Player Matchup

Bellona
Bellona
DeclanRavelli
Bellona
Level 162
God Stats
1W - 2L
1,411 SR
Queue Stats
69W - 53L
1,568 Elo+
Party 2
Danzaburou
Danzaburou
Dridia
Danzaburou
Level 143
God Stats
4W - 1L
1,721 SR
Queue Stats
250W - 239L
1,520 Elo+
Party 1
Gilgamesh
Gilgamesh
PikaKat
Gilgamesh
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 12L
1,646 Elo+
Party 2
Kumbhakarna
Kumbhakarna
SheldorllbeOff
Kumbhakarna
Level 165
God Stats
6W - 13L
1,158 SR
Queue Stats
363W - 367L
1,525 Elo+
Party 1
Raijin
Raijin
Wannna
Raijin
Level 154
God Stats
2W - 4L
1,446 SR
Queue Stats
257W - 252L
1,533 Elo+
Party 1
Team Averages
Level 155
1,447 SR
1,558 Elo+

VS

Team Averages
Level 137
1,438 SR
1,523 Elo+
Neith
Neith
DjTheZambo
Neith
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 119L
1,537 Elo+
Solo
Ullr
Ullr
WoodyWeedPecker
Ullr
Level 113
God Stats
7W - 12L
1,421 SR
Queue Stats
374W - 374L
1,484 Elo+
Solo
Chernobog
Chernobog
helheim23
Chernobog
Level 146
God Stats
0W - 2L
1,247 SR
Queue Stats
356W - 349L
1,530 Elo+
Party 3
Cthulhu
Cthulhu
keeperskull
Cthulhu
Level 124
God Stats
1W - 5L
1,317 SR
Queue Stats
350W - 340L
1,530 Elo+
Party 3
Ratatoskr
Ratatoskr
txtCapi
Ratatoskr
Level 197
God Stats
2W - 1L
1,707 SR
Queue Stats
106W - 103L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
14
2 / 7 / 15
8,925
811
11,081
12,761
15,817
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
Dridia
Danzaburou
16
7 / 4 / 10
10,190
926
11,471
9,423
4,241
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
PikaKat
Gilgamesh
16
5 / 3 / 15
9,661
878
11,396
13,661
14,377
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kumbhakarna
SheldorllbeOff
Kumbhakarna
16
5 / 3 / 15
9,861
896
11,540
21,652
25,743
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Raijin
Wannna
Raijin
17
5 / 4 / 11
10,122
920
13,062
9,149
4,124
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
0 / 3 / 15
8,068
733
11,101
8,061
3,424
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
6 / 4 / 8
8,960
815
8,088
11,470
4,632
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Chernobog
helheim23
Chernobog
13
2 / 6 / 11
8,486
771
6,692
10,909
4,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
keeperskull
Cthulhu
16
7 / 5 / 10
10,249
932
17,621
18,201
17,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ratatoskr
txtCapi
Ratatoskr
14
6 / 6 / 8
9,726
884
12,074
16,686
8,102
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
73
24
Kills
21
21
Deaths
24
66
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Bellona
2
7
15
1.36
L
Neith
0
3
15
2.5
W
Danzaburou
Dridia
Danzaburou
7
4
10
3
W
Gilgamesh
PikaKat
Gilgamesh
5
3
15
4.17
W
Kumbhakarna
SheldorllbeOff
Kumbhakarna
5
3
15
4.17
W
Raijin
Wannna
Raijin
5
4
11
2.63
L
6
4
8
2.5
L
Chernobog
helheim23
Chernobog
2
6
11
1.25
L
Cthulhu
keeperskull
Cthulhu
7
5
10
2.4
L
Ratatoskr
txtCapi
Ratatoskr
6
6
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,550
Damage
55,576
66,646
Taken
65,327
64,302
Mitigated
37,545
16,658
Healing
20,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
11,081
2,482
456
518
12,761
15,817
588
3,072
9,543
0
16,068
L
Neith
11,101
2,455
1,346
1,668
8,061
3,424
225
2,650
5,411
0
18,123
W
Danzaburou
Dridia
Danzaburou
11,471
6,439
1,156
2,398
9,423
4,241
4,473
2,468
6,845
0
25,314
W
Gilgamesh
PikaKat
Gilgamesh
11,396
1,452
1,170
839
13,661
14,377
427
3,434
10,057
0
21,562
W
Kumbhakarna
SheldorllbeOff
Kumbhakarna
11,540
635
1,513
5,828
21,652
25,743
674
4,851
16,563
21,372
2,078
W
Raijin
Wannna
Raijin
13,062
838
1,409
1,371
9,149
4,124
783
3,796
5,199
32,432
771
L
8,088
1,926
1,200
1,694
11,470
4,632
609
5,490
5,980
0
15,327
L
Chernobog
helheim23
Chernobog
6,692
2,776
0
809
10,909
4,057
756
5,198
5,711
0
14,392
L
Cthulhu
keeperskull
Cthulhu
17,621
732
1,361
4,665
18,201
17,330
0
6,691
11,510
33,211
0
L
Ratatoskr
txtCapi
Ratatoskr
12,074
3,032
1,090
6,201
16,686
8,102
0
3,550
13,136
0
16,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,759
Gold Earned
45,489
107
Minions Killed
103
0
Camps Cleared
0
976,961
Distance Traveled
928,215
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,925
811
10
1
0
190,756
0
L
Neith
8,068
733
15
1
0
203,568
0
W
Danzaburou
10,190
926
26
2
0
199,867
0
W
Gilgamesh
9,661
878
13
1
0
205,212
0
W
Kumbhakarna
9,861
896
20
2
0
212,045
0
W
Raijin
10,122
920
38
3
0
169,081
0
L
Ullr
8,960
815
22
2
0
188,800
0
L
Chernobog
8,486
771
12
1
0
180,866
0
L
Cthulhu
10,249
932
33
3
0
163,640
0
L
Ratatoskr
9,726
884
21
2
0
191,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role