Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
AKUAZEN
Danzaburou
Level 151
God Stats
116W - 117L
1,500 SR
Queue Stats
249W - 266L
1,456 Elo+
Party 3
Athena
Athena
BadBatCama
Athena
Level 129
God Stats
0W - 3L
1,205 SR
Queue Stats
1W - 10L
1,232 Elo+
Party 1
Ravana
Ravana
ShuraSpain
Ravana
Level 158
God Stats
11W - 10L
1,552 SR
Queue Stats
254W - 264L
1,486 Elo+
Party 3
Izanami
Izanami
zl_ltachi
Izanami
Level 8
God Stats
0W - 7L
1,157 SR
Queue Stats
0W - 7L
1,157 Elo+
Party 1
Team Averages
Level 114
1,383 SR
1,366 Elo+

VS

Team Averages
Level 136
1,427 SR
1,482 Elo+
Bakasura
Bakasura
 
Bakasura
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hera
Hera
 
Hera
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
DGaeI
Heimdallr
Level 149
God Stats
7W - 7L
1,451 SR
Queue Stats
48W - 40L
1,447 Elo+
Solo
Cerberus
Cerberus
claymore_03
Cerberus
Level 126
God Stats
17W - 15L
1,184 SR
Queue Stats
248W - 228L
1,479 Elo+
Solo
Shiva
Shiva
thealejx
Shiva
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 52L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
10
1 / 2 / 1
5,251
525
4,620
14,730
9,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Danzaburou
AKUAZEN
Danzaburou
10
0 / 3 / 1
4,935
494
3,036
6,863
1,670
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
BadBatCama
Athena
7
0 / 4 / 3
4,667
467
2,528
6,989
4,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ravana
ShuraSpain
Ravana
10
5 / 4 / 0
5,977
598
6,536
7,648
2,144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Izanami
zl_ltachi
Izanami
8
0 / 2 / 0
4,869
487
2,771
6,614
1,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
10
6 / 2 / 4
6,385
639
9,179
9,914
3,770
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hera
 
Hera
10
0 / 1 / 5
6,153
615
4,568
3,511
720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
DGaeI
Heimdallr
11
4 / 1 / 2
6,332
633
5,111
5,442
1,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cerberus
claymore_03
Cerberus
10
2 / 1 / 8
6,500
650
4,065
7,293
4,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shiva
thealejx
Shiva
12
3 / 1 / 2
7,275
728
9,087
9,891
4,881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
36
6
Kills
15
15
Deaths
6
5
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
1
2
1
0.75
W
Bakasura
 
Bakasura
6
2
4
4
W
Hera
 
Hera
0
1
5
2.5
L
Danzaburou
AKUAZEN
Danzaburou
0
3
1
0.17
L
Athena
BadBatCama
Athena
0
4
3
0.38
W
Heimdallr
DGaeI
Heimdallr
4
1
2
5
L
Ravana
ShuraSpain
Ravana
5
4
0
1.25
W
Cerberus
claymore_03
Cerberus
2
1
8
6
W
Shiva
thealejx
Shiva
3
1
2
4
L
Izanami
zl_ltachi
Izanami
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,491
Damage
32,010
42,844
Taken
36,051
19,785
Mitigated
15,518
14,022
Healing
15,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
4,620
2,310
0
7,770
14,730
9,265
0
911
12,972
0
30,972
W
Bakasura
 
Bakasura
9,179
7,129
0
2,517
9,914
3,770
0
732
9,182
0
37,582
W
Hera
 
Hera
4,568
1,155
0
663
3,511
720
679
0
3,511
39,031
323
L
Danzaburou
AKUAZEN
Danzaburou
3,036
1,719
0
1,921
6,863
1,670
0
1,060
5,753
0
32,517
L
Athena
BadBatCama
Athena
2,528
741
0
1,192
6,989
4,993
0
1,635
5,119
11,290
0
W
Heimdallr
DGaeI
Heimdallr
5,111
2,100
0
2,768
5,442
1,852
426
570
4,872
0
41,191
L
Ravana
ShuraSpain
Ravana
6,536
1,625
0
2,127
7,648
2,144
0
953
6,147
0
33,940
W
Cerberus
claymore_03
Cerberus
4,065
387
0
3,296
7,293
4,295
0
1,104
6,189
22,882
1,294
W
Shiva
thealejx
Shiva
9,087
3,017
449
5,332
9,891
4,881
0
122
9,769
0
52,409
L
Izanami
zl_ltachi
Izanami
2,771
2,207
0
1,012
6,614
1,713
0
3,847
2,683
0
32,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,699
Gold Earned
32,645
240
Minions Killed
325
0
Camps Cleared
0
1,026,838
Distance Traveled
943,181
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
5,251
525
50
5
0
183,808
0
W
Bakasura
6,385
639
63
6
0
219,171
0
W
Hera
6,153
615
71
7
0
160,704
2
L
Danzaburou
4,935
494
60
6
0
194,328
3
L
Athena
4,667
467
17
2
0
256,444
2
W
Heimdallr
6,332
633
68
7
0
172,478
1
L
Ravana
5,977
598
56
6
0
206,505
0
W
Cerberus
6,500
650
46
5
0
190,149
2
W
Shiva
7,275
728
77
8
0
200,679
0
L
Izanami
4,869
487
57
6
0
185,753
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role