Player Matchup

Chaac
Chaac
 
Chaac
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hera
Hera
Claiborne
Hera
Level 246
God Stats
1W - 1L
1,350 SR
Queue Stats
19W - 20L
1,560 Elo+
Solo
Da Ji
Da Ji
TheLegendaryMan1
Da Ji
Level 144
God Stats
4W - 3L
1,499 SR
Queue Stats
275W - 275L
1,537 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ToofToofies
Morgan Le Fay
Level 102
God Stats
3W - 0L
1,716 SR
Queue Stats
79W - 79L
1,537 Elo+
Solo
Tiamat
Tiamat
iGnoia
Tiamat
Level 208
God Stats
5W - 2L
1,544 SR
Queue Stats
118W - 135L
1,499 Elo+
Solo
Team Averages
Level 171
1,522 SR
1,526 Elo+

VS

Team Averages
Level 124
1,473 SR
1,568 Elo+
Odin
Odin
AphroOnlyFans504
Odin
Level 117
God Stats
3W - 5L
1,542 SR
Queue Stats
1,023W - 1,034L
1,490 Elo+
Solo
Awilix
Awilix
God_Of_Feeding
Awilix
Level 100
God Stats
0W - 1L
1,769 SR
Queue Stats
90W - 62L
1,630 Elo+
Party 1
Discordia
Discordia
Unfocusedgrad
Discordia
Level 109
God Stats
0W - 2L
1,264 SR
Queue Stats
49W - 55L
1,537 Elo+
Party 1
Jing Wei
Jing Wei
creiduss
Jing Wei
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
164W - 164L
1,552 Elo+
Solo
Cliodhna
Cliodhna
quickstang99
Cliodhna
Level 140
God Stats
0W - 2L
1,290 SR
Queue Stats
15W - 9L
1,634 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
2 / 1 / 11
9,161
833
5,853
9,913
8,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hera
18
11 / 3 / 7
10,933
994
16,729
6,656
2,541
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

14
7 / 4 / 5
9,088
826
5,782
11,332
9,855
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morgan Le Fay
ToofToofies
Morgan Le Fay
13
0 / 2 / 9
8,202
746
7,191
5,796
1,898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tiamat
iGnoia
Tiamat
12
0 / 3 / 4
7,681
698
3,325
5,926
2,489
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 5
6,899
627
1,363
7,711
6,648
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

6
0 / 2 / 0
5,837
531
0
2,250
729
Discordia
Unfocusedgrad
Discordia
16
3 / 4 / 2
8,535
776
10,179
7,346
3,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
creiduss
Jing Wei
15
3 / 6 / 2
8,069
734
4,548
11,851
4,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
quickstang99
Cliodhna
12
2 / 7 / 5
7,149
650
6,059
11,556
4,850
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
22
20
Kills
8
13
Deaths
20
36
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
1
11
7.5
L
0
1
5
2.5
W
Hera
11
3
7
4.83
L
0
2
0
0
W
7
4
5
2.38
W
Morgan Le Fay
ToofToofies
Morgan Le Fay
0
2
9
2.25
L
Discordia
Unfocusedgrad
Discordia
3
4
2
1
L
Jing Wei
creiduss
Jing Wei
3
6
2
0.67
W
Tiamat
iGnoia
Tiamat
0
3
4
0.67
L
Cliodhna
quickstang99
Cliodhna
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,880
Damage
22,149
39,623
Taken
40,714
25,585
Mitigated
20,459
9,926
Healing
7,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
5,853
136
381
3,132
9,913
8,802
485
1,730
8,183
0
15,720
L
1,363
268
292
2,541
7,711
6,648
0
4,429
2,735
0
5,343
W
Hera
16,729
1,727
969
1,959
6,656
2,541
702
942
5,714
39,118
1,091
L
0
0
0
0
2,250
729
0
1,087
1,123
0
6
W
5,782
880
510
469
11,332
9,855
0
4,133
7,199
0
7,493
W
Morgan Le Fay
ToofToofies
Morgan Le Fay
7,191
717
259
1,391
5,796
1,898
1,561
1,193
4,603
17,265
0
L
Discordia
Unfocusedgrad
Discordia
10,179
53
115
867
7,346
3,276
0
4,953
2,147
25,760
0
L
Jing Wei
creiduss
Jing Wei
4,548
3,434
164
2,065
11,851
4,956
0
8,233
3,038
0
23,001
W
Tiamat
iGnoia
Tiamat
3,325
368
158
698
5,926
2,489
555
2,181
3,745
7,853
0
L
Cliodhna
quickstang99
Cliodhna
6,059
403
0
1,324
11,556
4,850
0
7,201
3,842
0
10,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,065
Gold Earned
36,489
126
Minions Killed
90
0
Camps Cleared
0
998,690
Distance Traveled
701,553
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,161
833
14
1
0
227,220
0
L
Odin
6,899
627
8
1
0
126,116
0
W
Hera
10,933
994
68
6
0
180,421
0
L
Awilix
5,837
531
1
0
0
27,472
0
W
Da Ji
9,088
826
3
0
0
178,004
0
W
Morgan Le Fay
8,202
746
24
2
0
221,312
0
L
Discordia
8,535
776
49
4
0
185,829
0
L
Jing Wei
8,069
734
24
2
0
167,485
0
W
Tiamat
7,681
698
17
2
0
191,733
0
L
Cliodhna
7,149
650
8
1
0
194,651
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role