Player Matchup

Thor
Thor
 
Thor
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
FerranXD
Poseidon
Level 116
God Stats
20W - 15L
1,439 SR
Queue Stats
149W - 158L
1,499 Elo+
Party 1
Ymir
Ymir
ROGERGAMER
Ymir
Level 67
God Stats
2W - 4L
1,333 SR
Queue Stats
44W - 43L
1,476 Elo+
Party 1
Cthulhu
Cthulhu
angelHD
Cthulhu
Level 106
God Stats
6W - 12L
1,255 SR
Queue Stats
148W - 147L
1,453 Elo+
Party 1
Cernunnos
Cernunnos
themanu04
Cernunnos
Level 69
God Stats
7W - 11L
1,312 SR
Queue Stats
35W - 40L
1,429 Elo+
Party 1
Team Averages
Level 102
1,367 SR
1,471 Elo+

VS

Team Averages
Level 116
1,531 SR
1,520 Elo+
Thanatos
Thanatos
 
Thanatos
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
El_Primo_Luis_
Yemoja
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
108W - 110L
1,518 Elo+
Party 2
Janus
Janus
MXCHXL35
Janus
Level 88
God Stats
48W - 52L
1,505 SR
Queue Stats
416W - 417L
1,558 Elo+
Solo
Apollo
Apollo
Magic-Turtell
Apollo
Level 139
God Stats
9W - 5L
1,836 SR
Queue Stats
433W - 418L
1,515 Elo+
Solo
Tyr
Tyr
marcusdragnell98
Tyr
Level 129
God Stats
0W - 2L
1,316 SR
Queue Stats
422W - 391L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
11 / 2 / 3
7,643
764
9,213
8,894
2,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
FerranXD
Poseidon
10
3 / 5 / 5
6,203
620
5,055
5,814
1,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

9
0 / 1 / 5
5,383
538
2,302
6,954
3,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
angelHD
Cthulhu
12
4 / 1 / 0
6,892
689
4,574
6,232
5,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Cernunnos
themanu04
Cernunnos
10
1 / 4 / 0
5,387
539
5,821
7,804
2,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
2 / 6 / 1
5,655
566
3,414
10,274
3,612
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 1 / 6
5,673
567
2,565
6,406
3,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Janus
MXCHXL35
Janus
11
4 / 5 / 0
5,995
600
4,932
6,160
1,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
5 / 2 / 2
6,565
657
9,401
8,616
2,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 5 / 0
4,795
480
2,141
8,018
6,710
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
20
19
Kills
11
13
Deaths
19
13
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
11
2
3
6.25
L
Thanatos
 
Thanatos
2
6
1
0.42
L
0
1
6
3
W
Poseidon
FerranXD
Poseidon
3
5
5
1.1
L
Janus
MXCHXL35
Janus
4
5
0
0.8
L
5
2
2
3
W
0
1
5
2.5
W
Cthulhu
angelHD
Cthulhu
4
1
0
4
L
0
5
0
0
W
Cernunnos
themanu04
Cernunnos
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,965
Damage
22,453
35,698
Taken
39,474
15,347
Mitigated
18,381
8,427
Healing
13,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
9,213
1,309
0
2,725
8,894
2,773
0
548
8,292
0
46,777
L
Thanatos
 
Thanatos
3,414
1,339
0
4,773
10,274
3,612
0
1,192
8,988
0
44,050
L
2,565
747
1,303
1,879
6,406
3,515
0
1,606
4,704
11,027
0
W
Poseidon
FerranXD
Poseidon
5,055
722
0
455
5,814
1,503
225
3,542
1,946
30,680
496
L
Janus
MXCHXL35
Janus
4,932
16
0
430
6,160
1,562
0
2,578
3,230
35,703
0
L
9,401
5,953
0
3,662
8,616
2,982
0
1,353
7,209
0
52,609
W
2,302
226
0
1,253
6,954
3,815
40
1,871
5,012
9,593
0
W
Cthulhu
angelHD
Cthulhu
4,574
1,153
0
1,090
6,232
5,167
0
0
6,232
34,602
1,596
L
2,141
562
0
1,944
8,018
6,710
0
3,891
3,584
0
21,243
W
Cernunnos
themanu04
Cernunnos
5,821
3,507
0
2,904
7,804
2,089
0
1,025
6,719
0
38,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,508
Gold Earned
28,683
296
Minions Killed
296
0
Camps Cleared
0
1,033,092
Distance Traveled
1,020,977
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
7,643
764
71
7
0
238,791
0
L
Thanatos
5,655
566
74
7
0
214,794
0
L
Yemoja
5,673
567
15
2
0
193,604
0
W
Poseidon
6,203
620
62
6
0
197,140
0
L
Janus
5,995
600
76
8
0
213,543
0
L
Apollo
6,565
657
87
9
0
192,332
1
W
Ymir
5,383
538
11
1
0
206,753
0
W
Cthulhu
6,892
689
80
8
0
191,603
2
L
Tyr
4,795
480
44
4
0
206,704
0
W
Cernunnos
5,387
539
72
7
0
198,805
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role