Player Matchup

Bacchus
Bacchus
Fahdyam
Bacchus
Level 120
God Stats
381W - 332L
1,524 SR
Queue Stats
415W - 396L
1,464 Elo+
Solo
Nu Wa
Nu Wa
Ki11er z0mb1
Nu Wa
Level 132
God Stats
1W - 6L
1,415 SR
Queue Stats
420W - 411L
1,498 Elo+
Solo
Chaac
Chaac
MrWestCoastHype
Chaac
Level 155
God Stats
25W - 19L
1,563 SR
Queue Stats
128W - 136L
1,442 Elo+
Solo
Fenrir
Fenrir
Rustyplugs
Fenrir
Level 68
God Stats
6W - 7L
1,504 SR
Queue Stats
39W - 64L
1,381 Elo+
Party 1
Danzaburou
Danzaburou
bxbybxns
Danzaburou
Level 68
God Stats
2W - 1L
1,744 SR
Queue Stats
32W - 43L
1,423 Elo+
Party 1
Team Averages
Level 109
1,550 SR
1,442 Elo+

VS

Team Averages
Level 108
1,593 SR
1,476 Elo+
Hades
Hades
DinoWood97
Hades
Level 114
God Stats
8W - 3L
1,768 SR
Queue Stats
137W - 143L
1,462 Elo+
Solo
Zhong Kui
Zhong Kui
Imperialtuba287
Zhong Kui
Level 157
God Stats
6W - 6L
1,519 SR
Queue Stats
303W - 352L
1,442 Elo+
Solo
Izanami
Izanami
ItsxSlay3r
Izanami
Level 60
God Stats
13W - 9L
1,630 SR
Queue Stats
34W - 31L
1,485 Elo+
Solo
Kali
Kali
Mini Russo
Kali
Level 63
God Stats
4W - 7L
1,481 SR
Queue Stats
86W - 89L
1,536 Elo+
Solo
Nike
Nike
Veni-vidi-Bellum
Nike
Level 144
God Stats
11W - 7L
1,568 SR
Queue Stats
160W - 160L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Fahdyam
Bacchus
10
1 / 1 / 2
6,767
423
4,532
11,580
10,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate

Breastplate

+20
Physical Protection

16
2 / 2 / 2
8,729
546
7,305
6,526
2,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 0 / 0
8,813
551
9,418
10,763
11,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fenrir
Rustyplugs
Fenrir
10
0 / 7 / 4
6,659
416
4,280
10,956
4,011
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
bxbybxns
Danzaburou
10
1 / 7 / 2
6,853
428
5,632
12,166
3,426
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
17
4 / 0 / 7
9,626
602
10,982
9,331
4,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
Imperialtuba287
Zhong Kui
15
0 / 1 / 0
8,709
544
5,696
11,717
12,183
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Izanami
ItsxSlay3r
Izanami
15
4 / 1 / 7
8,948
559
7,858
6,533
1,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
4 / 2 / 5
8,126
508
4,717
13,580
5,235
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
5 / 1 / 7
8,037
502
8,815
11,572
6,354
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
43
5
Kills
17
17
Deaths
5
10
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Hades
4
0
7
7.5
L
Bacchus
Fahdyam
Bacchus
1
1
2
2
W
Zhong Kui
Imperialtuba287
Zhong Kui
0
1
0
0
W
Izanami
ItsxSlay3r
Izanami
4
1
7
7.5
L
2
2
2
1.5
W
4
2
5
3.25
L
1
0
0
1
L
Fenrir
Rustyplugs
Fenrir
0
7
4
0.29
W
5
1
7
8.5
L
Danzaburou
bxbybxns
Danzaburou
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,167
Damage
38,068
51,991
Taken
52,733
31,374
Mitigated
30,387
12,963
Healing
22,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
10,982
166
442
7,118
9,331
4,726
257
3,170
6,161
90,890
1,044
L
Bacchus
Fahdyam
Bacchus
4,532
635
0
3,022
11,580
10,446
0
2,833
8,747
19,871
0
W
Zhong Kui
Imperialtuba287
Zhong Kui
5,696
1,326
0
4,938
11,717
12,183
0
393
10,602
52,194
9,883
W
Izanami
ItsxSlay3r
Izanami
7,858
4,879
0
2,119
6,533
1,889
1,902
2,691
3,842
0
65,634
L
7,305
1,537
0
1,669
6,526
2,310
0
2,096
4,430
74,397
1,098
W
4,717
2,408
0
5,682
13,580
5,235
183
2,419
10,936
0
44,871
L
9,418
1,560
0
5,792
10,763
11,181
210
5,065
5,698
0
67,306
L
Fenrir
Rustyplugs
Fenrir
4,280
1,004
0
507
10,956
4,011
817
1,680
9,276
0
29,023
W
8,815
549
0
2,204
11,572
6,354
611
3,046
8,526
0
34,957
L
Danzaburou
bxbybxns
Danzaburou
5,632
1,073
0
1,973
12,166
3,426
0
3,937
8,013
0
34,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,821
Gold Earned
43,446
396
Minions Killed
527
0
Camps Cleared
0
1,460,246
Distance Traveled
1,556,592
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
9,626
602
166
10
0
302,339
2
L
Bacchus
6,767
423
32
2
0
314,475
3
W
Zhong Kui
8,709
544
128
8
0
274,194
0
W
Izanami
8,948
559
118
7
0
309,003
3
L
Nu Wa
8,729
546
146
9
0
282,565
4
W
Kali
8,126
508
77
5
0
355,511
3
L
Chaac
8,813
551
114
7
0
265,614
0
L
Fenrir
6,659
416
51
3
0
322,289
4
W
Nike
8,037
502
38
2
0
315,545
0
L
Danzaburou
6,853
428
53
3
0
275,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role