Player Matchup

Medusa
Medusa
LaFast
Medusa
Level 121
God Stats
1W - 0L
1,477 SR
Queue Stats
5W - 1L
1,624 Elo+
Party 1
Ares
Ares
MrGolub228
Ares
Level 89
God Stats
3W - 1L
1,551 SR
Queue Stats
15W - 11L
1,282 Elo+
Party 1
Fenrir
Fenrir
NewTHGo
Fenrir
Level 49
God Stats
7W - 3L
1,640 SR
Queue Stats
79W - 96L
1,364 Elo+
Solo
Baron Samedi
Baron Samedi
freshell54
Baron Samedi
Level 64
God Stats
43W - 34L
1,499 SR
Queue Stats
224W - 205L
1,419 Elo+
Solo
Cthulhu
Cthulhu
littlepedrinho
Cthulhu
Level 86
God Stats
10W - 6L
1,311 SR
Queue Stats
154W - 154L
1,423 Elo+
Solo
Team Averages
Level 82
1,496 SR
1,423 Elo+

VS

Team Averages
Level 87
1,442 SR
1,421 Elo+
Pele
Pele
Deman54
Pele
Level 37
God Stats
3W - 8L
1,365 SR
Queue Stats
56W - 64L
1,434 Elo+
Solo
Merlin
Merlin
GospodB0G
Merlin
Level 129
God Stats
38W - 28L
1,602 SR
Queue Stats
629W - 625L
1,404 Elo+
Solo
Anubis
Anubis
I-Diixy-I
Anubis
Level 58
God Stats
2W - 6L
1,357 SR
Queue Stats
54W - 71L
1,380 Elo+
Solo
Charon
Charon
bobshobs
Charon
Level 147
God Stats
3W - 4L
1,393 SR
Queue Stats
426W - 415L
1,441 Elo+
Solo
Neith
Neith
tortyuga
Neith
Level 62
God Stats
23W - 24L
1,492 SR
Queue Stats
111W - 130L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
LaFast
Medusa
12
4 / 0 / 0
7,224
602
4,400
4,520
1,540
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

10
0 / 0 / 3
6,262
522
3,692
7,245
4,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Fenrir
NewTHGo
Fenrir
15
4 / 2 / 2
7,371
614
4,242
11,999
5,222
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Baron Samedi
freshell54
Baron Samedi
12
5 / 0 / 2
6,969
581
5,282
5,581
2,252
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
7 / 4 / 1
7,827
652
7,675
9,117
5,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Deman54
Pele
9
1 / 5 / 1
5,196
433
4,876
10,127
3,253
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
GospodB0G
Merlin
11
4 / 8 / 0
6,691
558
4,686
10,412
3,093
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Anubis
I-Diixy-I
Anubis
12
1 / 4 / 0
6,205
517
4,774
7,923
3,561
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Charon
bobshobs
Charon
2
0 / 0 / 0
3,779
315
0
325
130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
tortyuga
Neith
10
0 / 4 / 0
5,743
479
5,303
8,104
2,756
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
20
Kills
6
6
Deaths
21
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Pele
Deman54
Pele
1
5
1
0.3
L
Merlin
GospodB0G
Merlin
4
8
0
0.5
L
Anubis
I-Diixy-I
Anubis
1
4
0
0.25
W
Medusa
LaFast
Medusa
4
0
0
4
W
0
0
3
1.5
W
Fenrir
NewTHGo
Fenrir
4
2
2
2.5
L
Charon
bobshobs
Charon
0
0
0
0
W
Baron Samedi
freshell54
Baron Samedi
5
0
2
6
W
7
4
1
1.88
L
Neith
tortyuga
Neith
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,291
Damage
19,639
38,462
Taken
36,891
18,606
Mitigated
12,793
10,374
Healing
7,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
Deman54
Pele
4,876
1,588
0
1,847
10,127
3,253
0
3,745
6,308
0
25,898
L
Merlin
GospodB0G
Merlin
4,686
492
0
2,532
10,412
3,093
0
6,024
3,661
31,481
917
L
Anubis
I-Diixy-I
Anubis
4,774
0
0
1,942
7,923
3,561
0
4,246
3,677
41,734
0
W
Medusa
LaFast
Medusa
4,400
1,649
0
1,230
4,520
1,540
403
0
4,520
0
48,100
W
3,692
202
113
2,699
7,245
4,558
421
1,080
6,165
16,013
4,151
W
Fenrir
NewTHGo
Fenrir
4,242
1,517
0
1,188
11,999
5,222
0
1,402
10,597
0
66,877
L
Charon
bobshobs
Charon
0
0
0
0
325
130
0
0
325
800
0
W
Baron Samedi
freshell54
Baron Samedi
5,282
431
326
2,434
5,581
2,252
188
2,670
2,911
35,351
0
W
7,675
130
0
2,384
9,117
5,034
313
4,158
4,959
45,716
0
L
Neith
tortyuga
Neith
5,303
1,780
0
1,598
8,104
2,756
0
1,620
6,484
0
39,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,653
Gold Earned
27,614
363
Minions Killed
224
0
Camps Cleared
0
1,175,595
Distance Traveled
841,158
14
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
5,196
433
44
4
0
258,939
0
L
Merlin
6,691
558
55
5
0
162,772
0
L
Anubis
6,205
517
64
5
0
206,548
0
W
Medusa
7,224
602
83
7
0
230,845
2
W
Ares
6,262
522
46
4
0
224,923
6
W
Fenrir
7,371
614
107
9
0
265,470
0
L
Charon
3,779
315
0
0
0
16,946
0
W
Baron Samedi
6,969
581
58
5
0
208,308
0
W
Cthulhu
7,827
652
69
6
0
246,049
6
L
Neith
5,743
479
61
5
0
195,953
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role