Player Matchup

Janus
Janus
AtonofBees
Janus
Level 157
God Stats
6W - 5L
1,562 SR
Queue Stats
227W - 170L
1,570 Elo+
Solo
Sobek
Sobek
Dantes Crux
Sobek
Level 166
God Stats
15W - 6L
1,773 SR
Queue Stats
557W - 493L
1,604 Elo+
Solo
Pele
Pele
Psychadelic145
Pele
Level 112
God Stats
2W - 0L
1,500 SR
Queue Stats
480W - 465L
1,557 Elo+
Solo
Jing Wei
Jing Wei
ScrvyScandlr
Jing Wei
Level 91
God Stats
5W - 1L
1,760 SR
Queue Stats
169W - 154L
1,536 Elo+
Solo
Tsukuyomi
Tsukuyomi
scipio509
Tsukuyomi
Level 161
God Stats
44W - 26L
1,690 SR
Queue Stats
572W - 528L
1,531 Elo+
Solo
Team Averages
Level 137
1,657 SR
1,560 Elo+

VS

Team Averages
Level 49
1,609 SR
1,504 Elo+
Anubis
Anubis
ChaoszFilmsz
Anubis
Level 104
God Stats
12W - 8L
1,733 SR
Queue Stats
440W - 416L
1,559 Elo+
Solo
Izanami
Izanami
Devn21
Izanami
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ymir
Ymir
Gridzy
Ymir
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Susano
Susano
NotMrmathers
Susano
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 87L
1,450 Elo+
Solo
Ravana
Ravana
ThePolemic
Ravana
Level 61
God Stats
2W - 1L
1,810 SR
Queue Stats
114W - 117L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
18
7 / 0 / 5
11,315
666
10,154
6,489
2,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
2 / 3 / 12
9,672
569
5,199
18,190
13,575
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

16
5 / 2 / 6
9,480
558
5,769
12,033
3,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jing Wei
ScrvyScandlr
Jing Wei
15
6 / 2 / 8
9,982
587
8,245
8,728
2,749
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tsukuyomi
scipio509
Tsukuyomi
19
11 / 1 / 8
12,048
709
15,022
13,493
4,706
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
3 / 8 / 3
8,781
517
10,646
15,380
5,052
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Devn21
Izanami
11
0 / 9 / 2
6,380
375
1,940
10,278
1,959
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Ymir
Gridzy
Ymir
11
2 / 6 / 1
7,272
428
6,581
15,175
14,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Susano
13
3 / 6 / 1
7,617
448
7,442
12,836
4,082
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ravana
ThePolemic
Ravana
3
0 / 2 / 0
5,213
307
929
3,225
783
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
15
31
Kills
8
8
Deaths
31
39
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Janus
7
0
5
9.5
L
Anubis
3
8
3
0.56
W
2
3
12
2.67
L
Izanami
Devn21
Izanami
0
9
2
0.11
L
Ymir
Gridzy
Ymir
2
6
1
0.42
L
Susano
3
6
1
0.58
W
5
2
6
4
W
Jing Wei
ScrvyScandlr
Jing Wei
6
2
8
5
L
Ravana
ThePolemic
Ravana
0
2
0
0
W
Tsukuyomi
scipio509
Tsukuyomi
11
1
8
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,389
Damage
27,538
58,933
Taken
56,894
26,538
Mitigated
26,157
23,353
Healing
9,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
10,154
942
0
610
6,489
2,147
3,137
2,578
3,911
86,574
0
L
Anubis
10,646
254
0
4,081
15,380
5,052
0
6,095
8,959
65,917
0
W
5,199
639
2,877
5,791
18,190
13,575
0
5,932
12,258
33,387
1,842
L
Izanami
Devn21
Izanami
1,940
1,624
0
103
10,278
1,959
0
3,137
7,101
0
21,516
L
Ymir
Gridzy
Ymir
6,581
1,592
0
913
15,175
14,281
0
3,262
11,814
28,504
1,174
L
Susano
7,442
1,464
0
3,515
12,836
4,082
0
2,060
10,632
0
49,307
W
5,769
1,723
0
5,005
12,033
3,361
777
2,284
9,749
0
62,429
W
Jing Wei
ScrvyScandlr
Jing Wei
8,245
6,866
0
3,692
8,728
2,749
4,109
3,110
5,618
0
54,622
L
Ravana
ThePolemic
Ravana
929
296
0
950
3,225
783
0
0
3,225
0
7,760
W
Tsukuyomi
scipio509
Tsukuyomi
15,022
3,791
0
5,378
13,493
4,706
0
3,643
9,850
0
105,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,497
Gold Earned
35,263
589
Minions Killed
310
0
Camps Cleared
0
1,758,244
Distance Traveled
1,140,983
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,315
666
190
11
0
370,216
0
L
Anubis
8,781
517
115
7
0
267,289
0
W
Sobek
9,672
569
33
2
0
331,480
3
L
Izanami
6,380
375
53
3
0
286,062
0
L
Ymir
7,272
428
46
3
0
276,852
0
L
Susano
7,617
448
85
5
0
266,908
0
W
Pele
9,480
558
107
6
0
386,988
0
W
Jing Wei
9,982
587
105
6
0
298,020
0
L
Ravana
5,213
307
11
1
0
43,872
0
W
Tsukuyomi
12,048
709
154
9
0
371,540
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role