Player Matchup

Chaac
Chaac
JabbaTheHutt423
Chaac
Level 124
God Stats
26W - 19L
1,638 SR
Queue Stats
310W - 334L
1,448 Elo+
Solo
Bacchus
Bacchus
LaFast
Bacchus
Level 121
God Stats
1W - 0L
1,267 SR
Queue Stats
5W - 1L
1,709 Elo+
Party 4
Anubis
Anubis
MrGolub228
Anubis
Level 89
God Stats
6W - 2L
1,258 SR
Queue Stats
15W - 11L
1,344 Elo+
Party 4
Danzaburou
Danzaburou
edde-011
Danzaburou
Level 94
God Stats
4W - 4L
1,144 SR
Queue Stats
136W - 125L
1,429 Elo+
Party 3
Awilix
Awilix
fillejonte
Awilix
Level 82
God Stats
27W - 19L
1,530 SR
Queue Stats
126W - 111L
1,425 Elo+
Party 3
Team Averages
Level 102
1,368 SR
1,471 Elo+

VS

Team Averages
Level 103
1,490 SR
1,508 Elo+
Erlang Shen
Erlang Shen
Black_Governor
Erlang Shen
Level 128
God Stats
17W - 21L
1,457 SR
Queue Stats
68W - 81L
1,439 Elo+
Party 1
Zeus
Zeus
DimaGrustniy
Zeus
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 61L
1,540 Elo+
Solo
Nemesis
Nemesis
RaulEhnGee
Nemesis
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 15L
1,582 Elo+
Party 2
Hercules
Hercules
aiie__LSD
Hercules
Level 117
God Stats
3W - 2L
1,491 SR
Queue Stats
40W - 48L
1,405 Elo+
Party 1
Xbalanque
Xbalanque
quperflows
Xbalanque
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 15L
1,576 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
5,234
523
4,438
10,110
8,874
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
LaFast
Bacchus
9
2 / 1 / 3
5,929
593
3,795
5,853
4,618
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
MrGolub228
Anubis
11
7 / 1 / 2
6,734
673
4,663
3,244
1,344
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
edde-011
Danzaburou
10
1 / 0 / 2
5,382
538
4,055
3,762
1,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Awilix
fillejonte
Awilix
12
4 / 1 / 1
6,178
618
3,110
6,926
2,672
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Black_Governor
Erlang Shen
8
1 / 3 / 1
4,630
463
1,463
6,150
2,182
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

9
0 / 7 / 0
4,892
489
1,081
6,413
894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nemesis
RaulEhnGee
Nemesis
9
1 / 1 / 2
5,319
532
2,651
6,457
2,016
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
aiie__LSD
Hercules
9
1 / 1 / 0
5,103
510
4,212
6,102
2,601
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Xbalanque
quperflows
Xbalanque
10
2 / 2 / 1
6,164
616
7,517
6,900
1,997
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
9
14
Kills
5
5
Deaths
14
8
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Black_Governor
Erlang Shen
1
3
1
0.5
L
0
7
0
0
W
0
2
0
0
W
Bacchus
LaFast
Bacchus
2
1
3
3.5
W
Anubis
MrGolub228
Anubis
7
1
2
8
L
Nemesis
RaulEhnGee
Nemesis
1
1
2
2
L
Hercules
aiie__LSD
Hercules
1
1
0
1
W
Danzaburou
edde-011
Danzaburou
1
0
2
2
W
Awilix
fillejonte
Awilix
4
1
1
4.5
L
Xbalanque
quperflows
Xbalanque
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,061
Damage
16,924
29,895
Taken
32,022
18,674
Mitigated
9,690
11,032
Healing
9,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Black_Governor
Erlang Shen
1,463
721
0
2,047
6,150
2,182
0
2,260
3,890
0
12,728
L
1,081
32
0
1,000
6,413
894
0
3,386
3,027
22,693
0
W
4,438
720
0
3,020
10,110
8,874
0
0
10,110
0
33,073
W
Bacchus
LaFast
Bacchus
3,795
294
0
2,392
5,853
4,618
0
254
5,321
15,541
0
W
Anubis
MrGolub228
Anubis
4,663
67
0
1,519
3,244
1,344
0
465
2,746
36,734
3,224
L
Nemesis
RaulEhnGee
Nemesis
2,651
390
0
1,080
6,457
2,016
0
402
6,055
0
30,416
L
Hercules
aiie__LSD
Hercules
4,212
917
0
3,140
6,102
2,601
0
2,156
3,946
0
24,913
W
Danzaburou
edde-011
Danzaburou
4,055
1,141
0
2,206
3,762
1,166
0
290
3,387
0
39,178
W
Awilix
fillejonte
Awilix
3,110
968
0
1,895
6,926
2,672
0
72
6,854
0
41,376
L
Xbalanque
quperflows
Xbalanque
7,517
4,914
0
2,640
6,900
1,997
0
0
6,900
0
33,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,457
Gold Earned
26,108
298
Minions Killed
234
0
Camps Cleared
0
993,579
Distance Traveled
1,034,939
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
4,630
463
24
2
0
218,427
0
L
Zeus
4,892
489
47
5
0
172,621
0
W
Chaac
5,234
523
62
6
0
183,594
0
W
Bacchus
5,929
593
17
2
0
199,429
2
W
Anubis
6,734
673
70
7
0
176,159
2
L
Nemesis
5,319
532
51
5
0
230,990
0
L
Hercules
5,103
510
47
5
0
217,375
0
W
Danzaburou
5,382
538
75
8
0
199,383
0
W
Awilix
6,178
618
74
7
0
235,014
0
L
Xbalanque
6,164
616
65
7
0
195,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role