Player Matchup

Nox
Nox
Akhilaplswork
Nox
Level 109
God Stats
11W - 10L
1,499 SR
Queue Stats
189W - 184L
1,443 Elo+
Solo
Chiron
Chiron
BoJosh
Chiron
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,140 Elo+
Party 2
Baba Yaga
Baba Yaga
GLTStyles
Baba Yaga
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,140 Elo+
Party 2
Sun Wukong
Sun Wukong
HumDings
Sun Wukong
Level 113
God Stats
3W - 5L
1,245 SR
Queue Stats
132W - 141L
1,499 Elo+
Solo
Athena
Athena
KnowYourRole262
Athena
Level 146
God Stats
2W - 2L
1,497 SR
Queue Stats
584W - 637L
1,416 Elo+
Solo
Team Averages
Level 129
1,448 SR
1,328 Elo+

VS

Team Averages
Level 127
1,635 SR
1,643 Elo+
Janus
Janus
FREDMAAAN
Janus
Level 68
God Stats
3W - 0L
1,500 SR
Queue Stats
210W - 189L
1,462 Elo+
Solo
Nox
Nox
FetkoCikulin
Nox
Level 158
God Stats
13W - 5L
1,878 SR
Queue Stats
460W - 74L
1,915 Elo+
Party 1
Surtr
Surtr
Frostflex
Surtr
Level 129
God Stats
6W - 3L
1,610 SR
Queue Stats
442W - 425L
1,483 Elo+
Solo
Ah Puch
Ah Puch
Sivenka
Ah Puch
Level 122
God Stats
7W - 0L
1,937 SR
Queue Stats
472W - 84L
1,864 Elo+
Party 1
Izanami
Izanami
zehouba
Izanami
Level 158
God Stats
3W - 8L
1,250 SR
Queue Stats
195W - 184L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 3
8,259
688
6,373
7,767
3,464
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
BoJosh
Chiron
17
4 / 3 / 2
9,003
750
10,720
11,794
5,272
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baba Yaga
GLTStyles
Baba Yaga
14
1 / 4 / 6
8,026
669
6,488
9,510
6,622
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sun Wukong
HumDings
Sun Wukong
12
0 / 7 / 1
7,249
604
4,631
12,869
10,419
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 1 / 2
7,168
597
842
4,562
3,466
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
FREDMAAAN
Janus
14
0 / 1 / 14
9,104
759
4,586
6,316
2,120
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
3 / 1 / 8
10,110
843
6,671
6,015
2,456
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Surtr
Frostflex
Surtr
17
5 / 3 / 10
10,293
858
9,246
13,767
10,616
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Puch
Sivenka
Ah Puch
17
3 / 1 / 10
11,230
936
15,300
9,541
4,562
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
zehouba
Izanami
16
8 / 3 / 4
10,483
874
8,437
9,509
3,509
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
65
8
Kills
19
19
Deaths
9
14
Assists
46
Player
Kills
Deaths
Assists
KDA
L
2
4
3
0.88
L
Chiron
BoJosh
Chiron
4
3
2
1.67
W
Janus
FREDMAAAN
Janus
0
1
14
7
W
3
1
8
7
W
Surtr
Frostflex
Surtr
5
3
10
3.33
L
Baba Yaga
GLTStyles
Baba Yaga
1
4
6
1
L
Sun Wukong
HumDings
Sun Wukong
0
7
1
0.07
L
1
1
2
2
W
Ah Puch
Sivenka
Ah Puch
3
1
10
8
W
Izanami
zehouba
Izanami
8
3
4
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,054
Damage
44,240
46,502
Taken
45,148
29,243
Mitigated
23,263
12,767
Healing
15,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,373
39
404
674
7,767
3,464
0
4,147
3,620
13,129
0
L
Chiron
BoJosh
Chiron
10,720
1,004
1,382
4,143
11,794
5,272
0
8,729
3,064
0
31,228
W
Janus
FREDMAAAN
Janus
4,586
280
688
1,430
6,316
2,120
516
3,589
2,727
21,098
182
W
6,671
266
1,327
1,492
6,015
2,456
1,038
2,875
3,140
16,207
447
W
Surtr
Frostflex
Surtr
9,246
2,152
1,219
1,906
13,767
10,616
404
3,022
10,745
745
20,823
L
Baba Yaga
GLTStyles
Baba Yaga
6,488
213
555
2,172
9,510
6,622
0
4,145
5,365
17,971
165
L
Sun Wukong
HumDings
Sun Wukong
4,631
46
1,081
1,726
12,869
10,419
0
7,827
5,042
0
16,042
L
842
129
0
630
4,562
3,466
0
1,717
2,845
1,491
0
W
Ah Puch
Sivenka
Ah Puch
15,300
284
913
2,115
9,541
4,562
350
875
8,666
36,142
674
W
Izanami
zehouba
Izanami
8,437
3,700
2,142
2,369
9,509
3,509
3,730
3,331
6,178
0
22,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,705
Gold Earned
51,220
126
Minions Killed
157
0
Camps Cleared
0
868,566
Distance Traveled
1,243,236
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
8,259
688
34
3
0
195,808
0
L
Chiron
9,003
750
40
3
0
201,490
0
W
Janus
9,104
759
27
2
0
263,378
0
W
Nox
10,110
843
19
2
0
222,236
0
W
Surtr
10,293
858
30
3
0
259,784
0
L
Baba Yaga
8,026
669
33
3
0
222,274
0
L
Sun Wukong
7,249
604
17
1
0
195,848
0
L
Athena
7,168
597
2
0
0
53,146
0
W
Ah Puch
11,230
936
51
4
0
246,507
0
W
Izanami
10,483
874
30
3
0
251,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role