Player Matchup

Ne Zha
Ne Zha
ConnorC4433
Ne Zha
Level 122
God Stats
4W - 5L
1,545 SR
Queue Stats
350W - 331L
1,441 Elo+
Solo
Horus
Horus
SpeedyCR
Horus
Level 100
God Stats
9W - 14L
1,625 SR
Queue Stats
85W - 84L
1,309 Elo+
Solo
Chang'e
Chang'e
TheMegaDoom
Chang'e
Level 125
God Stats
4W - 3L
1,515 SR
Queue Stats
11W - 11L
1,483 Elo+
Solo
Amaterasu
Amaterasu
hausofarda
Amaterasu
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,275 Elo+
Solo
Sol
Sol
konono123
Sol
Level 120
God Stats
49W - 34L
1,600 SR
Queue Stats
122W - 106L
1,524 Elo+
Solo
Team Averages
Level 123
1,557 SR
1,406 Elo+

VS

Team Averages
Level 110
1,525 SR
1,482 Elo+
King Arthur
King Arthur
ELAMRAOUIchrists
King Arthur
Level 109
God Stats
1W - 3L
1,448 SR
Queue Stats
77W - 87L
1,465 Elo+
Party 1
Nu Wa
Nu Wa
Maniolo06
Nu Wa
Level 69
God Stats
3W - 1L
1,539 SR
Queue Stats
258W - 298L
1,471 Elo+
Solo
Arachne
Arachne
NextCape6246946
Arachne
Level 154
God Stats
4W - 3L
1,639 SR
Queue Stats
99W - 89L
1,511 Elo+
Solo
Chernobog
Chernobog
alexis20102008
Chernobog
Level 91
God Stats
1W - 3L
1,190 SR
Queue Stats
24W - 28L
1,483 Elo+
Party 1
Chang'e
Chang'e
xXHamidou3112Xx
Chang'e
Level 125
God Stats
7W - 1L
1,808 SR
Queue Stats
118W - 121L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
8
0 / 1 / 1
4,721
472
2,970
6,708
1,980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Horus
SpeedyCR
Horus
10
0 / 1 / 0
5,385
539
4,561
8,935
8,536
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chang'e
TheMegaDoom
Chang'e
8
1 / 1 / 0
5,064
506
3,219
4,510
1,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
hausofarda
Amaterasu
8
1 / 1 / 0
4,886
489
1,528
8,554
5,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 1 / 1
4,833
483
6,720
7,019
1,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ELAMRAOUIchrists
King Arthur
10
1 / 0 / 0
5,724
572
5,261
8,685
5,437
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Nu Wa
Maniolo06
Nu Wa
9
1 / 1 / 1
5,135
514
3,396
4,614
981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 0 / 0
5,183
518
1,929
6,888
2,469
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chernobog
alexis20102008
Chernobog
10
2 / 0 / 1
5,449
545
6,291
5,080
1,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
0 / 1 / 2
4,985
499
5,255
7,319
2,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
9
2
Kills
5
5
Deaths
2
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
0
1
1
0.5
W
King Arthur
ELAMRAOUIchrists
King Arthur
1
0
0
1
W
Nu Wa
Maniolo06
Nu Wa
1
1
1
1.5
W
1
0
0
1
L
Horus
SpeedyCR
Horus
0
1
0
0
L
Chang'e
TheMegaDoom
Chang'e
1
1
0
1
W
Chernobog
alexis20102008
Chernobog
2
0
1
2.5
L
Amaterasu
hausofarda
Amaterasu
1
1
0
1
L
0
1
1
0.5
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,998
Damage
22,132
35,726
Taken
32,586
19,200
Mitigated
12,646
14,840
Healing
12,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
2,970
942
0
3,168
6,708
1,980
0
1,582
5,126
0
26,628
W
King Arthur
ELAMRAOUIchrists
King Arthur
5,261
471
0
2,003
8,685
5,437
0
0
8,685
0
37,720
W
Nu Wa
Maniolo06
Nu Wa
3,396
735
0
0
4,614
981
0
1,602
2,866
29,283
0
W
1,929
979
0
3,095
6,888
2,469
0
779
5,969
0
30,482
L
Horus
SpeedyCR
Horus
4,561
2,540
0
4,106
8,935
8,536
0
302
8,633
0
32,968
L
Chang'e
TheMegaDoom
Chang'e
3,219
47
517
1,042
4,510
1,172
0
1,164
3,346
24,541
1,123
W
Chernobog
alexis20102008
Chernobog
6,291
4,351
0
2,943
5,080
1,457
0
3,206
1,818
0
30,775
L
Amaterasu
hausofarda
Amaterasu
1,528
525
0
2,039
8,554
5,742
0
2,981
5,573
0
15,946
L
6,720
2,449
0
3,968
7,019
1,770
0
2,520
4,499
38,556
0
W
5,255
399
1,328
3,504
7,319
2,302
0
3,718
3,545
30,873
510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,889
Gold Earned
26,476
259
Minions Killed
263
0
Camps Cleared
0
951,623
Distance Traveled
1,014,853
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
4,721
472
51
5
0
185,811
0
W
King Arthur
5,724
572
59
6
0
195,017
6
W
Nu Wa
5,135
514
48
5
0
191,500
0
W
Arachne
5,183
518
55
6
0
235,227
0
L
Horus
5,385
539
64
6
0
173,583
0
L
Chang'e
5,064
506
59
6
0
197,190
2
W
Chernobog
5,449
545
44
4
0
194,995
0
L
Amaterasu
4,886
489
32
3
0
203,356
1
L
Sol
4,833
483
53
5
0
191,683
0
W
Chang'e
4,985
499
57
6
0
198,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role