Player Matchup

Skadi
Skadi
 
Skadi
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
Homer-Lars
Kuzenbo
Level 87
God Stats
16W - 17L
1,485 SR
Queue Stats
458W - 440L
1,422 Elo+
Solo
Zhong Kui
Zhong Kui
Lautre__Compte
Zhong Kui
Level 48
God Stats
22W - 15L
1,574 SR
Queue Stats
115W - 123L
1,466 Elo+
Party 1
Janus
Janus
LuaP-_-34
Janus
Level 159
God Stats
15W - 26L
1,429 SR
Queue Stats
235W - 229L
1,491 Elo+
Solo
Mulan
Mulan
YoanDbvs
Mulan
Level 44
God Stats
22W - 19L
1,641 SR
Queue Stats
77W - 88L
1,448 Elo+
Party 1
Team Averages
Level 88
1,526 SR
1,465 Elo+

VS

Team Averages
Level 120
1,437 SR
1,368 Elo+
Shiva
Shiva
Aehxi
Shiva
Level 158
God Stats
17W - 18L
1,475 SR
Queue Stats
92W - 80L
1,456 Elo+
Solo
Izanami
Izanami
BackwardStab
Izanami
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 7L
1,100 Elo+
Solo
Sylvanus
Sylvanus
Bl4ckstrat
Sylvanus
Level 85
God Stats
4W - 13L
1,359 SR
Queue Stats
91W - 83L
1,468 Elo+
Solo
Lancelot
Lancelot
Diman156
Lancelot
Level 69
God Stats
4W - 6L
1,378 SR
Queue Stats
77W - 78L
1,409 Elo+
Solo
Ra
Ra
NightXiso
Ra
Level 157
God Stats
4W - 4L
1,474 SR
Queue Stats
227W - 227L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
12
1 / 2 / 4
7,831
522
7,357
7,298
2,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Kuzenbo
Homer-Lars
Kuzenbo
12
0 / 3 / 2
7,467
498
5,791
14,295
11,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zhong Kui
Lautre__Compte
Zhong Kui
17
2 / 0 / 3
10,294
686
7,575
10,188
6,591
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Janus
LuaP-_-34
Janus
17
5 / 2 / 5
10,355
690
9,794
6,323
1,930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Mulan
YoanDbvs
Mulan
15
3 / 4 / 2
8,219
548
4,767
11,604
4,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Aehxi
Shiva
14
1 / 2 / 0
7,514
501
3,821
12,496
10,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Izanami
BackwardStab
Izanami
12
3 / 2 / 2
7,152
477
9,076
10,665
3,288
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
Bl4ckstrat
Sylvanus
12
0 / 3 / 4
7,159
477
5,195
15,007
9,288
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Lancelot
Diman156
Lancelot
12
5 / 5 / 3
7,518
501
8,267
12,522
4,949
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

11
2 / 1 / 2
7,625
508
2,996
3,479
1,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
22
11
Kills
11
11
Deaths
13
16
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
1
2
4
1.5
L
Shiva
Aehxi
Shiva
1
2
0
0.5
L
Izanami
BackwardStab
Izanami
3
2
2
2
L
Sylvanus
Bl4ckstrat
Sylvanus
0
3
4
0.67
L
Lancelot
Diman156
Lancelot
5
5
3
1.3
W
Kuzenbo
Homer-Lars
Kuzenbo
0
3
2
0.33
W
Zhong Kui
Lautre__Compte
Zhong Kui
2
0
3
3.5
W
Janus
LuaP-_-34
Janus
5
2
5
3.75
L
2
1
2
3
W
Mulan
YoanDbvs
Mulan
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,284
Damage
29,355
49,708
Taken
54,169
26,958
Mitigated
29,005
23,514
Healing
17,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
7,357
2,835
0
3,392
7,298
2,076
1,119
1,823
5,430
0
59,997
L
Shiva
Aehxi
Shiva
3,821
183
70
2,796
12,496
10,390
0
5,344
7,082
0
49,403
L
Izanami
BackwardStab
Izanami
9,076
7,274
0
2,223
10,665
3,288
783
3,972
6,615
0
67,323
L
Sylvanus
Bl4ckstrat
Sylvanus
5,195
1,361
3,831
5,605
15,007
9,288
0
6,557
8,350
21,031
1,036
L
Lancelot
Diman156
Lancelot
8,267
1,440
0
1,857
12,522
4,949
0
4,613
7,759
0
49,961
W
Kuzenbo
Homer-Lars
Kuzenbo
5,791
2,981
0
3,608
14,295
11,919
278
2,673
11,622
26,729
0
W
Zhong Kui
Lautre__Compte
Zhong Kui
7,575
818
0
8,344
10,188
6,591
812
127
9,605
78,395
2,483
W
Janus
LuaP-_-34
Janus
9,794
962
220
2,251
6,323
1,930
478
2,577
3,374
80,225
1,741
L
2,996
208
192
1,290
3,479
1,090
0
1,514
1,835
40,755
807
W
Mulan
YoanDbvs
Mulan
4,767
156
0
5,699
11,604
4,442
458
206
11,321
0
65,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,166
Gold Earned
36,968
544
Minions Killed
447
0
Camps Cleared
0
1,490,283
Distance Traveled
1,349,139
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,831
522
116
8
0
272,235
4
L
Shiva
7,514
501
100
7
0
266,730
1
L
Izanami
7,152
477
125
8
0
258,963
0
L
Sylvanus
7,159
477
38
3
0
254,849
7
L
Lancelot
7,518
501
83
6
0
365,357
0
W
Kuzenbo
7,467
498
31
2
0
289,895
1
W
Zhong Kui
10,294
686
150
10
0
279,850
0
W
Janus
10,355
690
154
10
0
299,574
0
L
Ra
7,625
508
101
7
0
203,240
2
W
Mulan
8,219
548
93
6
0
348,729
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role