Player Matchup

Ao Kuang
Ao Kuang
AbsoluteTester
Ao Kuang
Level 162
God Stats
20W - 11L
1,700 SR
Queue Stats
409W - 399L
1,549 Elo+
Solo
Ullr
Ullr
DésoIé
Ullr
Level 178
God Stats
16W - 3L
1,868 SR
Queue Stats
593W - 118L
1,967 Elo+
Party 2
Khepri
Khepri
Olkram
Khepri
Level 179
God Stats
13W - 2L
1,863 SR
Queue Stats
695W - 137L
1,970 Elo+
Party 2
Team Averages
Level 173
1,810 SR
1,829 Elo+

VS

Team Averages
Level 38
1,323 SR
1,318 Elo+
Arachne
Arachne
CeeDeezHandz
Arachne
Level 41
God Stats
2W - 6L
1,473 SR
Queue Stats
165W - 199L
1,355 Elo+
Party 1
Geb
Geb
GoogleUFO
Geb
Level 58
God Stats
0W - 3L
1,124 SR
Queue Stats
135W - 162L
1,319 Elo+
Party 1
Izanami
Izanami
filthyfelon
Izanami
Level 14
God Stats
9W - 16L
1,373 SR
Queue Stats
11W - 21L
1,281 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
14
7 / 0 / 8
8,934
1,117
4,922
5,366
4,466
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ullr
14
8 / 0 / 8
8,555
1,069
11,655
5,407
2,230
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Khepri
Olkram
Khepri
13
2 / 2 / 15
7,850
981
5,281
6,209
5,612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CeeDeezHandz
Arachne
9
0 / 7 / 1
5,570
696
3,332
10,379
4,300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 5 / 1
5,880
735
2,327
9,297
7,492
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
filthyfelon
Izanami
10
1 / 5 / 1
6,101
763
3,605
6,394
1,900
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
5
17
Kills
2
2
Deaths
17
31
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
7
0
8
11
L
Arachne
CeeDeezHandz
Arachne
0
7
1
0.07
W
Ullr
8
0
8
12
L
1
5
1
0.3
W
Khepri
Olkram
Khepri
2
2
15
4.75
L
Izanami
filthyfelon
Izanami
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,858
Damage
9,264
16,982
Taken
26,070
12,308
Mitigated
13,692
2,846
Healing
2,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
4,922
1,146
0
1,416
5,366
4,466
1,415
626
4,740
26,818
2,718
L
Arachne
CeeDeezHandz
Arachne
3,332
2,155
0
883
10,379
4,300
0
3,576
6,430
0
5,534
W
Ullr
11,655
4,112
0
805
5,407
2,230
1,510
644
4,763
0
38,608
L
2,327
99
0
1,552
9,297
7,492
0
3,284
5,647
8,253
222
W
Khepri
Olkram
Khepri
5,281
283
0
625
6,209
5,612
144
1,098
5,111
18,609
0
L
Izanami
filthyfelon
Izanami
3,605
2,379
0
163
6,394
1,900
0
2,334
3,863
0
13,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,339
Gold Earned
17,551
151
Minions Killed
33
0
Camps Cleared
0
460,875
Distance Traveled
372,957
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
8,934
1,117
62
8
0
164,547
0
L
Arachne
5,570
696
6
1
0
131,839
0
W
Ullr
8,555
1,069
65
8
0
161,068
0
L
Geb
5,880
735
7
1
0
129,763
0
W
Khepri
7,850
981
24
3
0
135,260
0
L
Izanami
6,101
763
20
3
0
111,355
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role