Player Matchup

Athena
Athena
Saranu
Athena
Level 88
God Stats
1W - 2L
1,490 SR
Queue Stats
88W - 81L
1,527 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SkillTriXxter
Ah Muzen Cab
Level 157
God Stats
0W - 1L
1,334 SR
Queue Stats
246W - 249L
1,472 Elo+
Party 1
Aphrodite
Aphrodite
ferjo
Aphrodite
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,314 Elo+
Solo
Team Averages
Level 125
1,441 SR
1,438 Elo+

VS

Team Averages
Level 94
1,405 SR
1,451 Elo+
Kuzenbo
Kuzenbo
Albeba
Kuzenbo
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 45L
1,503 Elo+
Party 2
Yu Huang
Yu Huang
PeppeJames
Yu Huang
Level 98
God Stats
2W - 2L
1,286 SR
Queue Stats
119W - 132L
1,412 Elo+
Solo
Lancelot
Lancelot
flùr
Lancelot
Level 155
God Stats
8W - 9L
1,430 SR
Queue Stats
21W - 21L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Saranu
Athena
18
1 / 2 / 5
10,554
754
6,861
15,643
17,083
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ah Muzen Cab
SkillTriXxter
Ah Muzen Cab
16
2 / 5 / 5
10,411
744
8,755
13,041
5,312
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
ferjo
Aphrodite
17
4 / 3 / 2
10,859
776
8,699
11,326
6,088
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Albeba
Kuzenbo
17
1 / 0 / 9
10,578
756
8,521
12,310
17,497
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Yu Huang
PeppeJames
Yu Huang
17
2 / 3 / 6
11,079
791
13,631
8,836
3,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
flùr
Lancelot
17
7 / 4 / 3
12,183
870
14,267
12,987
8,549
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
28
7
Kills
10
10
Deaths
7
12
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Albeba
Kuzenbo
1
0
9
5.5
W
Yu Huang
PeppeJames
Yu Huang
2
3
6
1.67
L
Athena
Saranu
Athena
1
2
5
1.75
L
Ah Muzen Cab
SkillTriXxter
Ah Muzen Cab
2
5
5
0.9
L
Aphrodite
ferjo
Aphrodite
4
3
2
1.67
W
Lancelot
flùr
Lancelot
7
4
3
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,315
Damage
36,419
40,010
Taken
34,133
28,483
Mitigated
29,670
12,844
Healing
4,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Albeba
Kuzenbo
8,521
2,377
0
250
12,310
17,497
288
5,838
6,272
21,448
2,620
W
Yu Huang
PeppeJames
Yu Huang
13,631
741
0
697
8,836
3,624
219
3,151
5,638
47,770
348
L
Athena
Saranu
Athena
6,861
2,170
151
1,012
15,643
17,083
178
8,363
7,200
26,070
1,254
L
Ah Muzen Cab
SkillTriXxter
Ah Muzen Cab
8,755
3,131
0
1,989
13,041
5,312
459
6,656
6,349
0
37,994
L
Aphrodite
ferjo
Aphrodite
8,699
1,032
4,160
5,532
11,326
6,088
195
5,800
5,450
32,557
797
W
Lancelot
flùr
Lancelot
14,267
1,996
0
3,551
12,987
8,549
0
5,566
7,374
0
51,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,824
Gold Earned
33,840
163
Minions Killed
187
0
Camps Cleared
0
759,761
Distance Traveled
803,174
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
10,578
756
33
2
0
287,203
0
W
Yu Huang
11,079
791
78
6
0
233,675
0
L
Athena
10,554
754
37
3
0
276,467
0
L
Ah Muzen Cab
10,411
744
66
5
0
239,690
0
L
Aphrodite
10,859
776
60
4
0
243,604
0
W
Lancelot
12,183
870
76
5
0
282,296
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role