Player Matchup

Chronos
Chronos
 
Chronos
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Flamaris
Aphrodite
Level 159
God Stats
14W - 7L
1,623 SR
Queue Stats
576W - 558L
1,497 Elo+
Solo
Arachne
Arachne
Nicoleamon
Arachne
Level 137
God Stats
16W - 8L
1,591 SR
Queue Stats
418W - 388L
1,580 Elo+
Solo
Odin
Odin
Tr1ck5Ter
Odin
Level 105
God Stats
19W - 15L
1,167 SR
Queue Stats
256W - 242L
1,495 Elo+
Solo
Bacchus
Bacchus
VRZZEEER
Bacchus
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,335 Elo+
Solo
Team Averages
Level 118
1,476 SR
1,481 Elo+

VS

Team Averages
Level 119
1,570 SR
1,506 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Dungpusher
Apollo
Level 134
God Stats
26W - 8L
1,679 SR
Queue Stats
354W - 303L
1,578 Elo+
Solo
Yu Huang
Yu Huang
HookSandiest
Yu Huang
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,409 Elo+
Solo
Charon
Charon
LokiiHUBoCOM
Charon
Level 121
God Stats
34W - 20L
1,666 SR
Queue Stats
82W - 98L
1,565 Elo+
Solo
Tsukuyomi
Tsukuyomi
WychBite
Tsukuyomi
Level 149
God Stats
2W - 1L
1,502 SR
Queue Stats
107W - 105L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
9
6 / 0 / 1
5,754
719
7,168
5,376
1,481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Aphrodite
Flamaris
Aphrodite
11
4 / 2 / 0
6,104
763
4,548
6,230
1,872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
Nicoleamon
Arachne
6
1 / 2 / 1
4,021
503
1,071
3,484
790
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Odin
9
0 / 2 / 0
4,938
617
2,380
6,727
2,526
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bacchus
VRZZEEER
Bacchus
9
0 / 2 / 6
5,241
655
2,501
6,428
3,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
3 / 0 / 0
5,851
731
4,597
4,599
3,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Apollo
Dungpusher
Apollo
8
2 / 3 / 0
4,933
617
5,535
6,101
1,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yu Huang
HookSandiest
Yu Huang
9
0 / 2 / 3
5,021
628
2,481
3,727
1,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Charon
7
0 / 4 / 1
4,518
565
2,125
7,393
3,429
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tsukuyomi
WychBite
Tsukuyomi
10
3 / 2 / 2
5,352
669
2,693
8,118
2,619
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
14
11
Kills
8
8
Deaths
11
8
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
6
0
1
6.5
W
Cthulhu
 
Cthulhu
3
0
0
3
W
Apollo
Dungpusher
Apollo
2
3
0
0.67
L
Aphrodite
Flamaris
Aphrodite
4
2
0
2
W
Yu Huang
HookSandiest
Yu Huang
0
2
3
0.75
W
Charon
0
4
1
0.13
L
Arachne
Nicoleamon
Arachne
1
2
1
0.75
L
Odin
0
2
0
0
L
Bacchus
VRZZEEER
Bacchus
0
2
6
1.5
W
Tsukuyomi
WychBite
Tsukuyomi
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,668
Damage
17,431
28,245
Taken
29,938
10,253
Mitigated
12,179
10,877
Healing
9,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
7,168
4,022
0
2,765
5,376
1,481
0
650
4,726
37,603
5,132
W
Cthulhu
 
Cthulhu
4,597
735
0
2,238
4,599
3,107
0
484
4,115
30,380
1,257
W
Apollo
Dungpusher
Apollo
5,535
3,889
0
1,533
6,101
1,988
0
4,557
1,544
0
33,381
L
Aphrodite
Flamaris
Aphrodite
4,548
334
0
3,763
6,230
1,872
0
2,312
3,918
33,462
2,755
W
Yu Huang
HookSandiest
Yu Huang
2,481
456
0
418
3,727
1,036
0
1,686
1,873
27,667
1,292
W
Charon
2,125
375
100
844
7,393
3,429
0
4,231
3,058
13,766
0
L
Arachne
Nicoleamon
Arachne
1,071
629
0
1,514
3,484
790
0
727
2,689
0
12,702
L
Odin
2,380
196
0
1,490
6,727
2,526
0
3,483
2,767
6,951
21,575
L
Bacchus
VRZZEEER
Bacchus
2,501
695
0
1,345
6,428
3,584
0
1,278
5,150
7,658
1,046
W
Tsukuyomi
WychBite
Tsukuyomi
2,693
583
0
4,291
8,118
2,619
0
2,267
5,752
0
31,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,058
Gold Earned
25,675
256
Minions Killed
285
0
Camps Cleared
0
776,742
Distance Traveled
862,755
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
5,754
719
64
8
0
162,990
0
W
Cthulhu
5,851
731
70
9
0
157,760
0
W
Apollo
4,933
617
64
8
0
175,228
0
L
Aphrodite
6,104
763
84
11
0
160,419
1
W
Yu Huang
5,021
628
62
8
0
169,247
1
W
Charon
4,518
565
21
3
0
174,376
2
L
Arachne
4,021
503
27
3
0
121,324
0
L
Odin
4,938
617
64
8
0
159,980
0
L
Bacchus
5,241
655
17
2
0
172,029
6
W
Tsukuyomi
5,352
669
68
9
0
186,144
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role