Player Matchup

Cthulhu
Cthulhu
Lost Prime1316
Cthulhu
Level 60
God Stats
0W - 6L
1,090 SR
Queue Stats
2W - 26L
986 Elo+
Party 1
Hercules
Hercules
UEATglizzys2904
Hercules
Level 17
God Stats
1W - 16L
1,265 SR
Queue Stats
1W - 24L
899 Elo+
Party 1
Pele
Pele
Vvs Lucid
Pele
Level 17
God Stats
0W - 1L
1,543 SR
Queue Stats
0W - 23L
899 Elo+
Party 1
Team Averages
Level 31
1,299 SR
928 Elo+

VS

Team Averages
Level 121
1,582 SR
1,512 Elo+
Ymir
Ymir
 
Ymir
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
MonsterManX29001
Anubis
Level 88
God Stats
20W - 10L
1,639 SR
Queue Stats
91W - 93L
1,467 Elo+
Solo
Neith
Neith
SailorSenshiGod
Neith
Level 147
God Stats
100W - 90L
1,607 SR
Queue Stats
252W - 244L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 1
6,447
716
5,020
11,440
4,078
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hercules
11
0 / 8 / 0
6,649
739
2,387
11,734
4,669
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Pele
12
3 / 7 / 0
7,748
861
2,869
10,440
1,923
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
0 / 3 / 14
7,872
875
2,296
9,817
8,526
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

16
10 / 1 / 10
10,032
1,115
16,778
8,218
3,900
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

16
10 / 0 / 8
9,882
1,098
10,367
2,824
1,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
52
3
Kills
20
20
Deaths
4
1
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
0
3
14
2.33
L
0
5
1
0.1
W
10
1
10
15
W
10
0
8
14
L
Hercules
0
8
0
0
L
Pele
3
7
0
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,276
Damage
29,441
33,614
Taken
20,859
10,670
Mitigated
13,473
729
Healing
9,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
2,296
280
0
2,788
9,817
8,526
228
1,433
8,306
14,806
1,399
L
5,020
164
0
0
11,440
4,078
60
6,834
4,582
15,838
0
W
16,778
1,216
215
4,767
8,218
3,900
817
3,119
5,065
29,544
875
W
10,367
2,900
0
1,785
2,824
1,047
2,970
897
1,893
0
45,382
L
Hercules
2,387
414
26
572
11,734
4,669
99
5,873
5,851
0
12,319
L
Pele
2,869
114
0
131
10,440
1,923
244
5,950
4,487
0
16,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,844
Gold Earned
27,786
69
Minions Killed
117
0
Camps Cleared
0
404,435
Distance Traveled
451,556
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,872
875
18
2
0
130,887
5
L
Cthulhu
6,447
716
24
3
0
135,779
0
W
Anubis
10,032
1,115
36
4
0
148,283
1
W
Neith
9,882
1,098
63
7
0
172,386
1
L
Hercules
6,649
739
23
3
0
132,046
0
L
Pele
7,748
861
22
2
0
136,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role