Player Matchup

Arachne
Arachne
Gold IV
BankaiSayka
Arachne
Gold IV
Level 157
God Stats
11W - 9L
1,567 SR
Queue Stats
526W - 553L
1,498 MMR
Solo
Chang'e
Chang'e
Bronze V
TH3B3astZz
Chang'e
Bronze V
Level 149
God Stats
0W - 1L
1,161 SR
Queue Stats
5W - 11L
1,438 MMR
Solo
Achilles
Achilles
Gold III
basedanwar
Achilles
Gold III
Level 75
God Stats
3W - 10L
1,303 SR
Queue Stats
290W - 330L
1,498 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 127
1,344 SR
1,478 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 134
1,582 SR
1,490 MMR
Hou Yi
Hou Yi
Gold V
Binksterr
Hou Yi
Gold V
Level 155
God Stats
2W - 0L
1,524 SR
Queue Stats
3W - 0L
1,610 MMR
Solo
Athena
Athena
Bronze III
Stankyboii09
Athena
Bronze III
Level 101
God Stats
1W - 0L
1,610 SR
Queue Stats
2W - 8L
1,280 MMR
Solo
Vulcan
Vulcan
Gold I
YouAintReady_x_
Vulcan
Gold I
Level 145
God Stats
136W - 89L
1,612 SR
Queue Stats
530W - 472L
1,580 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BankaiSayka
Arachne
15
1 / 4 / 2
9,362
780
8,837
16,085
11,142
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Chang'e
TH3B3astZz
Chang'e
14
1 / 5 / 1
8,572
714
6,768
13,030
3,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Achilles
basedanwar
Achilles
14
2 / 5 / 0
8,461
705
6,454
18,731
17,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
CthulhuPersephoneKumbhakarnaThothMedusa

VS

Bans
Ne ZhaKuzenboGilgameshAresGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Binksterr
Hou Yi
18
10 / 0 / 2
12,041
1,003
22,442
11,333
5,444
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Athena
15
1 / 1 / 13
9,940
828
6,957
11,480
12,954
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
3 / 3 / 5
9,819
818
10,677
6,024
2,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
34
4
Kills
14
14
Deaths
4
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Arachne
BankaiSayka
Arachne
1
4
2
0.5
W
Hou Yi
Binksterr
Hou Yi
10
0
2
11
W
Athena
1
1
13
7.5
L
Chang'e
TH3B3astZz
Chang'e
1
5
1
0.3
W
3
3
5
1.83
L
Achilles
basedanwar
Achilles
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,059
Damage
40,076
47,846
Taken
28,837
32,084
Mitigated
20,797
12,829
Healing
9,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
BankaiSayka
Arachne
8,837
5,434
0
3,378
16,085
11,142
0
7,112
8,893
0
26,162
W
Hou Yi
Binksterr
Hou Yi
22,442
13,490
0
6,427
11,333
5,444
1,633
1,734
8,572
0
76,573
W
Athena
6,957
2,603
0
1,910
11,480
12,954
382
2,699
7,439
16,287
1,462
L
Chang'e
TH3B3astZz
Chang'e
6,768
248
1,990
3,887
13,030
3,927
0
5,473
7,539
29,938
0
W
10,677
175
0
720
6,024
2,399
0
1,153
4,334
41,842
0
L
Achilles
basedanwar
Achilles
6,454
692
0
3,574
18,731
17,015
0
4,859
13,863
0
14,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,395
Gold Earned
31,800
109
Minions Killed
225
0
Camps Cleared
0
742,092
Distance Traveled
762,688
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,362
780
44
4
0
262,843
0
W
Hou Yi
12,041
1,003
123
10
0
222,721
3
W
Athena
9,940
828
32
3
0
290,933
8
L
Chang'e
8,572
714
52
4
0
236,762
2
W
Vulcan
9,819
818
70
6
0
249,034
0
L
Achilles
8,461
705
13
1
0
242,487
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role