Player Matchup

Ne Zha
Ne Zha
Gold I
Bułka009
Ne Zha
Gold I
Level 146
God Stats
1W - 0L
1,387 SR
Queue Stats
59W - 80L
1,675 MMR
Solo
Medusa
Medusa
Silver I
Just Vicky x
Medusa
Silver I
Level 39
God Stats
2W - 1L
1,627 SR
Queue Stats
18W - 27L
1,625 MMR
Solo
Scylla
Scylla
Platinum II
ѕlαyer
Scylla
Platinum II
Level 154
God Stats
165W - 137L
1,615 SR
Queue Stats
354W - 325L
1,899 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 113
1,543 SR
1,733 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 100
1,499 SR
1,343 MMR
Danzaburou
Danzaburou
Silver IV
 
Danzaburou
Silver IV
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Janus
Janus
Silver V
Pastrana00
Janus
Silver V
Level 86
God Stats
4W - 5L
1,463 SR
Queue Stats
9W - 17L
1,274 MMR
Party 1
Nike
Nike
Silver II
XxAKOxX
Nike
Silver II
Level 117
God Stats
18W - 23L
1,533 SR
Queue Stats
38W - 64L
1,254 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Bułka009
Ne Zha
13
1 / 4 / 4
8,384
762
5,012
10,281
7,356
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
16
6 / 2 / 3
10,629
966
5,161
8,099
2,913
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Scylla
ѕlαyer
Scylla
17
3 / 1 / 7
10,464
951
11,173
6,546
2,254
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
SerqetJormungandrXbalanquePersephoneKuzenbo

VS

Bans
CthulhuCerberusBastetFafnirRatatoskr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
2 / 3 / 4
9,311
846
5,804
7,945
2,363
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Janus
13
1 / 4 / 4
8,185
744
6,175
7,780
1,633
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nike
XxAKOxX
Nike
13
3 / 3 / 2
8,684
789
4,644
9,986
5,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
16
10
Kills
6
7
Deaths
10
14
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
2
3
4
1.33
W
Ne Zha
Bułka009
Ne Zha
1
4
4
0.75
W
Medusa
6
2
3
3.75
L
Janus
1
4
4
0.75
L
Nike
XxAKOxX
Nike
3
3
2
1.33
W
Scylla
ѕlαyer
Scylla
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,346
Damage
16,623
24,926
Taken
25,711
12,523
Mitigated
9,523
4,630
Healing
2,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
5,804
1,247
0
1,338
7,945
2,363
1,061
2,015
5,542
0
23,378
W
Ne Zha
Bułka009
Ne Zha
5,012
550
0
1,820
10,281
7,356
209
2,253
7,658
0
15,804
W
Medusa
5,161
2,411
0
1,976
8,099
2,913
2,134
2,042
5,984
0
38,023
L
Janus
6,175
168
153
353
7,780
1,633
0
4,515
2,886
24,066
508
L
Nike
XxAKOxX
Nike
4,644
215
0
668
9,986
5,527
533
3,798
5,565
0
13,034
W
Scylla
ѕlαyer
Scylla
11,173
961
0
834
6,546
2,254
1,357
1,662
4,743
52,985
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,477
Gold Earned
26,180
168
Minions Killed
108
0
Camps Cleared
0
624,254
Distance Traveled
598,812
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,311
846
45
4
0
175,468
1
W
Ne Zha
8,384
762
16
1
0
198,890
0
W
Medusa
10,629
966
54
5
0
210,500
0
L
Janus
8,185
744
39
4
0
205,157
4
L
Nike
8,684
789
24
2
0
218,187
2
W
Scylla
10,464
951
98
9
0
214,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role