Player Matchup

Baron Samedi
Baron Samedi
ConsoleBAZ
Baron Samedi
Level 93
God Stats
54W - 37L
1,544 SR
Queue Stats
632W - 625L
1,514 Elo+
Solo
Horus
Horus
FezMan2031
Horus
Level 127
God Stats
4W - 2L
1,340 SR
Queue Stats
74W - 81L
1,459 Elo+
Party 2
Ao Kuang
Ao Kuang
Kamael34
Ao Kuang
Level 147
God Stats
1W - 4L
1,188 SR
Queue Stats
126W - 131L
1,437 Elo+
Party 2
Nut
Nut
Reapsss
Nut
Level 83
God Stats
6W - 7L
1,139 SR
Queue Stats
45W - 52L
1,454 Elo+
Party 2
Ishtar
Ishtar
Yekta__62
Ishtar
Level 140
God Stats
0W - 3L
1,289 SR
Queue Stats
18W - 27L
1,646 Elo+
Solo
Team Averages
Level 118
1,300 SR
1,502 Elo+

VS

Team Averages
Level 120
1,638 SR
1,498 Elo+
Tyr
Tyr
AngelDieci9
Tyr
Level 126
God Stats
32W - 46L
1,420 SR
Queue Stats
146W - 135L
1,450 Elo+
Party 1
Vamana
Vamana
Kjettl
Vamana
Level 107
God Stats
10W - 6L
1,597 SR
Queue Stats
286W - 264L
1,581 Elo+
Solo
Agni
Agni
daanii__gm
Agni
Level 147
God Stats
7W - 3L
1,705 SR
Queue Stats
72W - 66L
1,496 Elo+
Party 1
Pele
Pele
lotus13
Pele
Level 126
God Stats
2W - 0L
1,876 SR
Queue Stats
71W - 57L
1,525 Elo+
Solo
Danzaburou
Danzaburou
marcoss012508
Danzaburou
Level 95
God Stats
26W - 16L
1,592 SR
Queue Stats
107W - 111L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ConsoleBAZ
Baron Samedi
13
1 / 3 / 2
7,502
500
6,918
14,710
12,164
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Horus
14
1 / 2 / 1
7,733
516
7,935
17,740
11,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ao Kuang
Kamael34
Ao Kuang
13
3 / 5 / 1
7,398
493
9,946
16,428
5,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Nut
11
0 / 6 / 2
6,148
410
4,421
13,272
3,812
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ishtar
Yekta__62
Ishtar
14
2 / 3 / 0
7,684
512
6,165
10,457
3,618
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 7
7,625
508
7,312
12,127
7,618
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Vamana
Kjettl
Vamana
16
2 / 1 / 0
9,944
663
14,869
14,155
12,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

14
4 / 1 / 4
8,713
581
11,376
6,660
1,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Pele
lotus13
Pele
15
7 / 2 / 5
8,821
588
14,027
13,932
5,304
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Danzaburou
marcoss012508
Danzaburou
15
2 / 2 / 3
9,044
603
5,129
8,582
3,083
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
38
7
Kills
19
19
Deaths
7
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
4
1
7
7.5
L
Baron Samedi
ConsoleBAZ
Baron Samedi
1
3
2
0.67
L
Horus
1
2
1
0.75
L
Ao Kuang
Kamael34
Ao Kuang
3
5
1
0.7
W
Vamana
Kjettl
Vamana
2
1
0
2
L
Nut
0
6
2
0.17
L
Ishtar
Yekta__62
Ishtar
2
3
0
0.67
W
4
1
4
6
W
Pele
lotus13
Pele
7
2
5
4.75
W
Danzaburou
marcoss012508
Danzaburou
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,385
Damage
52,713
72,607
Taken
55,456
37,290
Mitigated
30,841
26,837
Healing
17,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,312
587
0
5,363
12,127
7,618
12
4,421
7,706
0
32,646
L
Baron Samedi
ConsoleBAZ
Baron Samedi
6,918
320
1,288
6,622
14,710
12,164
0
3,666
11,044
40,519
0
L
Horus
7,935
2,667
300
6,529
17,740
11,906
0
0
16,516
720
50,973
L
Ao Kuang
Kamael34
Ao Kuang
9,946
1,834
0
6,491
16,428
5,790
0
1,038
15,310
51,600
1,404
W
Vamana
Kjettl
Vamana
14,869
4,786
0
3,198
14,155
12,869
0
3,546
9,691
0
96,416
L
Nut
4,421
706
0
1,267
13,272
3,812
0
5,968
7,304
0
25,317
L
Ishtar
Yekta__62
Ishtar
6,165
2,705
0
4,340
10,457
3,618
338
704
9,753
0
57,495
W
11,376
638
0
1,894
6,660
1,967
0
2,969
3,691
63,145
263
W
Pele
lotus13
Pele
14,027
2,705
0
3,629
13,932
5,304
201
6,049
7,849
0
71,198
W
Danzaburou
marcoss012508
Danzaburou
5,129
1,812
0
3,164
8,582
3,083
0
593
7,989
0
63,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,465
Gold Earned
44,147
382
Minions Killed
530
0
Camps Cleared
0
1,445,598
Distance Traveled
1,587,976
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
7,625
508
28
2
0
330,749
2
L
Baron Samedi
7,502
500
57
4
0
278,154
2
L
Horus
7,733
516
102
7
0
306,052
0
L
Ao Kuang
7,398
493
83
6
0
320,642
0
W
Vamana
9,944
663
171
11
0
297,024
0
L
Nut
6,148
410
54
4
0
265,511
4
L
Ishtar
7,684
512
86
6
0
275,239
0
W
Agni
8,713
581
112
7
0
310,494
1
W
Pele
8,821
588
96
6
0
374,336
0
W
Danzaburou
9,044
603
123
8
0
275,373
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role