Player Matchup

Erlang Shen
Erlang Shen
Jellytime2328
Erlang Shen
Level 104
God Stats
3W - 8L
1,219 SR
Queue Stats
249W - 234L
1,490 Elo+
Solo
Athena
Athena
YukiTempest
Athena
Level 88
God Stats
33W - 17L
1,648 SR
Queue Stats
120W - 97L
1,490 Elo+
Solo
Eset
Eset
Z0mb1e_Wolf_TV
Eset
Level 179
God Stats
7W - 5L
1,546 SR
Queue Stats
350W - 361L
1,484 Elo+
Solo
Pele
Pele
juretc02
Pele
Level 52
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 21L
1,440 Elo+
Solo
Izanami
Izanami
lupek9106
Izanami
Level 48
God Stats
1W - 1L
1,250 SR
Queue Stats
29W - 46L
1,460 Elo+
Solo
Team Averages
Level 94
1,433 SR
1,473 Elo+

VS

Team Averages
Level 123
1,494 SR
1,517 Elo+
Arachne
Arachne
 
Arachne
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
MiGuel_On_Fire17
Skadi
Level 140
God Stats
0W - 1L
1,817 SR
Queue Stats
3W - 1L
1,852 Elo+
Solo
Amaterasu
Amaterasu
The_Devil2004
Amaterasu
Level 65
God Stats
16W - 15L
1,487 SR
Queue Stats
194W - 215L
1,319 Elo+
Solo
Sobek
Sobek
Wyll-Goumy
Sobek
Level 115
God Stats
13W - 9L
1,466 SR
Queue Stats
213W - 183L
1,530 Elo+
Solo
Poseidon
Poseidon
chetrall
Poseidon
Level 138
God Stats
0W - 1L
1,199 SR
Queue Stats
47W - 65L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Jellytime2328
Erlang Shen
11
2 / 3 / 3
6,437
585
7,554
12,255
7,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
9
1 / 2 / 5
6,292
572
4,018
10,711
7,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 3 / 3
6,124
557
5,049
5,890
1,838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
14
10 / 3 / 1
8,143
740
12,305
11,550
4,602
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Izanami
lupek9106
Izanami
11
0 / 4 / 4
6,830
621
3,358
6,216
2,037
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
4 / 4 / 7
6,924
629
7,565
13,462
4,880
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

2
0 / 2 / 0
3,865
351
808
2,009
388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
The_Devil2004
Amaterasu
11
3 / 4 / 2
6,551
596
6,818
14,010
9,077
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sobek
9
3 / 1 / 4
6,112
556
4,624
9,091
6,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
chetrall
Poseidon
12
5 / 3 / 3
7,216
656
8,410
6,514
1,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
31
14
Kills
15
15
Deaths
14
16
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
4
4
7
1.88
W
Erlang Shen
Jellytime2328
Erlang Shen
2
3
3
1.17
L
0
2
0
0
L
Amaterasu
The_Devil2004
Amaterasu
3
4
2
1
L
Sobek
3
1
4
5
W
Athena
1
2
5
1.75
W
1
3
3
0.83
L
Poseidon
chetrall
Poseidon
5
3
3
2.17
W
Pele
10
3
1
3.5
W
Izanami
lupek9106
Izanami
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,284
Damage
28,225
46,622
Taken
45,086
23,900
Mitigated
22,905
14,250
Healing
13,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
7,565
4,981
0
4,807
13,462
4,880
0
1,713
11,611
0
48,878
W
Erlang Shen
Jellytime2328
Erlang Shen
7,554
4,684
0
4,948
12,255
7,838
5
2,224
9,535
0
37,086
L
808
386
0
471
2,009
388
0
452
1,557
0
7,392
L
Amaterasu
The_Devil2004
Amaterasu
6,818
2,693
0
3,616
14,010
9,077
0
2,937
10,881
0
35,672
L
Sobek
4,624
287
0
3,262
9,091
6,958
0
2,657
6,342
10,528
620
W
Athena
4,018
1,511
0
3,115
10,711
7,585
32
2,842
7,850
17,565
0
W
5,049
360
506
854
5,890
1,838
393
2,447
3,404
33,159
222
L
Poseidon
chetrall
Poseidon
8,410
1,506
0
1,055
6,514
1,602
0
771
5,651
47,785
0
W
Pele
12,305
2,739
0
3,713
11,550
4,602
0
3,704
7,809
0
61,631
W
Izanami
lupek9106
Izanami
3,358
2,040
0
1,114
6,216
2,037
1,737
1,421
4,795
0
49,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,826
Gold Earned
30,668
366
Minions Killed
262
0
Camps Cleared
0
1,112,236
Distance Traveled
940,325
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,924
629
78
7
0
216,834
0
W
Erlang Shen
6,437
585
59
5
0
214,428
2
L
Skadi
3,865
351
14
1
0
52,068
0
L
Amaterasu
6,551
596
68
6
0
191,449
0
L
Sobek
6,112
556
7
1
0
254,624
6
W
Athena
6,292
572
26
2
0
222,116
3
W
Eset
6,124
557
76
7
0
234,463
3
L
Poseidon
7,216
656
95
9
0
225,350
1
W
Pele
8,143
740
94
9
0
259,334
0
W
Izanami
6,830
621
111
10
0
181,895
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role