Player Matchup

Freya
Freya
 
Freya
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Anonymus Man
Anubis
Level 121
God Stats
2W - 0L
1,735 SR
Queue Stats
21W - 34L
1,363 Elo+
Solo
Gilgamesh
Gilgamesh
Myvrah
Gilgamesh
Level 87
God Stats
20W - 13L
1,636 SR
Queue Stats
287W - 271L
1,471 Elo+
Party 2
Da Ji
Da Ji
SuRRendeR78
Da Ji
Level 109
God Stats
2W - 1L
1,477 SR
Queue Stats
109W - 103L
1,495 Elo+
Party 2
Tyr
Tyr
Zycho
Tyr
Level 210
God Stats
1W - 2L
1,154 SR
Queue Stats
64W - 55L
1,530 Elo+
Solo
Team Averages
Level 113
1,500 SR
1,472 Elo+

VS

Team Averages
Level 105
1,540 SR
1,512 Elo+
Kukulkan
Kukulkan
Alyair
Kukulkan
Level 77
God Stats
6W - 8L
1,517 SR
Queue Stats
71W - 67L
1,502 Elo+
Party 1
Hera
Hera
Dark_junior95
Hera
Level 149
God Stats
11W - 8L
1,568 SR
Queue Stats
137W - 119L
1,553 Elo+
Solo
Charybdis
Charybdis
belette_folle1
Charybdis
Level 80
God Stats
9W - 10L
1,463 SR
Queue Stats
116W - 104L
1,476 Elo+
Party 1
Skadi
Skadi
gess26
Skadi
Level 102
God Stats
49W - 20L
1,612 SR
Queue Stats
123W - 115L
1,484 Elo+
Party 1
Ao Kuang
Ao Kuang
kidsaint
Ao Kuang
Level 118
God Stats
13W - 20L
1,540 SR
Queue Stats
193W - 189L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
12
1 / 0 / 2
7,128
548
2,513
4,218
1,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Anubis
11
1 / 3 / 1
6,771
521
3,019
5,286
1,992
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Gilgamesh
Myvrah
Gilgamesh
15
7 / 1 / 1
9,379
721
6,392
10,500
4,544
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
5 / 0 / 4
7,826
602
5,208
9,909
3,439
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Mace

Mace

+10
Physical Power

Tyr
Zycho
Tyr
10
2 / 1 / 2
7,036
541
3,833
12,239
8,383
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Alyair
Kukulkan
13
2 / 3 / 0
7,554
581
4,945
4,973
1,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 7 / 0
7,938
611
2,824
7,862
2,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
belette_folle1
Charybdis
13
1 / 1 / 0
6,700
515
2,593
6,297
1,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Skadi
gess26
Skadi
10
1 / 5 / 2
6,119
471
5,241
8,184
2,060
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ao Kuang
kidsaint
Ao Kuang
10
0 / 0 / 0
5,487
422
85
5,258
1,364
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
16
Kills
5
5
Deaths
16
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
1
0
2
2
L
Kukulkan
Alyair
Kukulkan
2
3
0
0.67
W
Anubis
1
3
1
0.5
L
1
7
0
0.14
W
Gilgamesh
Myvrah
Gilgamesh
7
1
1
7.5
W
5
0
4
7
W
Tyr
Zycho
Tyr
2
1
2
3
L
Charybdis
belette_folle1
Charybdis
1
1
0
1
L
Skadi
gess26
Skadi
1
5
2
0.4
L
Ao Kuang
kidsaint
Ao Kuang
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,965
Damage
15,688
42,152
Taken
32,574
19,628
Mitigated
8,928
15,173
Healing
8,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
2,513
664
0
1,424
4,218
1,270
340
0
4,218
35,322
0
L
Kukulkan
Alyair
Kukulkan
4,945
516
0
360
4,973
1,371
152
1,430
3,543
52,433
1,233
W
Anubis
3,019
44
0
2,565
5,286
1,992
84
2,795
2,491
42,243
429
L
2,824
707
0
750
7,862
2,420
0
0
7,862
42,452
1,024
W
Gilgamesh
Myvrah
Gilgamesh
6,392
2,028
0
1,507
10,500
4,544
75
2,212
8,288
0
61,009
W
5,208
1,227
0
5,207
9,909
3,439
365
1,738
8,171
0
53,779
W
Tyr
Zycho
Tyr
3,833
569
0
4,470
12,239
8,383
56
1,477
10,762
1,710
23,826
L
Charybdis
belette_folle1
Charybdis
2,593
1,129
0
3,393
6,297
1,713
0
1,741
4,266
0
42,191
L
Skadi
gess26
Skadi
5,241
1,973
0
524
8,184
2,060
0
1,451
6,653
0
36,263
L
Ao Kuang
kidsaint
Ao Kuang
85
0
0
3,228
5,258
1,364
0
485
4,773
17,655
8,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,140
Gold Earned
33,798
376
Minions Killed
394
0
Camps Cleared
0
1,371,615
Distance Traveled
1,122,064
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
7,128
548
71
5
0
270,513
0
L
Kukulkan
7,554
581
112
9
0
224,750
3
W
Anubis
6,771
521
72
6
0
214,523
0
L
Hera
7,938
611
91
7
0
231,666
2
W
Gilgamesh
9,379
721
108
8
0
278,113
1
W
Da Ji
7,826
602
85
7
0
322,253
2
W
Tyr
7,036
541
40
3
0
286,213
1
L
Charybdis
6,700
515
85
7
0
255,198
2
L
Skadi
6,119
471
55
4
0
246,530
5
L
Ao Kuang
5,487
422
51
4
0
163,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role