Player Matchup

Jing Wei
Jing Wei
PlebbLord
Jing Wei
Level 40
God Stats
2W - 3L
1,415 SR
Queue Stats
81W - 100L
1,412 Elo+
Party 1
Chaac
Chaac
Roacha
Chaac
Level 57
God Stats
4W - 6L
1,688 SR
Queue Stats
112W - 139L
1,377 Elo+
Party 1
Agni
Agni
jamieboy
Agni
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,421 Elo+
Party 1
Team Averages
Level 38
1,535 SR
1,403 Elo+

VS

Team Averages
Level 89
1,584 SR
1,540 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 215
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
Achilles2708
Achilles
Level 5
God Stats
12W - 1L
1,866 SR
Queue Stats
12W - 1L
1,776 Elo+
Party 2
Rama
Rama
Mándigor
Rama
Level 46
God Stats
7W - 8L
1,387 SR
Queue Stats
103W - 120L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
PlebbLord
Jing Wei
13
3 / 5 / 3
8,228
748
7,543
12,915
3,901
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
Roacha
Chaac
12
0 / 8 / 4
7,704
700
7,810
14,625
9,209
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Agni
14
3 / 4 / 1
8,399
764
9,252
7,672
2,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
17
3 / 2 / 12
10,138
922
7,363
12,153
6,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Achilles
Achilles2708
Achilles
17
14 / 1 / 3
11,471
1,043
18,070
17,880
19,436
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Rama
14
0 / 3 / 8
8,521
775
3,861
7,118
1,983
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
40
6
Kills
17
17
Deaths
6
8
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
3
2
12
4.5
W
Achilles
Achilles2708
Achilles
14
1
3
15.5
W
Rama
0
3
8
1.33
L
Jing Wei
PlebbLord
Jing Wei
3
5
3
0.9
L
Chaac
Roacha
Chaac
0
8
4
0.25
L
Agni
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,605
Damage
29,294
35,212
Taken
37,151
15,591
Mitigated
27,872
5,095
Healing
15,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
7,363
781
5,674
6,267
12,153
6,453
680
3,433
8,024
36,469
0
W
Achilles
Achilles2708
Achilles
18,070
4,387
0
2,684
17,880
19,436
1,072
3,393
13,525
0
38,226
W
Rama
3,861
3,309
0
1,221
7,118
1,983
2,196
759
6,054
0
30,359
L
Jing Wei
PlebbLord
Jing Wei
7,543
6,453
0
1,996
12,915
3,901
0
2,692
9,838
0
17,633
L
Chaac
Roacha
Chaac
7,810
1,814
0
2,812
14,625
9,209
0
2,563
11,576
0
23,752
L
Agni
9,252
689
0
287
7,672
2,481
0
2,149
5,278
19,279
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,331
Gold Earned
30,130
92
Minions Killed
155
0
Camps Cleared
0
552,317
Distance Traveled
595,694
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
10,138
922
69
6
0
197,998
5
W
Achilles
11,471
1,043
36
3
0
238,563
4
W
Rama
8,521
775
50
5
0
159,133
0
L
Jing Wei
8,228
748
31
3
0
198,714
1
L
Chaac
7,704
700
34
3
0
169,263
0
L
Agni
8,399
764
27
2
0
184,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role