Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Dr-Hugh_Jenvainy
Bellona
Level 24
God Stats
4W - 5L
1,309 SR
Queue Stats
153W - 176L
1,422 Elo+
Solo
Kuzenbo
Kuzenbo
El-aZikaLa_Tubo4
Kuzenbo
Level 230
God Stats
5W - 1L
1,557 SR
Queue Stats
247W - 234L
1,477 Elo+
Solo
Gilgamesh
Gilgamesh
Itz Notta Tumor
Gilgamesh
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
141W - 134L
1,467 Elo+
Solo
Yemoja
Yemoja
SSeidzi
Yemoja
Level 145
God Stats
3W - 4L
1,411 SR
Queue Stats
157W - 186L
1,409 Elo+
Solo
Team Averages
Level 137
1,456 SR
1,455 Elo+

VS

Team Averages
Level 87
1,623 SR
1,495 Elo+
Bacchus
Bacchus
Bokatt
Bacchus
Level 99
God Stats
2W - 1L
1,803 SR
Queue Stats
107W - 122L
1,509 Elo+
Solo
Odin
Odin
DowNerzKing
Odin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
219W - 183L
1,588 Elo+
Solo
Skadi
Skadi
Mucho-_Mango-_
Skadi
Level 148
God Stats
2W - 1L
1,856 SR
Queue Stats
30W - 38L
1,487 Elo+
Solo
Martichoras
Martichoras
Zxlus
Martichoras
Level 145
God Stats
1W - 2L
1,456 SR
Queue Stats
47W - 63L
1,500 Elo+
Solo
Aphrodite
Aphrodite
dobio93
Aphrodite
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 33L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
15
6 / 2 / 10
9,428
943
18,748
8,521
3,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
8 / 1 / 11
9,101
910
10,739
18,460
15,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
2 / 0 / 18
8,883
888
10,326
18,008
18,181
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gilgamesh
Itz Notta Tumor
Gilgamesh
14
6 / 3 / 9
9,068
907
9,085
14,879
9,075
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Yemoja
SSeidzi
Yemoja
14
1 / 0 / 12
8,335
834
8,098
6,471
3,669
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bokatt
Bacchus
13
1 / 4 / 3
7,689
769
11,601
15,889
16,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
2 / 4 / 2
7,430
743
11,180
11,466
10,497
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
0 / 6 / 1
6,789
679
8,562
10,036
3,885
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Martichoras
Zxlus
Martichoras
12
0 / 5 / 2
7,064
706
11,780
12,791
5,226
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
dobio93
Aphrodite
13
1 / 4 / 2
7,398
740
4,158
9,272
4,791
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
14
23
Kills
4
6
Deaths
23
60
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
6
2
10
5.5
L
Bacchus
Bokatt
Bacchus
1
4
3
0.63
L
2
4
2
0.75
W
8
1
11
13.5
W
2
0
18
11
W
Gilgamesh
Itz Notta Tumor
Gilgamesh
6
3
9
3.5
L
0
6
1
0.08
W
Yemoja
SSeidzi
Yemoja
1
0
12
7
L
Martichoras
Zxlus
Martichoras
0
5
2
0.2
L
Aphrodite
dobio93
Aphrodite
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,996
Damage
47,281
66,339
Taken
59,454
49,874
Mitigated
40,632
38,386
Healing
15,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
18,748
218
1,126
1,012
8,521
3,883
685
2,052
6,469
37,486
0
L
Bacchus
Bokatt
Bacchus
11,601
469
454
2,991
15,889
16,233
0
9,306
5,713
17,667
0
L
11,180
1,825
494
731
11,466
10,497
0
4,813
6,108
0
20,667
W
10,739
1,027
783
5,639
18,460
15,066
1,236
5,326
13,134
0
15,776
W
10,326
3,275
3,921
8,813
18,008
18,181
79
4,236
13,772
17,103
2,658
W
Gilgamesh
Itz Notta Tumor
Gilgamesh
9,085
2,285
603
3,497
14,879
9,075
0
2,801
12,078
0
15,786
L
8,562
2,254
503
554
10,036
3,885
0
5,814
3,610
0
16,160
W
Yemoja
SSeidzi
Yemoja
8,098
1,004
10,846
2,146
6,471
3,669
1,371
1,344
5,127
13,466
1,224
L
Martichoras
Zxlus
Martichoras
11,780
2,254
567
2,828
12,791
5,226
0
8,557
3,821
0
32,080
L
Aphrodite
dobio93
Aphrodite
4,158
1,042
3,225
2,984
9,272
4,791
0
6,096
2,675
7,284
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,815
Gold Earned
36,370
117
Minions Killed
110
0
Camps Cleared
0
1,009,420
Distance Traveled
827,588
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,428
943
57
6
0
205,126
0
L
Bacchus
7,689
769
9
1
0
172,748
0
L
Odin
7,430
743
27
3
0
189,776
0
W
Bellona
9,101
910
4
0
0
206,184
0
W
Kuzenbo
8,883
888
14
1
0
209,425
0
W
Gilgamesh
9,068
907
23
2
0
201,106
0
L
Skadi
6,789
679
22
2
0
166,848
0
W
Yemoja
8,335
834
19
2
0
187,579
0
L
Martichoras
7,064
706
42
4
0
155,097
0
L
Aphrodite
7,398
740
10
1
0
143,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role