Player Matchup

Xbalanque
Xbalanque
AssistingTable
Xbalanque
Level 197
God Stats
3W - 4L
1,762 SR
Queue Stats
99W - 103L
1,571 Elo+
Solo
Geb
Geb
AutismWizard
Geb
Level 157
God Stats
14W - 13L
1,540 SR
Queue Stats
355W - 346L
1,488 Elo+
Party 2
Kali
Kali
JackinFactotum
Kali
Level 191
God Stats
7W - 8L
1,541 SR
Queue Stats
356W - 350L
1,461 Elo+
Party 2
Vulcan
Vulcan
RIP-Feorge-Gloyd
Vulcan
Level 60
God Stats
32W - 42L
1,516 SR
Queue Stats
204W - 181L
1,556 Elo+
Party 1
Amaterasu
Amaterasu
X-2BsThickThighs
Amaterasu
Level 171
God Stats
109W - 69L
1,699 SR
Queue Stats
259W - 230L
1,560 Elo+
Party 1
Team Averages
Level 155
1,611 SR
1,527 Elo+

VS

Team Averages
Level 184
1,516 SR
1,527 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Kkarleen
Loki
Level 84
God Stats
14W - 14L
1,510 SR
Queue Stats
40W - 32L
1,472 Elo+
Solo
Hercules
Hercules
NotAValveGame
Hercules
Level 275
God Stats
2W - 0L
1,562 SR
Queue Stats
62W - 66L
1,509 Elo+
Party 3
Ra
Ra
Rіch
Ra
Level 243
God Stats
16W - 15L
1,602 SR
Queue Stats
306W - 312L
1,592 Elo+
Party 3
Danzaburou
Danzaburou
SamHowl
Danzaburou
Level 164
God Stats
4W - 9L
1,404 SR
Queue Stats
365W - 378L
1,562 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
AssistingTable
Xbalanque
9
2 / 3 / 0
5,375
489
4,754
6,298
1,907
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 2 / 2
5,545
504
3,014
8,162
5,914
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
0 / 1 / 2
5,684
517
2,068
7,763
2,903
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

8
0 / 3 / 0
4,974
452
4,699
4,058
1,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
9
1 / 6 / 0
5,462
497
4,631
14,212
5,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
11
2 / 1 / 2
6,524
593
2,695
5,759
4,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Loki
11
0 / 2 / 1
5,810
528
834
7,130
2,271
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
NotAValveGame
Hercules
13
5 / 0 / 2
8,507
773
10,620
9,061
6,576
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Ra
13
4 / 0 / 2
7,623
693
5,185
7,109
2,406
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
SamHowl
Danzaburou
11
4 / 0 / 5
6,911
628
6,041
4,828
1,696
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
27
3
Kills
15
15
Deaths
3
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
2
1
2
3
L
Xbalanque
AssistingTable
Xbalanque
2
3
0
0.67
L
0
2
2
0.5
L
0
1
2
1
W
Loki
0
2
1
0.25
W
Hercules
NotAValveGame
Hercules
5
0
2
6
L
0
3
0
0
W
Ra
4
0
2
5
W
Danzaburou
SamHowl
Danzaburou
4
0
5
6.5
L
Amaterasu
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,166
Damage
25,375
40,493
Taken
33,887
17,628
Mitigated
17,806
10,086
Healing
16,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
2,695
1,157
0
1,459
5,759
4,857
33
897
4,828
10,749
3,786
L
Xbalanque
AssistingTable
Xbalanque
4,754
2,025
0
1,593
6,298
1,907
0
1,745
4,553
0
34,153
L
3,014
394
0
1,952
8,162
5,914
0
2,737
5,425
19,220
976
L
2,068
690
0
1,664
7,763
2,903
0
820
6,943
0
48,832
W
Loki
834
136
0
3,561
7,130
2,271
0
924
6,178
0
34,018
W
Hercules
NotAValveGame
Hercules
10,620
5,664
0
4,436
9,061
6,576
0
1,800
7,118
0
59,992
L
4,699
138
0
417
4,058
1,218
0
1,493
2,565
28,804
0
W
Ra
5,185
714
713
4,626
7,109
2,406
72
2,543
4,318
64,766
0
W
Danzaburou
SamHowl
Danzaburou
6,041
1,873
0
2,095
4,828
1,696
0
1,307
3,473
0
45,321
L
Amaterasu
4,631
2,650
0
4,460
14,212
5,686
0
901
13,311
0
30,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,040
Gold Earned
35,375
299
Minions Killed
381
0
Camps Cleared
0
1,117,572
Distance Traveled
1,179,502
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
6,524
593
25
2
0
223,866
6
L
Xbalanque
5,375
489
64
6
0
200,537
1
L
Geb
5,545
504
25
2
0
222,085
3
L
Kali
5,684
517
92
8
0
244,975
0
W
Loki
5,810
528
65
6
0
239,942
0
W
Hercules
8,507
773
111
10
0
221,189
2
L
Vulcan
4,974
452
63
6
0
222,761
4
W
Ra
7,623
693
114
10
0
245,158
0
W
Danzaburou
6,911
628
66
6
0
249,347
0
L
Amaterasu
5,462
497
55
5
0
227,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role