Player Matchup

Nu Wa
Nu Wa
Debico
Nu Wa
Level 107
God Stats
6W - 15L
1,182 SR
Queue Stats
59W - 65L
1,481 Elo+
Solo
Erlang Shen
Erlang Shen
Exsinity
Erlang Shen
Level 103
God Stats
77W - 70L
1,509 SR
Queue Stats
245W - 235L
1,511 Elo+
Solo
Jormungandr
Jormungandr
FortyBrat
Jormungandr
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 123L
1,480 Elo+
Solo
Bakasura
Bakasura
Paiin0
Bakasura
Level 146
God Stats
1W - 2L
1,637 SR
Queue Stats
57W - 29L
1,625 Elo+
Solo
Chiron
Chiron
Toni-Zi
Chiron
Level 104
God Stats
2W - 1L
1,793 SR
Queue Stats
609W - 581L
1,473 Elo+
Solo
Team Averages
Level 119
1,524 SR
1,514 Elo+

VS

Team Averages
Level 131
1,344 SR
1,530 Elo+
Mulan
Mulan
Cheesinator
Mulan
Level 157
God Stats
4W - 2L
1,660 SR
Queue Stats
27W - 25L
1,590 Elo+
Solo
Bacchus
Bacchus
ClearyNotAsmurf
Bacchus
Level 65
God Stats
1W - 0L
1,395 SR
Queue Stats
25W - 20L
1,559 Elo+
Solo
Chiron
Chiron
IOEscanorOI
Chiron
Level 121
God Stats
2W - 2L
1,200 SR
Queue Stats
552W - 553L
1,543 Elo+
Solo
Ne Zha
Ne Zha
MYSTER-_-BUENO
Ne Zha
Level 157
God Stats
1W - 2L
1,173 SR
Queue Stats
380W - 369L
1,458 Elo+
Solo
Baron Samedi
Baron Samedi
波少野结衣
Baron Samedi
Level 154
God Stats
1W - 2L
1,291 SR
Queue Stats
75W - 69L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Debico
Nu Wa
10
1 / 0 / 0
5,668
567
1,693
2,723
657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Erlang Shen
Exsinity
Erlang Shen
10
1 / 3 / 1
5,511
551
3,401
10,957
7,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Jormungandr
FortyBrat
Jormungandr
9
0 / 4 / 0
4,717
472
3,356
8,704
5,901
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bakasura
Paiin0
Bakasura
12
2 / 0 / 2
6,152
615
6,720
9,267
3,518
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chiron
Toni-Zi
Chiron
9
0 / 5 / 1
4,812
481
2,476
7,173
1,876
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 1
6,425
643
7,012
8,669
4,667
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
5 / 0 / 4
6,521
652
5,908
8,105
6,418
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chiron
9
2 / 1 / 5
5,767
577
6,451
5,179
1,452
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

10
3 / 1 / 1
5,517
552
2,407
7,197
2,435
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
波少野结衣
Baron Samedi
11
0 / 0 / 0
6,088
609
2,739
3,899
1,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
23
4
Kills
12
12
Deaths
4
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
2
2
1
1.25
W
5
0
4
7
L
Nu Wa
Debico
Nu Wa
1
0
0
1
L
Erlang Shen
Exsinity
Erlang Shen
1
3
1
0.5
L
Jormungandr
FortyBrat
Jormungandr
0
4
0
0
W
Chiron
2
1
5
4.5
W
3
1
1
3.5
L
Bakasura
Paiin0
Bakasura
2
0
2
3
L
Chiron
Toni-Zi
Chiron
0
5
1
0.1
W
Baron Samedi
波少野结衣
Baron Samedi
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,646
Damage
24,517
38,824
Taken
33,049
19,577
Mitigated
16,461
13,705
Healing
10,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,012
860
0
2,946
8,669
4,667
0
79
7,845
0
47,729
W
5,908
1,000
0
2,556
8,105
6,418
60
1,871
5,682
21,605
736
L
Nu Wa
Debico
Nu Wa
1,693
485
0
500
2,723
657
0
1,161
1,386
27,056
1,680
L
Erlang Shen
Exsinity
Erlang Shen
3,401
1,500
0
3,675
10,957
7,625
0
0
10,957
0
24,350
L
Jormungandr
FortyBrat
Jormungandr
3,356
1,713
0
1,099
8,704
5,901
0
2,754
5,894
27,103
0
W
Chiron
6,451
2,469
376
1,660
5,179
1,452
250
899
3,943
0
39,019
W
2,407
1,058
0
1,718
7,197
2,435
0
835
6,286
0
31,317
L
Bakasura
Paiin0
Bakasura
6,720
3,820
0
6,148
9,267
3,518
0
1,293
7,858
0
44,081
L
Chiron
Toni-Zi
Chiron
2,476
744
161
2,122
7,173
1,876
456
3,033
4,117
0
24,097
W
Baron Samedi
波少野结衣
Baron Samedi
2,739
83
31
1,389
3,899
1,489
0
1,149
2,620
43,197
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,860
Gold Earned
30,318
311
Minions Killed
331
0
Camps Cleared
0
1,014,659
Distance Traveled
1,059,490
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
6,425
643
88
9
0
204,475
0
W
Bacchus
6,521
652
22
2
0
234,337
0
L
Nu Wa
5,668
567
71
7
0
192,624
0
L
Erlang Shen
5,511
551
46
5
0
192,623
0
L
Jormungandr
4,717
472
44
4
0
198,269
0
W
Chiron
5,767
577
66
7
0
191,590
2
W
Ne Zha
5,517
552
55
6
0
219,050
0
L
Bakasura
6,152
615
109
11
0
244,249
0
L
Chiron
4,812
481
41
4
0
186,894
0
W
Baron Samedi
6,088
609
100
10
0
210,038
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role