo+
Solo
Susano
Susano
Ol Reddd
Susano
Level 84
God Stats
2W - 2L
1,500 SR
Queue Stats
329W - 323L
1,429 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
XxChuckstyl3xX
Morgan Le Fay
Level 197
God Stats
7W - 1L
1,800 SR
Queue Stats
170W - 169L
1,477 Elo+
Solo
Sylvanus
Sylvanus
Zalajuk
Sylvanus
Level 159
God Stats
5W - 8L
1,429 SR
Queue Stats
344W - 367L
1,458 Elo+
Solo
Thanatos
Thanatos
Zman5236
Thanatos
Level 38
God Stats
1W - 1L
1,301 SR
Queue Stats
66W - 49L
1,515 Elo+
Solo
Team Averages
Level 113
1,516 SR
1,470 Elo+

VS

Team Averages
Level 110
1,491 SR
1,476 Elo+
Anubis
Anubis
 
Anubis
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Reenowuh
Horus
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
249W - 274L
1,501 Elo+
Solo
Zeus
Zeus
Soowhat0420
Zeus
Level 108
God Stats
13W - 5L
1,706 SR
Queue Stats
266W - 276L
1,475 Elo+
Party 1
Bakasura
Bakasura
lovelyvision
Bakasura
Level 148
God Stats
1W - 2L
1,471 SR
Queue Stats
275W - 284L
1,472 Elo+
Party 1
Heimdallr
Heimdallr
offIimits
Heimdallr
Level 116
God Stats
9W - 17L
1,276 SR
Queue Stats
758W - 783L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Clasipov
Cthulhu
15
3 / 2 / 15
9,449
859
14,068
11,853
11,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Susano
Ol Reddd
Susano
15
5 / 1 / 9
9,143
831
6,101
9,790
4,110
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
XxChuckstyl3xX
Morgan Le Fay
16
4 / 1 / 13
9,431
857
16,507
9,103
3,751
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Zalajuk
Sylvanus
15
3 / 2 / 13
9,376
852
4,670
14,383
10,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Thanatos
Zman5236
Thanatos
15
5 / 3 / 10
8,696
791
5,797
9,077
3,517
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
3 / 4 / 5
8,808
801
10,794
10,373
5,064
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Horus
Reenowuh
Horus
16
1 / 4 / 5
8,798
800
3,552
15,193
14,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

16
3 / 2 / 6
9,019
820
16,786
6,263
3,156
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bakasura
lovelyvision
Bakasura
11
1 / 4 / 2
6,912
628
3,453
9,977
8,581
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Heimdallr
offIimits
Heimdallr
9
1 / 6 / 3
6,726
611
7,922
9,271
2,880
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
30
20
Kills
9
9
Deaths
20
60
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
3
4
5
1.38
W
Cthulhu
Clasipov
Cthulhu
3
2
15
5.25
W
Susano
Ol Reddd
Susano
5
1
9
9.5
L
Horus
Reenowuh
Horus
1
4
5
0.88
L
3
2
6
3
W
Morgan Le Fay
XxChuckstyl3xX
Morgan Le Fay
4
1
13
10.5
W
Sylvanus
Zalajuk
Sylvanus
3
2
13
4.75
W
Thanatos
Zman5236
Thanatos
5
3
10
3.33
L
Bakasura
lovelyvision
Bakasura
1
4
2
0.5
L
Heimdallr
offIimits
Heimdallr
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,143
Damage
42,507
54,206
Taken
51,077
33,258
Mitigated
34,234
30,074
Healing
17,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
10,794
214
1,005
2,885
10,373
5,064
0
6,840
3,533
29,252
0
W
Cthulhu
Clasipov
Cthulhu
14,068
257
2,062
1,446
11,853
11,007
0
5,876
5,937
24,757
2,035
W
Susano
Ol Reddd
Susano
6,101
405
1,016
1,506
9,790
4,110
316
4,543
5,247
0
15,844
L
Horus
Reenowuh
Horus
3,552
2,283
3,051
5,494
15,193
14,553
0
7,942
7,251
0
8,842
L
16,786
69
725
1,870
6,263
3,156
0
5,458
805
33,085
106
W
Morgan Le Fay
XxChuckstyl3xX
Morgan Le Fay
16,507
1,273
981
2,198
9,103
3,751
338
4,975
4,106
30,658
246
W
Sylvanus
Zalajuk
Sylvanus
4,670
906
9,509
7,002
14,383
10,873
29
7,361
6,988
11,482
0
W
Thanatos
Zman5236
Thanatos
5,797
714
941
3,413
9,077
3,517
419
4,825
4,252
0
13,697
L
Bakasura
lovelyvision
Bakasura
3,453
1,999
552
1,433
9,977
8,581
0
6,443
3,534
0
5,105
L
Heimdallr
offIimits
Heimdallr
7,922
1,989
271
654
9,271
2,880
0
7,991
1,280
0
12,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,095
Gold Earned
40,263
115
Minions Killed
116
0
Camps Cleared
0
1,098,485
Distance Traveled
949,560
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,808
801
34
3
0
195,108
0
W
Cthulhu
9,449
859
35
3
0
227,266
0
W
Susano
9,143
831
23
2
0
222,921
0
L
Horus
8,798
800
15
1
0
216,009
0
L
Zeus
9,019
820
36
3
0
216,195
0
W
Morgan Le Fay
9,431
857
26
2
0
222,812
0
W
Sylvanus
9,376
852
13
1
0
233,068
0
W
Thanatos
8,696
791
18
2
0
192,418
0
L
Bakasura
6,912
628
15
1
0
181,263
0
L
Heimdallr
6,726
611
16
1
0
140,985
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role